/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Select_Reactor.h // // = AUTHOR // Doug Schmidt // // ============================================================================ #if !defined (ACE_SELECT_REACTOR_H) #define ACE_SELECT_REACTOR_H #include "ace/Select_Reactor_T.h" #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) #if defined (ACE_SELECT_REACTOR_HAS_DEADLOCK_DETECTION) #include "ace/Local_Tokens.h" typedef ACE_Select_Reactor_Token_T ACE_Select_Reactor_Token; #else typedef ACE_Select_Reactor_Token_T ACE_Select_Reactor_Token; #endif /* ACE_SELECT_REACTOR_HAS_DEADLOCK_DETECTION */ #else typedef ACE_Select_Reactor_Token_T ACE_Select_Reactor_Token; #endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */ typedef ACE_Select_Reactor_T ACE_Select_Reactor; class ACE_Export ACE_Guard< ACE_Select_Reactor_Token_T > { // = TITLE // Template specialization of for the // . // // = DESCRIPTION // This specialization is useful since it helps to speedup // performance of the "Null_Mutex" considerably. public: // = Initialization and termination methods. ACE_Guard (ACE_Select_Reactor_Token_T &) {} ACE_Guard (ACE_Select_Reactor_Token_T &, int) {} ~ACE_Guard (void) {} int acquire (void) { return 0; } int tryacquire (void) { return 0; } int release (void) { return 0; } int locked (void) { return 1; } int remove (void) { return 0; } void dump (void) const {} private: // = Prevent assignment and initialization. ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Guard< ACE_Select_Reactor_Token_T > &)) ACE_UNIMPLEMENTED_FUNC (ACE_Guard (const ACE_Guard< ACE_Select_Reactor_Token_T > &)) }; #if defined (__ACE_INLINE__) #include "ace/Select_Reactor.i" #endif /* __ACE_INLINE__ */ #endif /* ACE_SELECT_REACTOR_H */