// SOCK_IO.cpp // $Id$ #include "ace/SOCK_IO.h" #include "ace/Handle_Set.h" #include "ace/OS_NS_sys_select.h" #include "ace/OS_NS_sys_socket.h" #include "ace/OS_Memory.h" #if !defined (__ACE_INLINE__) #include "ace/SOCK_IO.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, SOCK_IO, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_IO) void ACE_SOCK_IO::dump (void) const { #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_SOCK_IO::dump"); #endif /* ACE_HAS_DUMP */ } // Allows a client to read from a socket without having to provide // a buffer to read. This method determines how much data is in the // socket, allocates a buffer of this size, reads in the data, and // returns the number of bytes read. ssize_t ACE_SOCK_IO::recvv (iovec *io_vec, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::recvv"); #if defined (FIONREAD) ACE_Handle_Set handle_set; handle_set.reset (); handle_set.set_bit (this->get_handle ()); io_vec->iov_base = 0; // Check the status of the current socket. int select_width; # if defined (ACE_WIN64) // This arg is ignored on Windows and causes pointer truncation // warnings on 64-bit compiles. select_width = 0; # else select_width = int (this->get_handle ()) + 1; # endif /* ACE_WIN64 */ switch (ACE_OS::select (select_width, handle_set, 0, 0, timeout)) { case -1: return -1; /* NOTREACHED */ case 0: errno = ETIME; return -1; /* NOTREACHED */ default: // Goes fine, fallthrough to get data break; } u_long inlen; if (ACE_OS::ioctl (this->get_handle (), FIONREAD, (u_long *) &inlen) == -1) return -1; else if (inlen > 0) { ACE_NEW_RETURN (io_vec->iov_base, char[inlen], -1); io_vec->iov_len = this->recv (io_vec->iov_base, inlen); return io_vec->iov_len; } else return 0; #else ACE_UNUSED_ARG (io_vec); ACE_UNUSED_ARG (timeout); ACE_NOTSUP_RETURN (-1); #endif /* FIONREAD */ } // Send N char *ptrs and int lengths. Note that the char *'s precede // the ints (basically, an varargs version of writev). The count N is // the *total* number of trailing arguments, *not* a couple of the // number of tuple pairs! ssize_t ACE_SOCK_IO::send (size_t n, ...) const { ACE_TRACE ("ACE_SOCK_IO::send"); va_list argp; int total_tuples = static_cast (n) / 2; iovec *iovp; #if defined (ACE_HAS_ALLOCA) iovp = (iovec *) alloca (total_tuples * sizeof (iovec)); #else ACE_NEW_RETURN (iovp, iovec[total_tuples], -1); #endif /* !defined (ACE_HAS_ALLOCA) */ va_start (argp, n); for (int i = 0; i < total_tuples; i++) { iovp[i].iov_base = va_arg (argp, char *); iovp[i].iov_len = va_arg (argp, int); } ssize_t result = ACE_OS::sendv (this->get_handle (), iovp, total_tuples); #if !defined (ACE_HAS_ALLOCA) delete [] iovp; #endif /* !defined (ACE_HAS_ALLOCA) */ va_end (argp); return result; } // This is basically an interface to ACE_OS::readv, that doesn't use // the struct iovec_Base explicitly. The ... can be passed as an arbitrary // number of (char *ptr, int len) tuples. However, the count N is the // *total* number of trailing arguments, *not* a couple of the number // of tuple pairs! ssize_t ACE_SOCK_IO::recv (size_t n, ...) const { ACE_TRACE ("ACE_SOCK_IO::recv"); va_list argp; int total_tuples = static_cast (n / 2); iovec *iovp; #if defined (ACE_HAS_ALLOCA) iovp = (iovec *) alloca (total_tuples * sizeof (iovec)); #else ACE_NEW_RETURN (iovp, iovec[total_tuples], -1); #endif /* !defined (ACE_HAS_ALLOCA) */ va_start (argp, n); for (int i = 0; i < total_tuples; i++) { iovp[i].iov_base = va_arg (argp, char *); iovp[i].iov_len = va_arg (argp, int); } ssize_t result = ACE_OS::recvv (this->get_handle (), iovp, total_tuples); #if !defined (ACE_HAS_ALLOCA) delete [] iovp; #endif /* !defined (ACE_HAS_ALLOCA) */ va_end (argp); return result; }