// -*- C++ -*- //========================================================================== /** * @file Semaphore.h * * $Id$ * * Moved from Synch.h. * * @author Douglas C. Schmidt */ //========================================================================== #ifndef ACE_SEMAPHORE_H #define ACE_SEMAPHORE_H #include /**/ "ace/pre.h" #include "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/OS.h" class ACE_Time_Value; /** * @class ACE_Semaphore * * @brief Wrapper for Dijkstra style general semaphores. */ class ACE_Export ACE_Semaphore { public: // = Initialization and termination. /// Initialize the semaphore, with initial value of "count". ACE_Semaphore (unsigned int count = 1, // By default make this unlocked. int type = USYNC_THREAD, const ACE_TCHAR *name = 0, void * = 0, int max = 0x7fffffff); /// Implicitly destroy the semaphore. ~ACE_Semaphore (void); /** * Explicitly destroy the semaphore. Note that only one thread * should call this method since it doesn't protect against race * conditions. */ int remove (void); /// Block the thread until the semaphore count becomes /// greater than 0, then decrement it. int acquire (void); /** * Block the thread until the semaphore count becomes greater than 0 * (at which point it is decremented) or until times out (in * which case -1 is returned and == ). Note that * is assumed to be in "absolute" rather than "relative" time. The * value of is updated upon return to show the actual * (absolute) acquisition time. * * NOTE: Solaris threads do not support timed semaphores. * Therefore, if you're running on Solaris you might want to * consider using the ACE POSIX pthreads implementation instead, * which can be enabled by compiling ACE with * -DACE_HAS_PTHREADS, rather than -DACE_HAS_STHREADS or * -DACE_HAS_POSIX_SEM. */ int acquire (ACE_Time_Value &tv); /** * If == 0 then call directly. Otherwise, Block * the thread until the semaphore count becomes greater than 0 * (at which point it is decremented) or until times out (in * which case -1 is returned and == ). Note that * <*tv> is assumed to be in "absolute" rather than "relative" time. * The value of <*tv> is updated upon return to show the actual * (absolute) acquisition time. * * NOTE: Solaris threads do not support timed semaphores. * Therefore, if you're running on Solaris you might want to * consider using the ACE POSIX pthreads implementation instead, * which can be enabled by compiling ACE with * -DACE_HAS_PTHREADS, rather than -DACE_HAS_STHREADS or * -DACE_HAS_POSIX_SEM. */ int acquire (ACE_Time_Value *tv); /** * Conditionally decrement the semaphore if count is greater than 0 * (i.e., won't block). Returns -1 on failure. If we "failed" * because someone else already had the lock, is set to * . */ int tryacquire (void); /// Increment the semaphore by 1, potentially unblocking a waiting /// thread. int release (void); /// Increment the semaphore by , potentially /// unblocking waiting threads. int release (u_int release_count); /** * Acquire semaphore ownership. This calls and is only * here to make the interface consistent with the * other synchronization APIs. */ int acquire_read (void); /** * Acquire semaphore ownership. This calls and is only * here to make the interface consistent with the * other synchronization APIs. */ int acquire_write (void); /** * Conditionally acquire semaphore (i.e., won't block). This calls * and is only here to make the * interface consistent with the other synchronization APIs. * Returns -1 on failure. If we "failed" because someone else * already had the lock, is set to . */ int tryacquire_read (void); /** * Conditionally acquire semaphore (i.e., won't block). This calls * and is only here to make the * interface consistent with the other synchronization APIs. * Returns -1 on failure. If we "failed" because someone else * already had the lock, is set to . */ int tryacquire_write (void); /** * This is only here to make the * interface consistent with the other synchronization APIs. * Assumes the caller has already acquired the semaphore using one of * the above calls, and returns 0 (success) always. */ int tryacquire_write_upgrade (void); /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; /// Return the underlying lock. const ACE_sema_t &lock (void) const; protected: ACE_sema_t semaphore_; /// Keeps track of whether has been called yet to avoid /// multiple calls, e.g., explicitly and implicitly in the /// destructor. This flag isn't protected by a lock, so make sure /// that you don't have multiple threads simultaneously calling /// on the same object, which is a bad idea anyway... int removed_; private: // = Prevent assignment and initialization. void operator= (const ACE_Semaphore &); ACE_Semaphore (const ACE_Semaphore &); }; #if defined (__ACE_INLINE__) #include "ace/Semaphore.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* ACE_SEMAPHORE_H */