// SOCK_Connector.cpp // $Id$ #define ACE_BUILD_DLL #include "ace/SOCK_Connector.h" #include "ace/Handle_Set.h" #include "ace/INET_Addr.h" ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Connector) void ACE_SOCK_Connector::dump (void) const { ACE_TRACE ("ACE_SOCK_Connector::dump"); } // Actively connect and produce a new ACE_SOCK_Stream if things go well... int ACE_SOCK_Connector::connect (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout, const ACE_Addr &local_sap, int reuse_addr, int /* flags */, int /* perms */, int protocol_family, int protocol) { ACE_TRACE ("ACE_SOCK_Connector::connect"); int result = 0; // Only open a new socket if we don't already have a valid handle. if (new_stream.get_handle () == ACE_INVALID_HANDLE) { if (ACE_SOCK::open (SOCK_STREAM, protocol_family, protocol) == -1) return -1; } else // Borrow the handle from the NEW_STREAM. this->set_handle (new_stream.get_handle ()); sockaddr *raddr = (sockaddr *) remote_sap.get_addr (); size_t rsize = remote_sap.get_size (); if (&local_sap != &ACE_Addr::sap_any) { // Bind the local endpoint to a specific addr. int one = 1; if (reuse_addr && this->set_option (SOL_SOCKET, SO_REUSEADDR, &one, sizeof one) == -1) result = -1; else { sockaddr *laddr = (sockaddr *) local_sap.get_addr (); size_t size = local_sap.get_size (); result = ACE_OS::bind (this->get_handle (), laddr, size); } if (result == -1) { this->close (); return -1; } } // Enable non-blocking, if required. if (timeout != 0) { if (this->enable (ACE_NONBLOCK) == -1) result = -1; if (ACE_OS::connect (this->get_handle (), raddr, rsize) == -1) { result = -1; // Check whether the connection is in progress. if (errno == EINPROGRESS || errno == EWOULDBLOCK) { // This expression checks if we were polling. if (timeout->sec () == 0 && timeout->usec () == 0) errno = EWOULDBLOCK; // Wait synchronously else if (this->complete (new_stream, 0, timeout) != -1) return 0; } } } // Do a blocking connect. else if (ACE_OS::connect (this->get_handle (), raddr, rsize) == -1) result = -1; // EISCONN is treated specially since this routine may be used to check // if we are already connected. if (result != -1 || errno == EISCONN) { // If everything succeeded transfer ownership to . new_stream.set_handle (this->get_handle ()); this->set_handle (ACE_INVALID_HANDLE); } else if (!(errno == EWOULDBLOCK || errno == ETIMEDOUT)) { // If things have gone wrong, close down and return an error. this->close (); new_stream.set_handle (ACE_INVALID_HANDLE); } return result; } // Try to complete a non-blocking connection. int ACE_SOCK_Connector::complete (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_sap, ACE_Time_Value *tv) { ACE_TRACE ("ACE_SOCK_Connector::complete"); ACE_HANDLE h = ACE::handle_timed_complete (this->get_handle (), tv); if (h == ACE_INVALID_HANDLE) { this->close (); return -1; } else // We've successfully connected! { if (remote_sap != 0) { int len; len = remote_sap->get_size (); sockaddr *addr = (sockaddr *) remote_sap->get_addr (); if (ACE_OS::getpeername (h, addr, &len) == -1) { this->close (); return -1; } } // Transfer ownership. new_stream.set_handle (this->get_handle ()); // Start out with non-blocking disabled on the . new_stream.disable (ACE_NONBLOCK); this->set_handle (ACE_INVALID_HANDLE); return 0; } }