// -*- C++ -*- //============================================================================= /** * @file SString.h * * $Id$ * * @author Douglas C. Schmidt (schmidt@cs.wustl.edu) */ //============================================================================= #ifndef ACE_SSTRING_H #define ACE_SSTRING_H #include /**/ "ace/pre.h" #include "ace/SStringfwd.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/String_Base.h" #if !defined (ACE_DEFAULT_GROWSIZE) #define ACE_DEFAULT_GROWSIZE 32 #endif /* ACE_DEFAULT_GROWSIZE */ #if !defined (ACE_LACKS_IOSTREAM_TOTALLY) #include "ace/iosfwd.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_CString &); ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_WString &); ACE_END_VERSIONED_NAMESPACE_DECL #endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL #if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT template class ACE_Export ACE_String_Base; template class ACE_Export ACE_String_Base; #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */ /** * @class ACE_NS_WString * * @brief This class retain the backward compatibility for * ACE_Naming_Context and related classes. The only addition to * ACE_WString is a very naive "wchar" to "char" conversion * function. */ class ACE_Export ACE_NS_WString : public ACE_WString { public: /// Default constructor. ACE_NS_WString (ACE_Allocator *alloc = 0); /// Constructor that copies @a s into dynamically allocated memory. ACE_NS_WString (const char *s, ACE_Allocator *alloc = 0); /// Constructor that copies @a s into dynamically allocated memory. ACE_NS_WString (const ACE_WSTRING_TYPE *s, ACE_Allocator *alloc = 0); #if defined (ACE_WSTRING_HAS_USHORT_SUPPORT) /// Constructor that takes in a ushort16 string (mainly used by the /// ACE Name_Space classes) ACE_NS_WString (const ACE_USHORT16 *s, size_t len, ACE_Allocator *alloc = 0); #endif /* ACE_WSTRING_HAS_USHORT_SUPPORT */ /// Constructor that copies @a len ACE_WSTRING_TYPE's of @a s into dynamically /// allocated memory (will NUL terminate the result). ACE_NS_WString (const ACE_WSTRING_TYPE *s, size_t len, ACE_Allocator *alloc = 0); /// Constructor that dynamically allocates memory for @a len + 1 /// ACE_WSTRING_TYPE characters. The newly created memory is set memset to 0. ACE_NS_WString (size_t len, ACE_Allocator *alloc = 0); /// Copy constructor. ACE_NS_WString (const ACE_NS_WString &s); /// Constructor that copies @a c into dynamically allocated memory. ACE_NS_WString (ACE_WSTRING_TYPE c, ACE_Allocator *alloc = 0); /// Transform into a copy of the ASCII character representation. /// (caller must delete) char *char_rep (void) const; /// Transform into a copy of a USHORT16 representation (caller must /// delete). Note, behavior is undefined when sizeof (wchar_t) != 2. ACE_USHORT16 *ushort_rep (void) const; }; ACE_INLINE ACE_Export ACE_NS_WString operator + (const ACE_NS_WString &, const ACE_NS_WString &); // ----------------------------------------------------------------- /** * @class ACE_SString * * @brief A very Simple String ACE_SString class. This is not a * general-purpose string class, and you should probably consider * using ACE_CString is you don't understand why this class * exists... * * This class is optimized for efficiency, so it doesn't provide * any internal locking. * CAUTION: This class is only intended for use with applications * that understand how it works. In particular, its destructor * does not deallocate its memory when it is destroyed... We need * this class since the ACE_Map_Manager requires an object that * supports the operator == and operator !=. This class uses an * ACE_Allocator to allocate memory. The user can make this a * persistant class by providing an ACE_Allocator with a * persistable memory pool. */ class ACE_Export ACE_SString { public: /// No position constant static const int npos; /// Default constructor. ACE_SString (ACE_Allocator *alloc = 0); /// Constructor that copies @a s into dynamically allocated memory. ACE_SString (const char *s, ACE_Allocator *alloc = 0); /// Constructor that copies @a len chars of @s into dynamically /// allocated memory (will NUL terminate the result). ACE_SString (const char *s, size_t len, ACE_Allocator *alloc = 0); /// Copy constructor. ACE_SString (const ACE_SString &); /// Constructor that copies @a