/* -*- C++ -*- */ //============================================================================= /** * @file SOCK_Stream.h * * $Id$ * * @author Douglas C. Schmidt */ //============================================================================= #ifndef ACE_SOCK_STREAM_H #define ACE_SOCK_STREAM_H #include "ace/pre.h" #include "ace/SOCK_IO.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/INET_Addr.h" // Forward declarations. class ACE_Message_Block; /** * @class ACE_SOCK_Stream * * @brief Defines the methods in the abstraction. * * This adds additional wrapper methods atop the * class. * * is the buffer to write from or receive into. * is the number of bytes to transfer. * The parameter in the following methods indicates how * long to blocking trying to transfer data. If == 0, * then the call behaves as a normal send/recv call, i.e., for * blocking sockets, the call will block until action is possible; * for non-blocking sockets, EWOULDBLOCK will be returned if no * action is immediately possible. * If != 0, the call will wait for data to arrive no longer * than the relative time specified in *. * The "_n()" I/O methods keep looping until all the data has been * transferred. These methods also work for sockets in non-blocking * mode i.e., they keep looping on EWOULDBLOCK. is used * to make sure we keep making progress, i.e., the same timeout * value is used for every I/O operation in the loop and the timeout * is not counted down. * The return values for the "*_n()" methods match the return values * from the non "_n()" methods and are specified as follows: * - On complete transfer, the number of bytes transferred is returned. * - On timeout, -1 is returned, errno == ETIME. * - On error, -1 is returned, errno is set to appropriate error. * - On EOF, 0 is returned, errno is irrelevant. * * On partial transfers, i.e., if any data is transferred before * timeout/error/EOF, will contain the number of * bytes transferred. * Methods with parameter are I/O vector variants of the I/O * operations. * Methods with the extra argument will always result in * getting called. Methods without the extra argument * will result in getting called on Win32 platforms, and * getting called on non-Win32 platforms. */ class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO { public: // Initialization and termination methods. /// Constructor. ACE_SOCK_Stream (void); /// Constructor (sets the underlying with ). ACE_SOCK_Stream (ACE_HANDLE h); /// Destructor. ~ACE_SOCK_Stream (void); // = I/O functions. /// Try to recv exactly bytes into from the connected socket. ssize_t recv_n (void *buf, size_t len, int flags, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; /// Try to recv exactly bytes into from the connected socket. ssize_t recv_n (void *buf, size_t len, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; /// Receive an of size from the connected socket. ssize_t recvv_n (iovec iov[], size_t iovcnt, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; /// Try to send exactly bytes from to the connection socket. ssize_t send_n (const void *buf, size_t len, int flags, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; /// Try to send exactly bytes from to the connected socket. ssize_t send_n (const void *buf, size_t len, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; /// Send all the s chained through their and /// pointers. This call uses the underlying OS gather-write /// operation to reduce the domain-crossing penalty. ssize_t send_n (const ACE_Message_Block *message_block, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; /// Send an of size to the connected socket. ssize_t sendv_n (const iovec iov[], size_t iovcnt, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; // = Send/receive ``urgent'' data (see TCP specs...). ssize_t send_urg (const void *ptr, size_t len = sizeof (char), const ACE_Time_Value *timeout = 0) const; ssize_t recv_urg (void *ptr, size_t len = sizeof (char), const ACE_Time_Value *timeout = 0) const; // = Selectively close endpoints. /// Close down the reader. int close_reader (void); /// Close down the writer. int close_writer (void); /** * Close down the socket (we need this to make things work correctly * on Win32, which requires use to do a before doing * the close to avoid losing data). */ int close (void); // = Meta-type info typedef ACE_INET_Addr PEER_ADDR; /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; }; #if !defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/SOCK_Stream.i" #endif #include "ace/post.h" #endif /* ACE_SOCK_STREAM_H */