// SOCK_Acceptor.cpp // $Id$ #define ACE_BUILD_DLL #include "ace/SOCK_Acceptor.h" #if !defined (__ACE_INLINE__) #include "ace/SOCK_Acceptor.i" #endif /* __ACE_INLINE__ */ #include "ace/Synch.h" ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Acceptor) // Do nothing routine for constructor. ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (void) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); } // General purpose routine for accepting new connections. int ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::accept"); ACE_HANDLE new_handle = this->shared_accept (remote_addr, timeout, restart, reset_new_handle); new_stream.set_handle (new_handle); return new_handle == ACE_INVALID_HANDLE ? -1 : 0; } // General purpose routine for performing server ACE_SOCK creation. ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); if (this->open (local_sap, reuse_addr, protocol_family, backlog, protocol) == -1) ACE_ERROR ((LM_ERROR, "%p\n", "ACE_SOCK_Acceptor")); } void ACE_SOCK_Acceptor::dump (void) const { ACE_TRACE ("ACE_SOCK_Acceptor::dump"); } // General purpose routine for performing server ACE_SOCK creation. int ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::open"); int error = 0; if (ACE_SOCK::open (SOCK_STREAM, protocol_family, protocol, reuse_addr) == -1) error = 1; else if (&local_sap == &ACE_Addr::sap_any && protocol_family == PF_INET) { if (ACE::bind_port (this->get_handle ()) == -1) error = 1; } else if (ACE_OS::bind (this->get_handle (), (sockaddr *) local_sap.get_addr (), local_sap.get_size ()) == -1) error = 1; if (error || ACE_OS::listen (this->get_handle (), backlog) == -1) this->close (); return error ? -1 : 0; } // Performs the timed accept operation. ACE_HANDLE ACE_SOCK_Acceptor::shared_accept (ACE_Addr *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept"); ACE_UNUSED_ARG (reset_new_handle); sockaddr *addr = 0; int *len_ptr = 0; int len; ACE_HANDLE new_handle; ACE_HANDLE handle = this->get_handle (); if (remote_addr != 0) { len = remote_addr->get_size (); len_ptr = &len; addr = (sockaddr *) remote_addr->get_addr (); } // Handle the timeout case. if (timeout != 0) { if (ACE::handle_timed_accept (handle, timeout, restart) == -1) return ACE_INVALID_HANDLE; else { int val = ACE::get_flags (handle); // Set the handle into non-blocking mode if it's not // already in it. if (ACE_BIT_DISABLED (val, ACE_NONBLOCK) && ACE::set_flags (handle, ACE_NONBLOCK) == -1) return ACE_INVALID_HANDLE; new_handle = ACE_OS::accept (handle, addr, len_ptr); if (ACE_BIT_DISABLED (val, ACE_NONBLOCK)) { // We need to stash errno here because ACE::clr_flags() may // reset it. int error = errno; // Only disable ACE_NONBLOCK if we weren't in non-blocking mode // originally. ACE::clr_flags (handle, ACE_NONBLOCK); errno = error; } } } else { // Perform a blocking accept. do new_handle = ACE_OS::accept (handle, addr, len_ptr); while (new_handle == ACE_INVALID_HANDLE && restart && errno == EINTR); } #if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0) if (reset_new_handle) // Reset the event association inherited by the new handle. ::WSAEventSelect ((SOCKET) new_handle, NULL, 0); #endif /* ACE_WIN32 */ // Reset the size of the addr (really only necessary for the // UNIX domain sockets). if (new_handle != ACE_INVALID_HANDLE && remote_addr != 0) remote_addr->set_size (*len_ptr); return new_handle; }