c into dynamically allocated memory. ACE_SString (char c, ACE_Allocator *alloc = 0); /// Default destructor. ~ACE_SString (void); /// Return the character in the string (doesn't perform /// bounds checking). char operator [] (size_t slot) const; /// Return the character by reference in the string /// (doesn't perform bounds checking). char &operator [] (size_t slot); /// Assignment operator (does copy memory). ACE_SString &operator = (const ACE_SString &); /** * Return a substring given an offset and length, if length == -1 * use rest of str return empty substring if offset or offset/length * are invalid */ ACE_SString substring (size_t offset, ssize_t length = -1) const; /// Same as substring ACE_SString substr (size_t offset, ssize_t length = -1) const; /// Returns a hash value for this string. u_long hash (void) const; /// Return the length of the string. size_t length (void) const; /// Set the underlying pointer. Since this does not copy memory or /// delete existing memory use with extreme caution!!! void rep (char *s); /// Get the underlying pointer. const char *rep (void) const; /// Get the underlying pointer. const char *fast_rep (void) const; /// Same as STL String's and . const char *c_str (void) const; /// Comparison operator that will match substrings. Returns the /// slot of the first location that matches, else -1. int strstr (const ACE_SString &s) const; /// Find starting at pos. Returns the slot of the first /// location that matches (will be >= pos), else npos. int find (const ACE_SString &str, int pos = 0) const; /// Find starting at pos. Returns the slot of the first /// location that matches (will be >= pos), else npos. int find (const char *s, int pos = 0) const; /// Find starting at pos. Returns the slot of the first /// location that matches (will be >= pos), else npos. int find (char c, int pos = 0) const; /// Find starting at pos (counting from the end). Returns the /// slot of the first location that matches, else npos. int rfind (char c, int pos = npos) const; /// Equality comparison operator (must match entire string). bool operator == (const ACE_SString &s) const; /// Less than comparison operator. bool operator < (const ACE_SString &s) const; /// Greater than comparison operator. bool operator > (const ACE_SString &s) const; /// Inequality comparison operator. bool operator != (const ACE_SString &s) const; /// Performs a -style comparison. int compare (const ACE_SString &s) const; /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; private: /// Pointer to a memory allocator. ACE_Allocator *allocator_; /// Length of the ACE_SString (not counting the trailing '\0'). size_t len_; /// Pointer to data. char *rep_; }; #if !defined (ACE_LACKS_IOSTREAM_TOTALLY) ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_SString &); #endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */ // This allows one to use W or C String based on the Unicode // setting #if defined (ACE_USES_WCHAR) typedef ACE_WString ACE_TString; #else /* ACE_USES_WCHAR */ typedef ACE_CString ACE_TString; #endif /* ACE_USES_WCHAR */ // ************************************************************ /** * @class ACE_Tokenizer * * @brief Tokenizer * * Tokenizes a buffer. Allows application to set delimiters and * preserve designators. Does not allow special characters, yet * (e.g., printf ("\"like a quoted string\"")). */ class ACE_Export ACE_Tokenizer { public: /** * \a buffer will be parsed. Notice that ACE_Tokenizer will modify * \a buffer if you use delimiter_replace or * preserve_designators to do character substitution. * @note You should NOT pass a constant string or string literal * to this constructor, since ACE_Tokenizer will try to modify * the string. * \sa preserve_designators * \sa preserve_designators */ ACE_Tokenizer (ACE_TCHAR *buffer); /** * \a d is a delimiter. * \return Returns 0 on success, -1 if there is no memory left. * * Example: * \verbatim char buf[30]; ACE_OS::strcpy(buf, "William/Joseph/Hagins"); ACE_Tokenizer tok (buf); tok.delimiter ('/'); for (char *p = tok.next (); p; p = tok.next ()) cout << p << endl; \endverbatim * * This will print out: * \verbatim William/Joseph/Hagins Joseph/Hagins Hagins \endverbatim */ int delimiter (ACE_TCHAR d); /** * \a d is a delimiter and, when found, will be replaced