// SOCK_CODgram.cpp // $Id$ #define ACE_BUILD_DLL #include "ace/SOCK_CODgram.h" ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_CODgram) void ACE_SOCK_CODgram::dump (void) const { ACE_TRACE ("ACE_SOCK_CODgram::dump"); } // Here's the general-purpose constructor. ACE_SOCK_CODgram::ACE_SOCK_CODgram (const ACE_Addr &remote, const ACE_Addr &local, int protocol_family, int protocol, int reuse_addr) { ACE_TRACE ("ACE_SOCK_CODgram::ACE_SOCK_CODgram"); if (this->open (remote, local, protocol_family, protocol, reuse_addr) == -1) ACE_ERROR ((LM_ERROR, "%p\n", "ACE_SOCK_CODgram")); } /* This is the general-purpose open routine. Note that it performs a different set of functions depending on the LOCAL and REMOTE addresses passed to it. Here's the basic logic: 1. remote == ACE_Addr::sap_any && local == ACE_Addr::sap_any if protocol_family == PF_INET then bind the local address to a randomly generated port number... 2. remote == ACE_Addr::sap_any && local != ACE_Addr::sap_any we are just binding the local address (used primarily by servers) 3. remote != ACE_Addr::sap_any && local == ACE_Addr::sap_any we are connecting to the remote address (used primarily by clients) 4. remote != ACE_Addr::sap_any && local != ACE_Addr::sap_any we are binding to the local address and connecting to the remote address */ int ACE_SOCK_CODgram::open (const ACE_Addr &remote, const ACE_Addr &local, int protocol_family, int protocol, int reuse_addr) { ACE_TRACE ("ACE_SOCK_CODgram::open"); if (ACE_SOCK::open (SOCK_DGRAM, protocol_family, protocol, reuse_addr) == -1) return -1; else { int error = 0; if (&local == &ACE_Addr::sap_any && &remote == &ACE_Addr::sap_any) { // Assign an arbitrary port number from the transient range!! if (protocol_family == PF_INET && ACE::bind_port (this->get_handle ()) == -1) error = 1; } // We are binding just the local address. else if (&local != &ACE_Addr::sap_any && &remote == &ACE_Addr::sap_any) { if (ACE_OS::bind (this->get_handle (), (sockaddr *) local.get_addr (), local.get_size ()) == -1) error = 1; } // We are connecting to the remote address. else if (&local == &ACE_Addr::sap_any && &remote != &ACE_Addr::sap_any) { if (ACE_OS::connect (this->get_handle (), (sockaddr *) remote.get_addr (), remote.get_size ()) == -1) error = 1; } // We are binding to the local address and connecting to the // remote addresses. else { if (ACE_OS::bind (this->get_handle (), (sockaddr *) local.get_addr (), local.get_size ()) == -1 || ACE_OS::connect (this->get_handle (), (sockaddr *) remote.get_addr (), remote.get_size ()) == -1) error = 1; } if (error) { this->close (); this->set_handle (ACE_INVALID_HANDLE); } return error ? -1 : 0; } }