// $Id$ #ifndef ACE_SELECT_REACTOR_T_C #define ACE_SELECT_REACTOR_T_C #include "ace/Select_Reactor_T.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Log_Msg.h" #include "ace/Thread.h" #include "ace/Timer_Heap.h" // @@ The latest version of SunCC can't grok the code if we put inline // function here. Therefore, we temporarily disable the code here. // We shall turn this back on once we know the problem gets fixed. #if 1 // !defined (__ACE_INLINE__) #include "ace/Select_Reactor_T.i" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, Select_Reactor_T, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_Select_Reactor_T) #if defined (ACE_WIN32) #define ACE_SELECT_REACTOR_HANDLE(H) (this->event_handlers_[(H)].handle_) #define ACE_SELECT_REACTOR_EVENT_HANDLER(THIS,H) ((THIS)->event_handlers_[(H)].event_handler_) #else #define ACE_SELECT_REACTOR_HANDLE(H) (H) #define ACE_SELECT_REACTOR_EVENT_HANDLER(THIS,H) ((THIS)->event_handlers_[(H)]) #endif /* ACE_WIN32 */ template int ACE_Select_Reactor_T::any_ready (ACE_Select_Reactor_Handle_Set &wait_set) { ACE_TRACE ("ACE_Select_Reactor_T::any_ready"); if (this->mask_signals_) { #if !defined (ACE_WIN32) // Make this call signal safe. ACE_Sig_Guard sb; #endif /* ACE_WIN32 */ return this->any_ready_i (wait_set); } return this->any_ready_i (wait_set); } template int ACE_Select_Reactor_T::any_ready_i (ACE_Select_Reactor_Handle_Set &wait_set) { int number_ready = this->ready_set_.rd_mask_.num_set () + this->ready_set_.wr_mask_.num_set () + this->ready_set_.ex_mask_.num_set (); if (number_ready > 0 && &wait_set != &(this->ready_set_)) { wait_set.rd_mask_ = this->ready_set_.rd_mask_; wait_set.wr_mask_ = this->ready_set_.wr_mask_; wait_set.ex_mask_ = this->ready_set_.ex_mask_; this->ready_set_.rd_mask_.reset (); this->ready_set_.wr_mask_.reset (); this->ready_set_.ex_mask_.reset (); } return number_ready; } template int ACE_Select_Reactor_T::handler_i (int signum, ACE_Event_Handler **eh) { ACE_TRACE ("ACE_Select_Reactor_T::handler_i"); ACE_Event_Handler *handler = this->signal_handler_->handler (signum); if (handler == 0) return -1; else if (eh != 0 && *eh != 0) *eh = handler; return 0; } template int ACE_Select_Reactor_T::initialized (void) { ACE_TRACE ("ACE_Select_Reactor_T::initialized"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, 0)); return this->initialized_; } template int ACE_Select_Reactor_T::owner (ACE_thread_t tid, ACE_thread_t *o_id) { ACE_TRACE ("ACE_Select_Reactor_T::owner"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); if (o_id) *o_id = this->owner_; this->owner_ = tid; return 0; } template int ACE_Select_Reactor_T::owner (ACE_thread_t *t_id) { ACE_TRACE ("ACE_Select_Reactor_T::owner"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); *t_id = this->owner_; return 0; } template int ACE_Select_Reactor_T::restart (void) { ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->restart_; } template int ACE_Select_Reactor_T::restart (int r) { ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); int current_value = this->restart_; this->restart_ = r; return current_value; } template void ACE_Select_Reactor_T::requeue_position (int rp) { ACE_TRACE ("ACE_Select_Reactor_T::requeue_position"); ACE_MT (ACE_GUARD (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_)); #if defined (ACE_WIN32) ACE_UNUSED_ARG (rp); // Must always requeue ourselves "next" on Win32. this->requeue_position_ = 0; #else this->requeue_position_ = rp; #endif /* ACE_WIN32 */ } template int ACE_Select_Reactor_T::requeue_position (void) { ACE_TRACE ("ACE_Select_Reactor_T::requeue_position"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->requeue_position_; } template void ACE_Select_Reactor_T::max_notify_iterations (int iterations) { ACE_TRACE ("ACE_Select_Reactor_T::max_notify_iterations"); ACE_MT (ACE_GUARD (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_)); this->notify_handler_->max_notify_iterations (iterations); } template int ACE_Select_Reactor_T::max_notify_iterations (void) { ACE_TRACE ("ACE_Select_Reactor_T::max_notify_iterations"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->notify_handler_->max_notify_iterations (); } // Enqueue ourselves into the list of waiting