/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // SOCK_Acceptor.h // // = AUTHOR // Doug Schmidt // // ============================================================================ #ifndef ACE_SOCK_ACCEPTOR_H #define ACE_SOCK_ACCEPTOR_H #include "ace/SOCK_Stream.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Time_Value.h" class ACE_Export ACE_SOCK_Acceptor : public ACE_SOCK { // = TITLE // Defines a factory that creates new s passively. // // = DESCRIPTION // The has its own "passive-mode" socket. // This serves as a factory to create so-called "data-mode" // sockets, which are what the encapsulates. // Therefore, by inheriting from , // gets its very own socket. public: // = Initialization and termination methods. ACE_SOCK_Acceptor (void); // Default constructor. ACE_SOCK_Acceptor (const ACE_Addr &local_sap, int reuse_addr = 0, int protocol_family = PF_INET, int backlog = ACE_DEFAULT_BACKLOG, int protocol = 0); // Initialize a passive-mode BSD-style acceptor socket (no QoS). // is the address that we're going to listen for // connections on. If is 1 then we'll use the // to reuse this address. ACE_SOCK_Acceptor (const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int protocol_family, int backlog = ACE_DEFAULT_BACKLOG, int protocol = 0); // Initialize a passive-mode QoS-enabled acceptor socket. Returns 0 // on success and -1 on failure. int open (const ACE_Addr &local_sap, int reuse_addr = 0, int protocol_family = PF_INET, int backlog = ACE_DEFAULT_BACKLOG, int protocol = 0); // Initialize a passive-mode BSD-style acceptor socket (no QoS). // is the address that we're going to listen for // connections on. If is 1 then we'll use the // to reuse this address. Returns 0 on success and // -1 on failure. int open (const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int protocol_family, int backlog = ACE_DEFAULT_BACKLOG, int protocol = 0); // Initialize a passive-mode QoS-enabled acceptor socket. Returns 0 // on success and -1 on failure. ~ACE_SOCK_Acceptor (void); // Default dtor. // = Passive connection methods. int accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr = 0, ACE_Time_Value *timeout = 0, int restart = 1, int reset_new_handle = 0) const; // Accept a new connection. A of 0 // means block forever, a of {0, 0} means poll. // == 1 means "restart if interrupted," i.e., if errno == EINTR. int accept (ACE_SOCK_Stream &new_stream, ACE_Accept_QoS_Params qos_params, ACE_Addr *remote_addr = 0, ACE_Time_Value *timeout = 0, int restart = 1, int reset_new_handle = 0) const; // Accept a new connection using the QoS // information in . A of 0 means block // forever, a of {0, 0} means poll. == 1 means // "restart if interrupted," i.e., if errno == EINTR. // = Meta-type info typedef ACE_INET_Addr PEER_ADDR; typedef ACE_SOCK_Stream PEER_STREAM; void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. protected: int shared_accept_start (ACE_Time_Value *timeout, int restart, int &in_blocking_mode) const; // Perform operations that must occur before is // called. int shared_accept_finish (ACE_SOCK_Stream new_stream, int in_blocking_mode, int reset_new_handle) const; // Perform operations that must occur after is // called. int shared_open (const ACE_Addr &local_sap, int protocol_family, int backlog); // This method factors out the common code and is called by // both the QoS-enabled method and the BSD-style // method. private: int get_remote_addr (ACE_Addr &) const; // Do not allow this function to percolate up to this interface... }; #if !defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/SOCK_Acceptor.i" #endif /* ACE_LACKS_INLINE_FUNCTIONS */ #endif /* ACE_SOCK_ACCEPTOR_H */