// Stream.cpp // $Id$ #ifndef ACE_STREAM_C #define ACE_STREAM_C #define ACE_BUILD_DLL //#include "ace/Module.h" #include "ace/Stream.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Stream_Modules.h" #if !defined (__ACE_INLINE__) #include "ace/Stream.i" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, Stream, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_Stream) // Give some idea of what the heck is going on in a stream! template void ACE_Stream::dump (void) const { ACE_TRACE ("ACE_Stream::dump"); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("-------- module links --------\n"))); for (ACE_Module *mp = this->stream_head_; ; mp = mp->next ()) { ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("module name = %s\n"), mp->name ())); if (mp == this->stream_tail_) break; } ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("-------- writer links --------\n"))); ACE_Task *tp; for (tp = this->stream_head_->writer (); ; tp = tp->next ()) { ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("writer queue name = %s\n"), tp->name ())); tp->dump (); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("-------\n"))); if (tp == this->stream_tail_->writer () || (this->linked_us_ && tp == this->linked_us_->stream_head_->reader ())) break; } ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("-------- reader links --------\n"))); for (tp = this->stream_tail_->reader (); ; tp = tp->next ()) { ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("reader queue name = %s\n"), tp->name ())); tp->dump (); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("-------\n"))); if (tp == this->stream_head_->reader () || (this->linked_us_ && tp == this->linked_us_->stream_head_->writer ())) break; } } template int ACE_Stream::push (ACE_Module *new_top) { ACE_TRACE ("ACE_Stream::push"); if (this->push_module (new_top, this->stream_head_->next (), this->stream_head_) == -1) return -1; else return 0; } template int ACE_Stream::put (ACE_Message_Block *mb, ACE_Time_Value *tv) { ACE_TRACE ("ACE_Stream::put"); return this->stream_head_->writer ()->put (mb, tv); } template int ACE_Stream::get (ACE_Message_Block *&mb, ACE_Time_Value *tv) { ACE_TRACE ("ACE_Stream::get"); return this->stream_head_->reader ()->getq (mb, tv); } // Return the "top" ACE_Module in a ACE_Stream, skipping over the // stream_head. template int ACE_Stream::top (ACE_Module *&m) { ACE_TRACE ("ACE_Stream::top"); if (this->stream_head_->next () == this->stream_tail_) return -1; else { m = this->stream_head_->next (); return 0; } } // Remove the "top" ACE_Module in a ACE_Stream, skipping over the // stream_head. template int ACE_Stream::pop (int flags) { ACE_TRACE ("ACE_Stream::pop"); if (this->stream_head_->next () == this->stream_tail_) return -1; else { // Skip over the ACE_Stream head. ACE_Module *top_mod = this->stream_head_->next (); ACE_Module *new_top = top_mod->next (); this->stream_head_->next (new_top); // Close the top ACE_Module. top_mod->close (flags); // Don't delete the Module unless the flags request this. if (flags != ACE_Module::M_DELETE_NONE) delete top_mod; this->stream_head_->writer ()->next (new_top->writer ()); new_top->reader ()->next (this->stream_head_->reader ()); return 0; } } // Remove a named ACE_Module from an arbitrary place in the // ACE_Stream. template int ACE_Stream::remove (const ASYS_TCHAR *name, int flags) { ACE_TRACE ("ACE_Stream::remove"); ACE_Module *prev = 0; for (ACE_Module *mod = this->stream_head_; mod != 0; mod = mod->next ()) if (ACE_OS::strcmp (mod->name (), name) == 0) { if (prev == 0) // Deleting ACE_Stream Head this->stream_head_->link (mod->next ()); else prev->link (mod->next ()); // Don't delete the Module unless the flags request