threads. template void ACE_Select_Reactor_T::renew (void) { ACE_TRACE ("ACE_Select_Reactor_T::renew"); #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) if (this->supress_notify_renew () == 0) this->token_.renew (this->requeue_position_); #endif /* defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) */ } template void ACE_Select_Reactor_Token_T::dump (void) const { ACE_TRACE ("ACE_Select_Reactor_Token_T::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\n"))); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } template ACE_Select_Reactor_Token_T::ACE_Select_Reactor_Token_T (ACE_Select_Reactor_Impl &r) : select_reactor_ (&r) { ACE_TRACE ("ACE_Select_Reactor_Token_T::ACE_Select_Reactor_Token"); } template ACE_Select_Reactor_Token_T::ACE_Select_Reactor_Token_T (void) : select_reactor_ (0) { ACE_TRACE ("ACE_Select_Reactor_Token_T::ACE_Select_Reactor_Token"); } template ACE_Select_Reactor_Token_T::~ACE_Select_Reactor_Token_T (void) { ACE_TRACE ("ACE_Select_Reactor_Token_T::~ACE_Select_Reactor_Token_T"); } template ACE_Select_Reactor_Impl & ACE_Select_Reactor_Token_T::select_reactor (void) { return *this->select_reactor_; } template void ACE_Select_Reactor_Token_T::select_reactor (ACE_Select_Reactor_Impl &select_reactor) { this->select_reactor_ = &select_reactor; } // Used to wakeup the Select_Reactor. template void ACE_Select_Reactor_Token_T::sleep_hook (void) { ACE_TRACE ("ACE_Select_Reactor_Token_T::sleep_hook"); if (this->select_reactor_->notify () == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("sleep_hook failed"))); } template int ACE_Select_Reactor_T::notify (ACE_Event_Handler *eh, ACE_Reactor_Mask mask, ACE_Time_Value *timeout) { ACE_TRACE ("ACE_Select_Reactor_T::notify"); ssize_t n = 0; // Pass over both the Event_Handler *and* the mask to allow the // caller to dictate which Event_Handler method the receiver // invokes. Note that this call can timeout. n = this->notify_handler_->notify (eh, mask, timeout); return n == -1 ? -1 : 0; } template int ACE_Select_Reactor_T::resume_handler (ACE_HANDLE handle) { ACE_TRACE ("ACE_Select_Reactor_T::resume_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->resume_i (handle); } template int ACE_Select_Reactor_T::suspend_handler (ACE_HANDLE handle) { ACE_TRACE ("ACE_Select_Reactor_T::suspend_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->suspend_i (handle); } template int ACE_Select_Reactor_T::suspend_handlers (void) { ACE_TRACE ("ACE_Select_Reactor_T::suspend_handlers"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); ACE_Event_Handler *eh = 0; for (ACE_Select_Reactor_Handler_Repository_Iterator iter (&this->handler_rep_); iter.next (eh) != 0; iter.advance ()) this->suspend_i (eh->get_handle ()); return 0; } template int ACE_Select_Reactor_T::resume_handlers (void) { ACE_TRACE ("ACE_Select_Reactor_T::resume_handlers"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); ACE_Event_Handler *eh = 0; for (ACE_Select_Reactor_Handler_Repository_Iterator iter (&this->handler_rep_); iter.next (eh) != 0; iter.advance ()) this->resume_i (eh->get_handle ()); return 0; } template int ACE_Select_Reactor_T::register_handler (ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::register_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->register_handler_i (handler->get_handle (), handler, mask); } template int ACE_Select_Reactor_T::register_handler (ACE_HANDLE handle, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::register_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->register_handler_i (handle, handler, mask); } template int ACE_Select_Reactor_T::register_handler (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::register_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->register_handler_i (handles, handler, mask); } template int ACE_Select_Reactor_T::handler (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Event_Handler **handler) { ACE_TRACE ("ACE_Select_Reactor_T::handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->handler_i (handle, mask, handler); } template int ACE_Select_Reactor_T::remove_handler (const ACE_Handle_Set &handles, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::remove_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->remove_handler_i (handles, mask); } template int ACE_Select_Reactor_T::remove_handler (ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::remove_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->remove_handler_i (handler->get_handle (), mask); } template int ACE_Select_Reactor_T::remove_handler (ACE_HANDLE handle, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::remove_handler"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->remove_handler_i (handle, mask); } // Performs operations on the "ready" bits. template int ACE_Select_Reactor_T::ready_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, int ops) { ACE_TRACE ("ACE_Select_Reactor_T::ready_ops"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->bit_ops (handle, mask, this->ready_set_, ops); } template int ACE_Select_Reactor_T::open (size_t size, int restart, ACE_Sig_Handler *sh, ACE_Timer_Queue *tq, int disable_notify_pipe, ACE_Reactor_Notify *notify) { ACE_TRACE ("ACE_Select_Reactor_T::open"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); // Can't initialize ourselves more than once. if (this->initialized_ > 0) return -1; this->owner_ = ACE_Thread::self (); this->restart_ = restart; this->signal_handler_ = sh; this->timer_queue_ = tq; this->notify_handler_ = notify; int result = 0; // Allows the signal handler to be overridden. if (this->signal_handler_ == 0) { ACE_NEW_RETURN (this->signal_handler_, ACE_Sig_Handler, -1); if (this->signal_handler_ == 0) result = -1; else this->delete_signal_handler_ = 1; } // Allows the timer queue to be overridden. if (result != -1 && this->timer_queue_ == 0) { ACE_NEW_RETURN (this->timer_queue_, ACE_Timer_Heap, -1); if (this->timer_queue_ == 0) result = -1; else this->delete_timer_queue_ = 1; } // Allows the Notify_Handler to be overridden. if (result != -1 && this->notify_handler_ == 0) { ACE_NEW_RETURN (this->notify_handler_, ACE_Select_Reactor_Notify, -1); if (this->notify_handler_ == 0) result = -1; else this->delete_notify_handler_ = 1; } if (result != -1 && this->handler_rep_.open (size) == -1) result = -1; else if (this->notify_handler_->open (this, 0, disable_notify_pipe) == -1) result = -1; if (result != -1) // We're all set to go. this->initialized_ = 1; else // This will close down all the allocated resources properly. this->close (); return result; } template int ACE_Select_Reactor_T::set_sig_handler (ACE_Sig_Handler *signal_handler) { if (this->signal_handler_ != 0 && this->delete_signal_handler_ != 0) delete this->signal_handler_; this->signal_handler_ = signal_handler; this->delete_signal_handler_ = 0; return 0; } template ACE_Timer_Queue * ACE_Select_Reactor_T::timer_queue (void) const { return this->timer_queue_; } template int ACE_Select_Reactor_T::timer_queue (ACE_Timer_Queue *tq) { if (this->timer_queue_ != 0 && this->delete_timer_queue_ != 0) delete this->timer_queue_; this->timer_queue_ = tq; this->delete_timer_queue_ = 0; return 0; } template int ACE_Select_Reactor_T::set_timer_queue (ACE_Timer_Queue *tq) { return this->timer_queue (tq); } template ACE_Select_Reactor_T::ACE_Select_Reactor_T (ACE_Sig_Handler *sh, ACE_Timer_Queue *tq, int disable_notify_pipe, ACE_Reactor_Notify *notify, int mask_signals) : token_ (*this), lock_adapter_ (token_), deactivated_ (0), mask_signals_ (mask_signals) { ACE_TRACE ("ACE_Select_Reactor_T::ACE_Select_Reactor_T"); // First try to open the Reactor with the hard-coded default. if (this->open (ACE_Select_Reactor_T::DEFAULT_SIZE, 0, sh, tq, disable_notify_pipe, notify) == -1) { // The hard-coded default Reactor size failed, so attempt to // determine the size at run-time by checking the process file // descriptor limit on platforms that support this feature. // There is no need to deallocate resources from previous open() // call since the open() method deallocates any resources prior // to exiting if an error was encountered. // Set the default reactor size to be the current limit on the // number of file descriptors available to the process. This // size is not necessarily the maximum limit. if (this->open (ACE::max_handles (), 0, sh, tq, disable_notify_pipe, notify) == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("ACE_Select_Reactor_T::open ") ACE_LIB_TEXT ("failed inside ") ACE_LIB_TEXT ("ACE_Select_Reactor_T::CTOR"))); } } // Initialize ACE_Select_Reactor_T. template ACE_Select_Reactor_T::ACE_Select_Reactor_T (size_t size, int rs, ACE_Sig_Handler *sh, ACE_Timer_Queue *tq, int disable_notify_pipe, ACE_Reactor_Notify *notify, int mask_signals) : token_ (*this), lock_adapter_ (token_), deactivated_ (0), mask_signals_ (mask_signals) { ACE_TRACE ("ACE_Select_Reactor_T::ACE_Select_Reactor_T"); if (this->open (size, rs, sh, tq, disable_notify_pipe, notify) == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("ACE_Select_Reactor_T::open ") ACE_LIB_TEXT ("failed inside ACE_Select_Reactor_T::CTOR"))); } // Close down the ACE_Select_Reactor_T instance, detaching any // remaining Event_Handers. This had better be called from the main // event loop thread... template int ACE_Select_Reactor_T::close (void) { ACE_TRACE ("ACE_Select_Reactor_T::close"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); if (this->delete_signal_handler_) { delete this->signal_handler_; this->signal_handler_ = 0; this->delete_signal_handler_ = 0; } this->handler_rep_.close (); if (this->delete_timer_queue_) { delete this->timer_queue_; this->timer_queue_ = 0; this->delete_timer_queue_ = 0; } if (this->notify_handler_ != 0) this->notify_handler_->close (); if (this->delete_notify_handler_) { delete this->notify_handler_; this->notify_handler_ = 0; this->delete_notify_handler_ = 0; } this->initialized_ = 0; return 0; } template int ACE_Select_Reactor_T::current_info (ACE_HANDLE, size_t &) { return -1; } template ACE_Select_Reactor_T::~ACE_Select_Reactor_T (void) { ACE_TRACE ("ACE_Select_Reactor_T::~ACE_Select_Reactor_T"); this->close (); } template int ACE_Select_Reactor_T::remove_handler_i (const ACE_Handle_Set &handles, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::remove_handler_i"); ACE_HANDLE h; ACE_Handle_Set_Iterator handle_iter (handles); while ((h = handle_iter ()) != ACE_INVALID_HANDLE) if (this->remove_handler_i (h, mask) == -1) return -1; return 0; } template int ACE_Select_Reactor_T::register_handler_i (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::register_handler_i"); ACE_HANDLE h; ACE_Handle_Set_Iterator handle_iter (handles); while ((h = handle_iter ()) != ACE_INVALID_HANDLE) if (this->register_handler_i (h, handler, mask) == -1) return -1; return 0; } template int ACE_Select_Reactor_T::register_handler (const ACE_Sig_Set &sigset, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp) { ACE_TRACE ("ACE_Select_Reactor_T::register_handler"); int result = 0; #if (ACE_NSIG > 0) && !defined (CHORUS) for (int s = 1; s < ACE_NSIG; s++) if (sigset.is_member (s) && this->signal_handler_->register_handler (s, new_sh, new_disp) == -1) result = -1; #else /* ACE_NSIG <= 0 || CHORUS */ ACE_UNUSED_ARG (sigset); ACE_UNUSED_ARG (new_sh); ACE_UNUSED_ARG (new_disp); #endif /* ACE_NSIG <= 0 || CHORUS */ return result; } template int ACE_Select_Reactor_T::remove_handler (const ACE_Sig_Set &sigset) { ACE_TRACE ("ACE_Select_Reactor_T::remove_handler"); int result = 0; #if (ACE_NSIG > 0) && !defined (CHORUS) for (int s = 1; s < ACE_NSIG; s++) if (sigset.is_member (s) && this->signal_handler_->remove_handler (s) == -1) result = -1; #else /* ACE_NSIG <= 0 || CHORUS */ ACE_UNUSED_ARG (sigset); #endif /* ACE_NSIG <= 0 || CHORUS */ return result; } template long ACE_Select_Reactor_T::schedule_timer (ACE_Event_Handler *handler, const void *arg, const ACE_Time_Value &delta_time, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_Select_Reactor_T::schedule_timer"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->timer_queue_->schedule (handler, arg, timer_queue_->gettimeofday () + delta_time, interval); } template int ACE_Select_Reactor_T::reset_timer_interval (long timer_id, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_Select_Reactor_T::reset_timer_interval"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->timer_queue_->reset_interval (timer_id, interval); } // Main event loop driver that blocks for before // returning (will return earlier if I/O or signal events occur). template int ACE_Select_Reactor_T::handle_events (ACE_Time_Value &max_wait_time) { ACE_TRACE ("ACE_Select_Reactor_T::handle_events"); return this->handle_events (&max_wait_time); } template int ACE_Select_Reactor_T::handle_error (void) { ACE_TRACE ("ACE_Select_Reactor_T::handle_error"); if (errno == EINTR) return this->restart_; #if defined (__MVS__) || defined (ACE_WIN32) // On MVS Open Edition and Win32, there can be a number of failure // codes on a bad socket, so check_handles on anything other than // EINTR. else return this->check_handles (); #else # if defined (ACE_PSOS) else if (errno == EBADS) return this->check_handles (); # else else if (errno == EBADF) return this->check_handles (); # endif /* ACE_PSOS */ else return -1; #endif /* __MVS__ || ACE_WIN32 */ } template void ACE_Select_Reactor_T::notify_handle (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Handle_Set &ready_mask, ACE_Event_Handler *event_handler, ACE_EH_PTMF ptmf) { ACE_TRACE ("ACE_Select_Reactor_T::notify_handle"); // Check for removed handlers. if (event_handler == 0) return; int status = (event_handler->*ptmf) (handle); if (status < 0) this->remove_handler_i (handle, mask); else if (status > 0) ready_mask.set_bit (handle); } // Perform GET, CLR, SET, and ADD operations on the select() // Handle_Sets. // // GET = 1, Retrieve current value // SET = 2, Set value of bits to new mask (changes the entire mask) // ADD = 3, Bitwise "or" the value into the mask (only changes // enabled bits) // CLR = 4 Bitwise "and" the negation of the value out of the mask // (only changes enabled bits) // // Returns the original mask. template int ACE_Select_Reactor_T::mask_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, int ops) { ACE_TRACE ("ACE_Select_Reactor_T::mask_ops"); ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); return this->bit_ops (handle, mask, this->wait_set_, ops); } // Must be called with locks held. template int ACE_Select_Reactor_T::handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Event_Handler **handler) { ACE_TRACE ("ACE_Select_Reactor_T::handler_i"); ACE_Event_Handler *h = this->handler_rep_.find (handle); if (h == 0) return -1; else { if ((ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK) || ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) && this->wait_set_.rd_mask_.is_set (handle) == 0) return -1; if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK) && this->wait_set_.wr_mask_.is_set (handle) == 0) return -1; if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK) && this->wait_set_.ex_mask_.is_set (handle) == 0) return -1; } if (handler != 0) *handler = h; return 0; } // Must be called with locks held template int ACE_Select_Reactor_T::resume_i (ACE_HANDLE handle) { ACE_TRACE ("ACE_Select_Reactor_T::resume_i"); if (this->handler_rep_.find (handle) == 0) return -1; if (this->suspend_set_.rd_mask_.is_set (handle)) { this->wait_set_.rd_mask_.set_bit (handle); this->suspend_set_.rd_mask_.clr_bit (handle); } if (this->suspend_set_.wr_mask_.is_set (handle)) { this->wait_set_.wr_mask_.set_bit (handle); this->suspend_set_.wr_mask_.clr_bit (handle); } if (this->suspend_set_.ex_mask_.is_set (handle)) { this->wait_set_.ex_mask_.set_bit (handle); this->suspend_set_.ex_mask_.clr_bit (handle); } return 0; } // Must be called with locks held template int ACE_Select_Reactor_T::suspend_i (ACE_HANDLE handle) { ACE_TRACE ("ACE_Select_Reactor_T::suspend_i"); if (this->handler_rep_.find (handle) == 0) return -1; if (this->wait_set_.rd_mask_.is_set (handle)) { this->suspend_set_.rd_mask_.set_bit (handle); this->wait_set_.rd_mask_.clr_bit (handle); } if (this->wait_set_.wr_mask_.is_set (handle)) { this->suspend_set_.wr_mask_.set_bit (handle); this->wait_set_.wr_mask_.clr_bit (handle); } if (this->wait_set_.ex_mask_.is_set (handle)) { this->suspend_set_.ex_mask_.set_bit (handle); this->wait_set_.ex_mask_.clr_bit (handle); } return 0; } // Must be called with locks held template int ACE_Select_Reactor_T::is_suspended_i (ACE_HANDLE handle) { ACE_TRACE ("ACE_Select_Reactor_T::is_suspended_i"); if (this->handler_rep_.find (handle) == 0) return 0; return this->suspend_set_.rd_mask_.is_set (handle) || this->suspend_set_.wr_mask_.is_set (handle) || this->suspend_set_.ex_mask_.is_set (handle) ; } // Must be called with locks held template int ACE_Select_Reactor_T::register_handler_i (ACE_HANDLE handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::register_handler_i"); // Insert the tuple into the Handler // Repository. return this->handler_rep_.bind (handle, event_handler, mask); } template int ACE_Select_Reactor_T::remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_Select_Reactor_T::remove_handler_i"); // Unbind this handle. return this->handler_rep_.unbind (handle, mask); } template int ACE_Select_Reactor_T::work_pending (const ACE_Time_Value &timeout) { ACE_MT (ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1)); u_long width = (u_long) this->handler_rep_.max_handlep1 (); ACE_Select_Reactor_Handle_Set fd_set; fd_set.rd_mask_ = this->wait_set_.rd_mask_; fd_set.wr_mask_ = this->wait_set_.wr_mask_; fd_set.ex_mask_ = this->wait_set_.ex_mask_; return ACE_OS::select (int (width), fd_set.rd_mask_, fd_set.wr_mask_, fd_set.ex_mask_, timeout); } // Must be called with lock held. template int ACE_Select_Reactor_T::wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &dispatch_set, ACE_Time_Value *max_wait_time) { ACE_TRACE ("ACE_Select_Reactor_T::wait_for_multiple_events"); u_long width = 0; ACE_Time_Value timer_buf (0); ACE_Time_Value *this_timeout = &timer_buf; int number_of_active_handles = this->any_ready (dispatch_set); // If there are any bits enabled in the then we'll // handle those first, otherwise we'll block in was interrupted. if (ACE_Sig_Handler::sig_pending () != 0) { ACE_Sig_Handler::sig_pending (0); // If any HANDLES in the are activated as a // result of signals they should be dispatched since // they may be time critical... active_handle_count = this->any_ready (dispatch_set); // Record the fact that the Reactor has dispatched a // handle_signal() method. We need this to return the // appropriate count below. signal_occurred = 1; } else return -1; } // Handle timers early since they may have higher latency // constraints than I/O handlers. Ideally, the order of // dispatching should be a strategy... else if (this->dispatch_timer_handlers (other_handlers_dispatched) == -1) // State has changed or timer queue has failed, exit loop. break; // Check to see if there are no more I/O handles left to // dispatch AFTER we've handled the timers... else if (active_handle_count == 0) return io_handlers_dispatched + other_handlers_dispatched + signal_occurred; // Next dispatch the notification handlers (if there are any to // dispatch). These are required to handle multi-threads that // are trying to update the . else if (this->dispatch_notification_handlers (dispatch_set, active_handle_count, other_handlers_dispatched) == -1) break; // State has changed, exit loop. // Finally, dispatch the I/O handlers. else if (this->dispatch_io_handlers (dispatch_set, active_handle_count, io_handlers_dispatched) == -1) // State has changed, so exit loop. break; } while (active_handle_count > 0); return io_handlers_dispatched + other_handlers_dispatched+signal_occurred; } template int ACE_Select_Reactor_T::release_token (void) { #if defined (ACE_WIN32) this->token_.release (); return (int) EXCEPTION_CONTINUE_SEARCH; #else return 0; #endif /* ACE_WIN32 */ } template int ACE_Select_Reactor_T::handle_events (ACE_Time_Value *max_wait_time) { ACE_TRACE ("ACE_Select_Reactor_T::handle_events"); // Stash the current time -- the destructor of this object will // automatically compute how much time elpased since this method was // called. ACE_Countdown_Time countdown (max_wait_time); #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) ACE_GUARD_RETURN (ACE_SELECT_REACTOR_TOKEN, ace_mon, this->token_, -1); if (ACE_OS::thr_equal (ACE_Thread::self (), this->owner_) == 0 || this->deactivated_) return -1; // Update the countdown to reflect time waiting for the mutex. countdown.update (); #else if (this->deactivated_) return -1; #endif /* ACE_MT_SAFE */ return this->handle_events_i (max_wait_time); } template int ACE_Select_Reactor_T::handle_events_i (ACE_Time_Value *max_wait_time) { int result = -1; ACE_SEH_TRY { ACE_Select_Reactor_Handle_Set dispatch_set; int number_of_active_handles = this->wait_for_multiple_events (dispatch_set, max_wait_time); result = this->dispatch (number_of_active_handles, dispatch_set); } ACE_SEH_EXCEPT (this->release_token ()) { // As it stands now, we catch and then rethrow all Win32 // structured exceptions so that we can make sure to release the // lock correctly. } this->state_changed_ = 1; return result; } template int ACE_Select_Reactor_T::check_handles (void) { ACE_TRACE ("ACE_Select_Reactor_T::check_handles"); #if defined (ACE_WIN32) || defined (__MVS__) || defined (ACE_PSOS) ACE_Time_Value time_poll = ACE_Time_Value::zero; ACE_Handle_Set rd_mask; #endif /* ACE_WIN32 || MVS || ACE_PSOS */ ACE_Event_Handler *eh = 0; int result = 0; for (ACE_Select_Reactor_Handler_Repository_Iterator iter (&this->handler_rep_); iter.next (eh) != 0; iter.advance ()) { ACE_HANDLE handle = eh->get_handle (); // Skip back to the beginning of the loop if the HANDLE is // invalid. if (handle == ACE_INVALID_HANDLE) continue; #if defined (ACE_WIN32) || defined (__MVS__) || defined (ACE_PSOS) // Win32 needs to do the check this way because fstat won't work on // a socket handle. MVS Open Edition needs to do it this way because, // even though the docs say to check a handle with either select or // fstat, the fstat method always says the handle is ok. // pSOS needs to do it this way because file handles and socket handles // are maintained by separate pieces of the system. rd_mask.set_bit (handle); if (ACE_OS::select (int (handle) + 1, rd_mask, 0, 0, &time_poll) < 0) { result = 1; this->remove_handler_i (handle, ACE_Event_Handler::ALL_EVENTS_MASK); } rd_mask.clr_bit (handle); #else /* !ACE_WIN32 && !MVS && !ACE_PSOS */ struct stat temp; if (ACE_OS::fstat (handle, &temp) == -1) { result = 1; this->remove_handler_i (handle, ACE_Event_Handler::ALL_EVENTS_MASK); } #endif /* ACE_WIN32 || MVS || ACE_PSOS */ } return result; } template void ACE_Select_Reactor_T::dump (void) const { ACE_TRACE ("ACE_Select_Reactor_T::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); this->timer_queue_->dump (); this->handler_rep_.dump (); this->signal_handler_->dump (); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("delete_signal_handler_ = %d\n"), this->delete_signal_handler_)); ACE_HANDLE h; for (ACE_Handle_Set_Iterator handle_iter_wr (this->wait_set_.wr_mask_); (h = handle_iter_wr ()) != ACE_INVALID_HANDLE; ++handle_iter_wr) ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("write_handle = %d\n"), h)); for (ACE_Handle_Set_Iterator handle_iter_rd (this->wait_set_.rd_mask_); (h = handle_iter_rd ()) != ACE_INVALID_HANDLE; ++handle_iter_rd) ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("read_handle = %d\n"), h)); for (ACE_Handle_Set_Iterator handle_iter_ex (this->wait_set_.ex_mask_); (h = handle_iter_ex ()) != ACE_INVALID_HANDLE; ++handle_iter_ex) ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("except_handle = %d\n"), h)); for (ACE_Handle_Set_Iterator handle_iter_wr_ready (this->ready_set_.wr_mask_); (h = handle_iter_wr_ready ()) != ACE_INVALID_HANDLE; ++handle_iter_wr_ready) ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("write_handle_ready = %d\n"), h)); for (ACE_Handle_Set_Iterator handle_iter_rd_ready (this->ready_set_.rd_mask_); (h = handle_iter_rd_ready ()) != ACE_INVALID_HANDLE; ++handle_iter_rd_ready) ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("read_handle_ready = %d\n"), h)); for (ACE_Handle_Set_Iterator handle_iter_ex_ready (this->ready_set_.ex_mask_); (h = handle_iter_ex_ready ()) != ACE_INVALID_HANDLE; ++handle_iter_ex_ready) ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("except_handle_ready = %d\n"), h)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("restart_ = %d\n"), this->restart_)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nrequeue_position_ = %d\n"), this->requeue_position_)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\ninitialized_ = %d\n"), this->initialized_)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nowner_ = %d\n"), this->owner_)); #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) this->notify_handler_->dump (); this->token_.dump (); #endif /* ACE_MT_SAFE */ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } #endif /* ACE_SELECT_REACTOR_T_C */