// $Id$ #include "ace/Malloc.h" #if !defined (ACE_HAS_WINCE) //# include "ace/Service_Config.h" #endif /* !ACE_HAS_WINCE */ #include "ace/SString.h" #include "ace/Auto_Ptr.h" #include "ace/OS_NS_string.h" #if !defined (ACE_LACKS_IOSTREAM_TOTALLY) // FUZZ: disable check_for_streams_include # include "ace/streams.h" #endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */ #if !defined (__ACE_INLINE__) #include "ace/SString.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID (ace, SString, "SString.cpp,v 4.61 2001/03/04 00:55:30 brunsch Exp") // ************************************************************ #if !defined (ACE_LACKS_IOSTREAM_TOTALLY) ACE_OSTREAM_TYPE & operator<< (ACE_OSTREAM_TYPE &os, const ACE_CString &cs) { if (cs.fast_rep () != 0) os << cs.fast_rep (); return os; } ACE_OSTREAM_TYPE & operator<< (ACE_OSTREAM_TYPE &os, const ACE_WString &ws) { // @@ Need to figure out how to print the "wide" string // on platforms that don't support "wide" strings. #if defined (ACE_HAS_WCHAR) os << ACE_Wide_To_Ascii (ws.fast_rep ()).char_rep (); #else ACE_UNUSED_ARG (ws); os << "(*non-printable string*)"; #endif return os; } ACE_OSTREAM_TYPE & operator<< (ACE_OSTREAM_TYPE &os, const ACE_SString &ss) { if (ss.fast_rep () != 0) os << ss.fast_rep (); return os; } #endif /* !ACE_LACKS_IOSTREAM_TOTALLY */ // ***************************************************************** char * ACE_NS_WString::char_rep (void) const { ACE_TRACE ("ACE_NS_WString::char_rep"); if (this->len_ <= 0) return 0; else { char *t; ACE_NEW_RETURN (t, char[this->len_ + 1], 0); for (size_t i = 0; i < this->len_; i++) // Note that this cast may lose data if wide chars are // actually used! t[i] = char (this->rep_[i]); t[this->len_] = '\0'; return t; } } ACE_USHORT16 * ACE_NS_WString::ushort_rep (void) const { ACE_TRACE ("ACE_NS_WString::ushort_rep"); if (this->len_ <= 0) return 0; else { ACE_USHORT16 *t; ACE_NEW_RETURN (t, ACE_USHORT16[this->len_ + 1], 0); for (size_t i = 0; i < this->len_; i++) // Note that this cast may lose data if wide chars are // actually used! t[i] = (ACE_USHORT16)this->rep_[i]; t[this->len_] = 0; return t; } } ACE_NS_WString::ACE_NS_WString (const char *s, ACE_Allocator *alloc) : ACE_WString (alloc) { if (s == 0) return; this->len_ = this->buf_len_ = ACE_OS::strlen (s); if (this->buf_len_ == 0) return; ACE_ALLOCATOR (this->rep_, (ACE_WSTRING_TYPE *) this->allocator_->malloc ((this->buf_len_ + 1) * sizeof (ACE_WSTRING_TYPE))); this->release_ = 1; for (size_t i = 0; i <= this->buf_len_; i++) this->rep_[i] = s[i]; } #if defined (ACE_WSTRING_HAS_USHORT_SUPPORT) ACE_NS_WString::ACE_NS_WString (const ACE_USHORT16 *s, size_t len, ACE_Allocator *alloc) : ACE_WString (alloc) { if (s == 0) return; this->buf_len_ = len; if (this->buf_len_ == 0) return; ACE_ALLOCATOR (this->rep_, (ACE_WSTRING_TYPE *) this->allocator_->malloc ((this->buf_len_) * sizeof (ACE_WSTRING_TYPE))); this->release_ = 1; for (size_t i = 0; i < this->buf_len_; i++) this->rep_[i] = s[i]; } #endif /* ACE_WSTRING_HAS_USHORT_SUPPORT */ // ***************************************************************** const int ACE_SString::npos = -1; ACE_ALLOC_HOOK_DEFINE(ACE_SString) void ACE_SString::dump (void) const { #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_SString::dump"); #endif /* ACE_HAS_DUMP */ } // Copy constructor. ACE_SString::ACE_SString (const ACE_SString &s) : allocator_ (s.allocator_), len_ (s.len_) { ACE_TRACE ("ACE_SString::ACE_SString"); if (this->allocator_ == 0) this->allocator_ = ACE_Allocator::instance (); this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); ACE_OS::memcpy ((void *) this->rep_, (const void *) s.rep_, this->len_); this->rep_[this->len_] = '\0'; } // Default constructor. ACE_SString::ACE_SString (ACE_Allocator *alloc) : allocator_ (alloc), len_ (0), rep_ (0) { ACE_TRACE ("ACE_SString::ACE_SString"); if (this->allocator_ == 0) this->allocator_ = ACE_Allocator::instance (); this->len_ = 0; this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); this->rep_[this->len_] = '\0'; } // Set the underlying pointer (does not copy memory). void ACE_SString::rep (char *s) { ACE_TRACE ("ACE_SString::rep"); this->rep_ = s; if (s == 0) this->len_ = 0; else this->len_ = ACE_OS::strlen (s); } // Constructor that actually copies memory. ACE_SString::ACE_SString (const char *s, ACE_Allocator *alloc) : allocator_ (alloc) { ACE_TRACE ("ACE_SString::ACE_SString"); if (this->allocator_ == 0) this->allocator_ = ACE_Allocator::instance (); if (s == 0) { this->len_ = 0; this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); this->rep_[this->len_] = '\0'; } else { this->len_ = ACE_OS::strlen (s); this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); ACE_OS::strcpy (this->rep_, s); } } ACE_SString::ACE_SString (char c, ACE_Allocator *alloc) : allocator_ (alloc) { ACE_TRACE ("ACE_SString::ACE_SString"); if (this->allocator_ == 0) this->allocator_ = ACE_Allocator::instance (); this->len_ = 1; this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); this->rep_[0] = c; this->rep_[this->len_] = '\0'; } // Constructor that actually copies memory. ACE_SString::ACE_SString (const char *s, size_t len, ACE_Allocator *alloc) : allocator_ (alloc) { ACE_TRACE ("ACE_SString::ACE_SString"); if (this->allocator_ == 0) this->allocator_ = ACE_Allocator::instance (); if (s == 0) { this->len_ = 0; this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); this->rep_[this->len_] = '\0'; } else { this->len_ = len; this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); ACE_OS::memcpy (this->rep_, s, len); this->rep_[len] = '\0'; // Make sure to NUL terminate this! } } // Assignment operator (does copy memory). ACE_SString & ACE_SString::operator= (const ACE_SString &s) { ACE_TRACE ("ACE_SString::operator="); // Check for identify. if (this != &s) { // Only reallocate if we don't have enough space... if (this->len_ < s.len_) { this->allocator_->free (this->rep_); this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); } this->len_ = s.len_; ACE_OS::strcpy (this->rep_, s.rep_); } return *this; } // Return substring. ACE_SString ACE_SString::substring (size_t offset, ssize_t length) const { ACE_SString nill; size_t count = length; // case 1. empty string if (len_ == 0) return nill; // case 2. start pos l if (offset >= len_) return nill; // get all remaining bytes if (length == -1 || count > (this->len_ - offset)) count = len_ - offset; return ACE_SString (&rep_[offset], count, this->allocator_); } // ************************************************************ ACE_Tokenizer::ACE_Tokenizer (ACE_TCHAR *buffer) : buffer_ (buffer), index_ (0), preserves_index_ (0), delimiter_index_ (0) { } int ACE_Tokenizer::delimiter (ACE_TCHAR d) { if (delimiter_index_ == MAX_DELIMITERS) return -1; delimiters_[delimiter_index_].delimiter_ = d; delimiters_[delimiter_index_].replace_ = 0; delimiter_index_++; return 0; } int ACE_Tokenizer::delimiter_replace (ACE_TCHAR d, ACE_TCHAR replacement) { // Make it possible to replace delimiters on-the-fly, e.g., parse // string until certain token count and then copy rest of the // original string. for (int i = 0; i < delimiter_index_; i++) if (delimiters_[i].delimiter_ == d) { delimiters_[i].replacement_ = replacement; delimiters_[i].replace_ = 1; return 0; } if (delimiter_index_ >= MAX_DELIMITERS) return -1; delimiters_[delimiter_index_].delimiter_ = d; delimiters_[delimiter_index_].replacement_ = replacement; delimiters_[delimiter_index_].replace_ = 1; delimiter_index_++; return 0; } int ACE_Tokenizer::preserve_designators (ACE_TCHAR start, ACE_TCHAR stop, int strip) { if (preserves_index_ == MAX_PRESERVES) return -1; preserves_[preserves_index_].start_ = start; preserves_[preserves_index_].stop_ = stop; preserves_[preserves_index_].strip_ = strip; preserves_index_++; return 0; } int ACE_Tokenizer::is_delimiter (ACE_TCHAR d, int &replace, ACE_TCHAR &r) { replace = 0; for (int x = 0; x < delimiter_index_; x++) if (delimiters_[x].delimiter_ == d) { if (delimiters_[x].replace_) { r = delimiters_[x].replacement_; replace = 1; } return 1; } return 0; } int ACE_Tokenizer::is_preserve_designator (ACE_TCHAR start, ACE_TCHAR &stop, int &strip) { for (int x = 0; x < preserves_index_; x++) if (preserves_[x].start_ == start) { stop = preserves_[x].stop_; strip = preserves_[x].strip_; return 1; } return 0; } ACE_TCHAR * ACE_Tokenizer::next (void) { // Check if the previous pass was the last one in the buffer. if (index_ == -1) { index_ = 0; return 0; } ACE_TCHAR replacement; int replace; ACE_TCHAR *next_token; // Skip all leading delimiters. for (;;) { // Check for end of string. if (buffer_[index_] == '\0') { // If we hit EOS at the start, return 0. index_ = 0; return 0; } if (this->is_delimiter (buffer_[index_], replace, replacement)) index_++; else break; } // When we reach this point, buffer_[index_] is a non-delimiter and // not EOS - the start of our next_token. next_token = buffer_ + index_; // A preserved region is it's own token. ACE_TCHAR stop; int strip; if (this->is_preserve_designator (buffer_[index_], stop, strip)) { while (++index_) { if (buffer_[index_] == '\0') { index_ = -1; goto EXIT_LABEL; } if (buffer_[index_] == stop) break; } if (strip) { // Skip start preserve designator. next_token += 1; // Zap the stop preserve designator. buffer_[index_] = '\0'; // Increment to the next token. index_++; } goto EXIT_LABEL; } // Step through finding the next delimiter or EOS. for (;;) { // Advance pointer. index_++; // Check for delimiter. if (this->is_delimiter (buffer_[index_], replace, replacement)) { // Replace the delimiter. if (replace != 0) buffer_[index_] = replacement; // Move the pointer up and return. index_++; goto EXIT_LABEL; } // A preserve designator signifies the end of this token. if (this->is_preserve_designator (buffer_[index_], stop, strip)) goto EXIT_LABEL; // Check for end of string. if (buffer_[index_] == '\0') { index_ = -1; goto EXIT_LABEL; } } EXIT_LABEL: return next_token; } // ************************************************************* #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_String_Base; template ACE_String_Base operator + (const ACE_String_Base &, const ACE_String_Base &); template ACE_String_Base operator + (const ACE_String_Base &, const char *); template ACE_String_Base operator + (const char *, const ACE_String_Base &); template class ACE_String_Base; template ACE_String_Base operator + (const ACE_String_Base &, const ACE_String_Base &); template ACE_String_Base operator + (const ACE_String_Base &, const ACE_WSTRING_TYPE *); template ACE_String_Base operator + (const ACE_WSTRING_TYPE *, const ACE_String_Base &); #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_String_Base #pragma instantiate ACE_String_Base operator + (const ACE_String_Base &, const ACE_String_Base &) #pragma instantiate ACE_String_Base operator + (const ACE_String_Base &, const char *) #pragma instantiate ACE_String_Base operator + (const char *,const ACE_String_Base &) #pragma instantiate ACE_String_Base #pragma instantiate ACE_String_Base operator + (const ACE_String_Base &, const ACE_String_Base &) #pragma instantiate ACE_String_Base operator + (const ACE_String_Base &, const ACE_WSTRING_TYPE *) #pragma instantiate ACE_String_Base operator + (const ACE_WSTRING_TYPE *,const ACE_String_Base &) #elif defined (ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION) template char ACE_String_Base::NULL_String_; template ACE_WSTRING_TYPE ACE_String_Base::NULL_String_; #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */