/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ACE // // = FILENAME // Sched_Params.h // // = CREATION DATE // 28 January 1997 // // = AUTHOR // David Levine and Carlos O'Ryan // // ============================================================================ #if !defined (ACE_SCHED_PARAMS_H) #define ACE_SCHED_PARAMS_H #include "ace/OS.h" class ACE_Export ACE_Sched_Params { // = TITLE // Container for scheduling-related parameters. // // = DESCRIPTION // ACE_Sched_Params are passed via // ACE_OS::sched_params () to the OS to specify scheduling // parameters. These parameters include scheduling policy, // such as FIFO, round-robin, or an implementation-defined // "OTHER" (to which many systems default); priority; and // a time-slice quantum for round-robin scheduling. // A "scope" parameter specifies whether the ACE_Sched_Params // applies to the current process, current lightweight process // (LWP) (on Solaris), or current thread. Please see the "NOTE" // below about not all combinations of parameters being legal // on a particular platform. // // For the case of thread priorities, it is intended that // ACE_OS::sched_params () usually be called from main () before // any threads have been spawned. // If spawned threads inherit their parent's priority (I think // that's the default behavior for all of our platforms), then // this sets the default base priority. Individual thread priorities // can be adjusted as usual using ACE_OS::thr_prio () or via the // ACE_Thread interface. See the parameter descriptions in the // private: section below. // // NOTE: this class does not do any checking of parameters. // It is just a container class. If it is constructed with values // that are not supported on a platform, the call to // ACE_OS::sched_params () will fail by returning -1 with EINVAL // (available through ACE_OS::last_error ()). // OS Scheduling parameters are complicated and often confusing. Many // thanks to Thilo Kielmann for his // careful review of this class design, thoughtful comments, and // assistance with implementation, especially for PTHREADS platforms. // Please send any comments or corrections to the ACE developers. public: typedef int Policy; // = Initialization and termination methods. ACE_Sched_Params (const Policy policy, const ACE_Sched_Priority priority, const int scope = ACE_SCOPE_THREAD, const ACE_Time_Value &quantum = ACE_Time_Value::zero); // Constructor. ~ACE_Sched_Params (void); // Termination. // = Get/Set methods: // = Get/Set policy Policy policy (void) const; void policy (const Policy); // = Get/Set priority. ACE_Sched_Priority priority (void) const; void priority (const ACE_Sched_Priority); // = Get/Set scope. int scope (void) const; void scope(const int); // = Get/Set quantum. const ACE_Time_Value &quantum (void) const; void quantum (const ACE_Time_Value &); // = Accessors for OS-specific priorities. // These return priority values for ACE_SCHED_OTHER if the Policy value // is invalid. static int priority_min (const Policy, const int scope = ACE_SCOPE_THREAD); static int priority_max (const Policy, const int scope = ACE_SCOPE_THREAD); static int next_priority (const Policy, const int priority, const int scope = ACE_SCOPE_THREAD); // The next higher priority. "Higher" refers to scheduling priority, // not to the priority value itself. (On some platforms, higher scheduling // priority is indicated by a lower priority value.) If "priority" is // already the highest priority (for the specified policy), then it is // returned. static int previous_priority (const Policy, const int priority, const int scope = ACE_SCOPE_THREAD); // The previous, lower priority. "Lower" refers to scheduling priority, // not to the priority value itself. (On some platforms, lower scheduling // priority is indicated by a higher priority value.) If "priority" is // already the lowest priority (for the specified policy), then it is // returned. private: Policy policy_; // Scheduling policy. ACE_Sched_Priority priority_; // Default : for setting the priority for the process, LWP, // or thread, as indicated by the scope_ parameter. int scope_; // must be one of the following: // ACE_SCOPE_PROCESS: sets the scheduling policy for the // process, and the process priority. On some platforms, // such as Win32, the scheduling policy can _only_ be // set at process scope. // ACE_SCOPE_LWP: lightweight process scope, only used with // Solaris threads. // ACE_SCOPE_THREAD: sets the scheduling policy for the thread, // if the OS supports it, such as with Posix threads, and the // thread priority. // NOTE: I don't think that these are the same as POSIX // contention scope. POSIX users who are interested in, // and understand, contention scope will have to set it // by using system calls outside of ACE. ACE_Time_Value quantum_; // The is for time slicing. An ACE_Time_Value of 0 has // special significance: it means time-slicing is disabled; with // that, a thread that is running on a CPU will continue to run // until it blocks or is preempted. Currently ignored if the OS // doesn't directly support time slicing, such as on VxWorks, or // setting the quantum (can that be done on Win32?). }; class ACE_Export ACE_Sched_Priority_Iterator // = TITLE // An iterator over the OS-defined scheduling priorities. // // = DESCRIPTION // The order of priorities (numeric value vs. importance) is OS // dependant, it can be the case that the priorities are not even // contigous. This class permits iteration over priorities using // the iterator pattern. { public: ACE_Sched_Priority_Iterator (const ACE_Sched_Params::Policy &policy, int scope = ACE_SCOPE_THREAD); // Initialize the iterator, the arguments define the scheduling // policy and scope for the priorities (see ACE_Sched_Param). int more (void) const; // Check if there are more priorities. int priority (void) const; // Return the current priority void next (void); // Move to the next priority. // The iteration is from lowest to highest importance. const ACE_Sched_Params::Policy &policy (void) const; // Accessor for the scheduling policy over which we are iterating. int scope (void) const; // Accessor for the scheduling private: ACE_Sched_Params::Policy policy_; int scope_; // The Scheduling policy (FIFO, RR, etc.) and scheduling scope // (PROCESS, SYSTEM) we are iterating on. int priority_; // The current priority. int done_; // This is set to 1 when there are no more priorities. Cannot easily // compare against the highest priority on platforms were priorities // are non-contigous or descending. }; #if defined (__ACE_INLINE__) #include "ace/Sched_Params.i" #endif /* __ACE_INLINE__ */ #endif /* ACE_SCHED_PARAMS_H */