/* -*- C++ -*- */ // $Id$ // SOCK_IO.i // Send an n byte message to the connected socket. inline ssize_t ACE_SOCK_IO::send (const void *buf, size_t n, int flags) const { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE_OS::send (this->get_handle (), (const char *) buf, n, flags); } // Recv an n byte message from the connected socket. inline ssize_t ACE_SOCK_IO::recv (void *buf, size_t n, int flags) const { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE_OS::recv (this->get_handle (), (char *) buf, n, flags); } // Send an n byte message to the connected socket. inline ssize_t ACE_SOCK_IO::send (const void *buf, size_t n) const { ACE_TRACE ("ACE_SOCK_IO::send"); #if defined (ACE_WIN32) return ACE_OS::send (this->get_handle (), (const char *) buf, n, 0); #else return ACE_OS::write (this->get_handle (), (const char *) buf, n); #endif /* ACE_WIN32 */ } // Recv an n byte message from the connected socket. inline ssize_t ACE_SOCK_IO::recv (void *buf, size_t n) const { ACE_TRACE ("ACE_SOCK_IO::recv"); #if defined (ACE_WIN32) return ACE_OS::recv (this->get_handle (), (char *) buf, n, 0); #else return ACE_OS::read (this->get_handle (), (char *) buf, n); #endif /* ACE_WIN32 */ } // Send a vector of n byte messages to the connected socket. inline ssize_t ACE_SOCK_IO::send (const iovec iov[], size_t n) const { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE_OS::writev (this->get_handle (), (iovec *) iov, n); } // Recv an n byte message from the connected socket. inline ssize_t ACE_SOCK_IO::recv (iovec iov[], size_t n) const { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE_OS::readv (this->get_handle (), (iovec *) iov, n); } inline ssize_t ACE_SOCK_IO::send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE_OS::write (this->get_handle (), (const char *) buf, n, overlapped); } inline ssize_t ACE_SOCK_IO::recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE_OS::read (this->get_handle (), (char *) buf, n, overlapped); } inline ssize_t ACE_SOCK_IO::send (const void *buf, size_t len, int flags, const ACE_Time_Value *timeout) { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE::send (this->get_handle (), buf, len, flags, timeout); } inline ssize_t ACE_SOCK_IO::recv (void *buf, size_t len, int flags, const ACE_Time_Value *timeout) { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE::recv (this->get_handle (), buf, len, flags, timeout); }