/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Service_Manager.h // // = AUTHOR // Doug Schmidt // // ============================================================================ #ifndef ACE_SERVICE_MANAGER_H #define ACE_SERVICE_MANAGER_H #include "ace/pre.h" #include "ace/SOCK_Stream.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/SOCK_Acceptor.h" #include "ace/INET_Addr.h" #include "ace/Service_Object.h" class ACE_Export ACE_Service_Manager : public ACE_Service_Object { // = TITLE // Provide a standard ACE service for managing all the services // configured in an . // // = DESCRIPTION // This implementation is very simple. It just handles each // client request one at a time. Each request is associated // with a new connection, which is closed when the request is // processed. In addition, you must be using the singleton // in order to trigger reconfigurations. // This scheme can certainly be improved. public: // = Initialization and termination hooks. ACE_Service_Manager (void); // Constructor. ~ACE_Service_Manager (void); // Destructor. protected: // = Perform the various meta-services. virtual int reconfigure_services (void); // Trigger a remote reconfiguration of the Service Configurator. virtual int list_services (void); // Determine all the services offered by this daemon and return the // information back to the client. // = Dynamic linking hooks. virtual int init (int argc, ACE_TCHAR *argv[]); virtual int info (ACE_TCHAR **info_string, size_t length) const; virtual int fini (void); // = Scheduling hooks. virtual int suspend (void); virtual int resume (void); void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. private: int open (const ACE_INET_Addr &sia); // = Demultiplexing hooks. virtual ACE_HANDLE get_handle (void) const; virtual int handle_input (ACE_HANDLE fd); virtual int handle_close (ACE_HANDLE fd, ACE_Reactor_Mask); virtual int handle_signal (int signum, siginfo_t *, ucontext_t *); ACE_SOCK_Stream client_stream_; // Connection to the client (we only support one client connection // at a time). ACE_SOCK_Acceptor acceptor_; // Acceptor instance. int debug_; // Keep track of the debugging level. int signum_; // The signal used to trigger reconfiguration. static u_short DEFAULT_PORT_; // Default port for the Acceptor to listen on. }; #if defined (__ACE_INLINE__) #include "ace/Service_Manager.i" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /* _SERVICE_MANAGER_H */