// SOCK_Acceptor.cpp // $Id$ #define ACE_BUILD_DLL #include "ace/SOCK_Acceptor.h" #if defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/SOCK_Acceptor.i" #endif /* ACE_LACKS_INLINE_FUNCTIONS */ #include "ace/Synch.h" ACE_RCSID(ace, SOCK_Acceptor, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Acceptor) // Do nothing routine for constructor. ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (void) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); } // Performs the timed accept operation. int ACE_SOCK_Acceptor::shared_accept_start (ACE_Time_Value *timeout, int restart, int &in_blocking_mode) const { ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_start"); ACE_HANDLE handle = this->get_handle (); // Handle the case where we're doing a timed . if (timeout != 0) { if (ACE::handle_timed_accept (handle, timeout, restart) == -1) return -1; else { in_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle), ACE_NONBLOCK); // Set the handle into non-blocking mode if it's not already // in it. if (in_blocking_mode && ACE::set_flags (handle, ACE_NONBLOCK) == -1) return -1; } } return 0; } int ACE_SOCK_Acceptor::shared_accept_finish (ACE_SOCK_Stream new_stream, int in_blocking_mode, int reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_finish ()"); ACE_HANDLE new_handle = new_stream.get_handle (); // Check to see if we were originally in blocking mode, and if so, // set the 's handle and handle to be in blocking // mode. if (in_blocking_mode) { // Save/restore errno. ACE_Errno_Guard error (errno); // Only disable ACE_NONBLOCK if we weren't in // non-blocking mode originally. ACE::clr_flags (this->get_handle (), ACE_NONBLOCK); ACE::clr_flags (new_handle, ACE_NONBLOCK); } #if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0) if (reset_new_handle) // Reset the event association inherited by the new handle. ::WSAEventSelect ((SOCKET) new_handle, 0, 0); #else ACE_UNUSED_ARG (reset_new_handle); #endif /* ACE_WIN32 */ return new_handle == ACE_INVALID_HANDLE ? -1 : 0; } // General purpose routine for accepting new connections. int ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::accept"); int in_blocking_mode = 0; if (this->shared_accept_start (timeout, restart, in_blocking_mode) == -1) return -1; else { // On Win32 the third parameter to must be a NULL // pointer if we want to ignore the client's address. int *len_ptr = 0; sockaddr *addr = 0; int len = 0; if (remote_addr != 0) { len = remote_addr->get_size (); len_ptr = &len; addr = (sockaddr *) remote_addr->get_addr (); } do new_stream.set_handle (ACE_OS::accept (this->get_handle (), addr, len_ptr)); while (new_stream.get_handle () == ACE_INVALID_HANDLE && restart != 0 && errno == EINTR && timeout == 0); // Reset the size of the addr, which is only necessary for UNIX // domain sockets. if (new_stream.get_handle () != ACE_INVALID_HANDLE && remote_addr != 0) remote_addr->set_size (len); } return this->shared_accept_finish (new_stream, in_blocking_mode, reset_new_handle); } int ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Accept_QoS_Params qos_params, ACE_Addr *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::accept"); int in_blocking_mode = 0; if (this->shared_accept_start (timeout, restart, in_blocking_mode) == -1) return -1; else { // On Win32 the third parameter to must be a NULL // pointer if we want to ignore the client's address. int *len_ptr = 0; int len = 0; sockaddr *addr = 0; if (remote_addr != 0) { len = remote_addr->get_size (); len_ptr = &len; addr = (sockaddr *) remote_addr->get_addr (); } do new_stream.set_handle (ACE_OS::accept (this->get_handle (), addr, len_ptr, qos_params)); while (new_stream.get_handle () == ACE_INVALID_HANDLE && restart != 0 && errno == EINTR && timeout == 0); // Reset the size of the addr, which is only necessary for UNIX // domain sockets. if (new_stream.get_handle () != ACE_INVALID_HANDLE && remote_addr != 0) remote_addr->set_size (len); } return this->shared_accept_finish (new_stream, in_blocking_mode, reset_new_handle); } // General purpose routine for performing server ACE_SOCK creation. ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); if (this->open (local_sap, reuse_addr, protocol_family, backlog, protocol) == -1) ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_SOCK_Acceptor"))); } void ACE_SOCK_Acceptor::dump (void) const { ACE_TRACE ("ACE_SOCK_Acceptor::dump"); } // General purpose routine for performing server ACE_SOCK creation. int ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::open"); int error = 0; if (ACE_SOCK::open (SOCK_STREAM, protocol_family, protocol, reuse_addr) == -1) error = 1; else if (protocol_family == PF_INET) { sockaddr_in local_inet_addr; ACE_OS::memset ((void *) &local_inet_addr, 0, sizeof local_inet_addr); if (local_sap == ACE_Addr::sap_any) { local_inet_addr.sin_port = 0; local_inet_addr.sin_addr.s_addr = htonl (INADDR_ANY); } else local_inet_addr = *(sockaddr_in *) local_sap.get_addr (); if (local_inet_addr.sin_port == 0) { if (ACE::bind_port (this->get_handle (), local_inet_addr.sin_addr.s_addr) == -1) error = 1; } else { if (ACE_OS::bind (this->get_handle (), ACE_reinterpret_cast (sockaddr *, &local_inet_addr), sizeof local_inet_addr) == -1) error = 1; } } else if (ACE_OS::bind (this->get_handle (), (sockaddr *) local_sap.get_addr (), local_sap.get_size ()) == -1) error = 1; if (error || ACE_OS::listen (this->get_handle (), backlog) == -1) this->close (); return error ? -1 : 0; }