// $Id$ // Service_Object.cpp #define ACE_BUILD_DLL #include "ace/Service_Types.h" #include "ace/Service_Object.h" #if !defined (__ACE_INLINE__) #include "ace/Service_Object.i" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, Service_Object, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_Service_Object) ACE_ALLOC_HOOK_DEFINE(ACE_Service_Type) void ACE_Service_Type::dump (void) const { ACE_TRACE ("ACE_Service_Type::dump"); } ACE_Service_Type::ACE_Service_Type (const ASYS_TCHAR *n, ACE_Service_Type_Impl *t, const ACE_SHLIB_HANDLE h, int active) : name_ (0), #if defined (ACE_HAS_MOSTLY_UNICODE_APIS) chname_ (0), #endif /* ACE_HAS_MOSTLY_UNICODE_APIS */ type_ (t), handle_ (h), active_ (active), fini_already_called_ (0) { ACE_TRACE ("ACE_Service_Type::ACE_Service_Type"); this->name (n); } ACE_Service_Type::~ACE_Service_Type (void) { ACE_TRACE ("ACE_Service_Type::~ACE_Service_Type"); this->fini (); if (this->handle_ != 0) ACE_OS::dlclose ((ACE_SHLIB_HANDLE) this->handle_); delete [] (ASYS_TCHAR *) this->name_; #if defined (ACE_HAS_MOSTLY_UNICODE_APIS) delete [] (char *) this->chname_; #endif /* ACE_HAS_MOSTLY_UNICODE_APIS */ } void ACE_Service_Type::fini (void) { if (!this->fini_already_called_) { this->type_->fini (); this->fini_already_called_ = 1; } } void ACE_Service_Type::suspend (void) const { ACE_TRACE ("ACE_Service_Type::suspend"); ((ACE_Service_Type *) this)->active_ = 0; this->type_->suspend (); } void ACE_Service_Type::resume (void) const { ACE_TRACE ("ACE_Service_Type::resume"); ((ACE_Service_Type *) this)->active_ = 1; this->type_->resume (); } ACE_Service_Object::ACE_Service_Object (ACE_Reactor *r) : ACE_Event_Handler (r) { ACE_TRACE ("ACE_Service_Object::ACE_Service_Object"); } ACE_Service_Object::~ACE_Service_Object (void) { ACE_TRACE ("ACE_Service_Object::~ACE_Service_Object"); } int ACE_Service_Object::suspend (void) { ACE_TRACE ("ACE_Service_Object::suspend"); return 0; } int ACE_Service_Object::resume (void) { ACE_TRACE ("ACE_Service_Object::resume"); return 0; }