/* -*- C++ -*- */ // $Id$ // SPIPE_Addr.i #include "ace/SString.h" // Transform the current address into string format. #if defined (UNICODE) ACE_INLINE int ACE_SPIPE_Addr::addr_to_string (wchar_t *s, size_t len) const { ACE_OS::strncpy (s, this->SPIPE_addr_.rendezvous_, len); return 0; } #endif /* UNICODE */ ACE_INLINE int ACE_SPIPE_Addr::addr_to_string (char *s, size_t len) const { ACE_OS::strncpy (s, ACE_MULTIBYTE_STRING (this->SPIPE_addr_.rendezvous_), len); return 0; } // Return the address. ACE_INLINE void * ACE_SPIPE_Addr::get_addr (void) const { return (void *) &this->SPIPE_addr_; } // Compare two addresses for equality. ACE_INLINE int ACE_SPIPE_Addr::operator == (const ACE_Addr &sap) const { return this->ACE_Addr::operator == (sap) && ACE_OS::strcmp (this->SPIPE_addr_.rendezvous_, ((ACE_SPIPE_Addr &) sap).SPIPE_addr_.rendezvous_) == 0; } // Compare two addresses for inequality. ACE_INLINE int ACE_SPIPE_Addr::operator != (const ACE_Addr &sap) const { return !((*this) == sap); // This is lazy, of course... ;-) } // Return the path name used for the rendezvous point. ACE_INLINE LPCTSTR ACE_SPIPE_Addr::get_path_name (void) const { return this->SPIPE_addr_.rendezvous_; } ACE_INLINE uid_t ACE_SPIPE_Addr::user_id (void) const { return this->SPIPE_addr_.uid_; } ACE_INLINE void ACE_SPIPE_Addr::user_id (uid_t uid) { this->SPIPE_addr_.uid_ = uid; } ACE_INLINE gid_t ACE_SPIPE_Addr::group_id (void) const { return this->SPIPE_addr_.gid_; } ACE_INLINE void ACE_SPIPE_Addr::group_id (gid_t gid) { this->SPIPE_addr_.gid_ = gid; }