// SOCK_Connector.cpp // $Id$ #define ACE_BUILD_DLL #include "ace/SOCK_Connector.h" #include "ace/Handle_Set.h" #include "ace/INET_Addr.h" #if defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/SOCK_Connector.i" #endif /* ACE_LACKS_INLINE_FUNCTIONS */ ACE_RCSID(ace, SOCK_Connector, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Connector) void ACE_SOCK_Connector::dump (void) const { ACE_TRACE ("ACE_SOCK_Connector::dump"); } // Actively connect and produce a new ACE_SOCK_Stream if things go well... int ACE_SOCK_Connector::connect (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout, const ACE_Addr &local_sap, int reuse_addr, int /* flags */, int /* perms */, int protocol_family, int protocol) { ACE_TRACE ("ACE_SOCK_Connector::connect"); int result = 0; // Only open a new socket if we don't already have a valid handle. if (new_stream.get_handle () == ACE_INVALID_HANDLE && new_stream.open (SOCK_STREAM, protocol_family, protocol, reuse_addr) == -1) return -1; sockaddr *raddr = (sockaddr *) remote_sap.get_addr (); size_t rsize = remote_sap.get_size (); if (local_sap != ACE_Addr::sap_any) { sockaddr *laddr = (sockaddr *) local_sap.get_addr (); size_t size = local_sap.get_size (); result = ACE_OS::bind (new_stream.get_handle (), laddr, size); if (result == -1) { new_stream.close (); return -1; } } // Enable non-blocking, if required. if (timeout != 0) { if (new_stream.enable (ACE_NONBLOCK) == -1) result = -1; if (ACE_OS::connect (new_stream.get_handle (), raddr, rsize) == -1) { result = -1; // Check whether the connection is in progress. if (errno == EINPROGRESS || errno == EWOULDBLOCK) { // This expression checks if we were polling. if (timeout->sec () == 0 && timeout->usec () == 0) errno = EWOULDBLOCK; // Wait synchronously else if (this->complete (new_stream, 0, timeout) != -1) return 0; } } } // Do a blocking connect. else if (ACE_OS::connect (new_stream.get_handle (), raddr, rsize) == -1) result = -1; // EISCONN is treated specially since this routine may be used to // check if we are already connected. if (result != -1 || errno == EISCONN) // Start out with non-blocking disabled on the . new_stream.disable (ACE_NONBLOCK); else if (!(errno == EWOULDBLOCK || errno == ETIMEDOUT)) { // If things have gone wrong, close down and return an error. int saved_errno = errno; new_stream.close (); errno = saved_errno; } return result; } // Try to complete a non-blocking connection. int ACE_SOCK_Connector::complete (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_sap, ACE_Time_Value *tv) { ACE_TRACE ("ACE_SOCK_Connector::complete"); #if defined (ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS) // Win32 has a timing problem - if you check to see if the // connection has completed too fast, it will fail - so wait 1 // millisecond to let it catch up. ACE_Time_Value time (0, ACE_NON_BLOCKING_BUG_DELAY); ACE_OS::sleep (time); #endif /* ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS */ ACE_HANDLE h = ACE::handle_timed_complete (new_stream.get_handle (), tv); if (h == ACE_INVALID_HANDLE) { // Preserve the value of errno across the close() call. int error = errno; new_stream.close (); errno = error; return -1; } else // We've successfully connected! { if (remote_sap != 0) { int len; len = remote_sap->get_size (); sockaddr *addr = (sockaddr *) remote_sap->get_addr (); if (ACE_OS::getpeername (h, addr, &len) == -1) { // Preserve the value of errno across the close() call. int error = errno; new_stream.close (); errno = error; return -1; } } // Start out with non-blocking disabled on the . new_stream.disable (ACE_NONBLOCK); return 0; } }