by * \a replacement. * \return 0 on success, -1 if there is no memory left. * * Example: * \verbatim char buf[30]; ACE_OS::strcpy(buf, "William/Joseph/Hagins"); ACE_Tokenizer tok (buf); tok.delimiter_replace ('/', 0); for (char *p = tok.next (); p; p = tok.next ()) cout << p << endl; \endverbatim * * This will print out: * \verbatim William Joseph Hagins \endverbatim */ int delimiter_replace (ACE_TCHAR d, ACE_TCHAR replacement); /** * Extract string between a pair of designator characters. * For instance, quotes, or '(' and ')'. * \a start specifies the begin designator. * \a stop specifies the end designator. * \a strip If \a strip == 1, then the preserve * designators will be stripped from the tokens returned by next. * \return 0 on success, -1 if there is no memory left. * * Example with strip = 0: * \verbatim char buf[30]; ACE_OS::strcpy(buf, "William(Joseph)Hagins"); ACE_Tokenizer tok (buf); tok.preserve_designators ('(', ')', 0); for (char *p = tok.next (); p; p = tok.next ()) cout << p << endl; \endverbatim * * This will print out: * \verbatim William(Joseph)Hagins (Joseph)Hagins )Hagins \endverbatim * * Example with strip = 1: * \verbatim char buf[30]; ACE_OS::strcpy(buf, "William(Joseph)Hagins"); ACE_Tokenizer tok (buf); tok.preserve_designators ('(', ')', 1); for (char *p = tok.next (); p; p = tok.next ()) cout << p << endl; \endverbatim * * This will print out: * \verbatim William Joseph Hagins \endverbatim */ int preserve_designators (ACE_TCHAR start, ACE_TCHAR stop, int strip=1); /// Returns the next token. ACE_TCHAR *next (void); enum { MAX_DELIMITERS=16, MAX_PRESERVES=16 }; protected: /// Returns 1 if is a delimiter, 0 otherwise. If should be /// replaced with , is set to 1, otherwise 0. int is_delimiter (ACE_TCHAR d, int &replace, ACE_TCHAR &r); /** * If is a start preserve designator, returns 1 and sets * to the stop designator. Returns 0 if is not a * preserve designator. */ int is_preserve_designator (ACE_TCHAR start, ACE_TCHAR &stop, int &strip); ACE_TCHAR *buffer_; int index_; /** * @class Preserve_Entry * * @brief Preserve Entry * * Defines a set of characters that designate an area that * should not be parsed, but should be treated as a complete * token. For instance, in: (this is a preserve region), start * would be a left paren -(- and stop would be a right paren * -)-. The strip determines whether the designators should be * removed from the token. */ class Preserve_Entry { public: /** * E.g., "(". * E.g., ")". * Whether the designators should be removed from the token. */ ACE_TCHAR start_; ACE_TCHAR stop_; int strip_; }; /// The application can specify MAX_PRESERVES preserve designators. Preserve_Entry preserves_[MAX_PRESERVES]; /// Pointer to the next free spot in preserves_. int preserves_index_; /** * @class Delimiter_Entry * * @brief Delimiter Entry * * Describes a delimiter for the tokenizer. */ class Delimiter_Entry { public: /** * Most commonly a space ' '. * What occurrences of delimiter_ should be replaced with. * Whether replacement_ should be used. This should be replaced * with a technique that sets replacement_ = delimiter by * default. I'll do that next iteration. */ ACE_TCHAR delimiter_; ACE_TCHAR replacement_; int replace_; }; /// The tokenizer allows MAX_DELIMITERS number of delimiters. Delimiter_Entry delimiters_[MAX_DELIMITERS]; /// Pointer to the next free space in delimiters_. int delimiter_index_; }; // **************************************************************** /** * @class ACE_Auto_String_Free * * @brief Simple class to automatically de-allocate strings * * Keeps a pointer to a string and deallocates it (using * ) on its destructor. * If you need to delete using "delete[]" the * ACE_Auto_Array_Ptr is your choice. * The class plays the same role as auto_ptr<> */ class ACE_Export ACE_Auto_String_Free { public: explicit ACE_Auto_String_Free (char* p = 0); ACE_Auto_String_Free (ACE_Auto_String_Free &rhs); ACE_Auto_String_Free& operator= (ACE_Auto_String_Free &rhs); ~ACE_Auto_String_Free (void); char* operator* () const; char operator[] (int i) const; char* get (void) const; char* release (void); void reset (char* p = 0); private: char* p_; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/SString.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* ACE_SSTRING_H */