this. if (flags != ACE_Module::M_DELETE_NONE) { // Close down the module and release the memory. mod->close (flags); delete mod; } return 0; } else prev = mod; return -1; } template ACE_Module * ACE_Stream::find (const ASYS_TCHAR *name) { ACE_TRACE ("ACE_Stream::find"); for (ACE_Module *mod = this->stream_head_; mod != 0; mod = mod->next ()) if (ACE_OS::strcmp (mod->name (), name) == 0) return mod; return 0; } // Actually push a module onto the stack... template int ACE_Stream::push_module (ACE_Module *new_top, ACE_Module *current_top, ACE_Module *head) { ACE_TRACE ("ACE_Stream::push_module"); ACE_Task *nt_reader = new_top->reader (); ACE_Task *nt_writer = new_top->writer (); ACE_Task *ct_reader = 0; ACE_Task *ct_writer = 0; if (current_top) { ct_reader = current_top->reader (); ct_writer = current_top->writer (); ct_reader->next (nt_reader); } nt_writer->next (ct_writer); if (head) { if (head != new_top) head->link (new_top); } else nt_reader->next (0); new_top->next (current_top); if (nt_reader->open (new_top->arg ()) == -1) return -1; if (nt_writer->open (new_top->arg ()) == -1) return -1; return 0; } #if 0 template int ACE_Stream::open (void *a, ACE_Multiplexor &muxer, ACE_Module *head) { ACE_TRACE ("ACE_Stream::open"); this->stream_head_ = head == 0 ? new ACE_Module ("ACE_Stream_Head", new ACE_Stream_Head, new ACE_Stream_Head, a) : head; this->stream_tail_ = 0; return muxer.link_from_below (this->stream_head_); } #endif template int ACE_Stream::open (void *a, ACE_Module *head, ACE_Module *tail) { ACE_TRACE ("ACE_Stream::open"); ACE_GUARD_RETURN (ACE_SYNCH_MUTEX_T, ace_mon, this->lock_, -1); ACE_Task *h1 = 0, *h2 = 0; ACE_Task *t1 = 0, *t2 = 0; if (head == 0) { h1 = new ACE_Stream_Head; h2 = new ACE_Stream_Head; head = new ACE_Module (ASYS_TEXT ("ACE_Stream_Head"), h1, h2, a, M_DELETE); } if (tail == 0) { t1 = new ACE_Stream_Tail; t2 = new ACE_Stream_Tail; tail = new ACE_Module (ASYS_TEXT ("ACE_Stream_Tail"), t1, t2, a, M_DELETE); } // Make sure *all* the allocation succeeded! if (head == 0 && (h1 == 0 || h2 == 0) || tail == 0 && (t1 == 0 || t2 == 0)) { delete h1; delete h2; delete t1; delete t2; delete head; delete tail; errno = ENOMEM; return -1; } this->stream_head_ = head; this->stream_tail_ = tail; if (this->push_module (this->stream_tail_) == -1) return -1; else if (this->push_module (this->stream_head_, this->stream_tail_, this->stream_head_) == -1) return -1; else return 0; } template int ACE_Stream::close (int flags) { ACE_TRACE ("ACE_Stream::close"); ACE_GUARD_RETURN (ACE_SYNCH_MUTEX_T, ace_mon, this->lock_, -1); if (this->stream_head_ != 0 && this->stream_tail_ != 0) { // Don't bother checking return value here. this->unlink_i (); int result = 0; // Remove and cleanup all the intermediate modules. while (this->stream_head_->next () != this->stream_tail_) if (this->pop (flags) == -1) result = -1; // Clean up the head and tail of the stream. if (this->stream_head_->close (flags) == -1) result = -1; if (this->stream_tail_->close (flags) == -1) result = -1; // Cleanup the memory. delete this->stream_head_; delete this->stream_tail_; this->stream_head_ = 0; this->stream_tail_ = 0; // Tell all threads waiting on the close that we are done. this->final_close_.broadcast (); return result; } return 0; } template int ACE_Stream::control (ACE_IO_Cntl_Msg::ACE_IO_Cntl_Cmds cmd, void *a) { ACE_TRACE ("ACE_Stream::control"); ACE_IO_Cntl_Msg ioc (cmd); ACE_Message_Block *db; // Try to create a data block that contains the user-supplied data. ACE_NEW_RETURN (db, ACE_Message_Block (sizeof (int), ACE_Message_Block::MB_IOCTL, 0, (char *) a), -1); // Try to create a control block that contains the control // field and a pointer to the data block in 's continuation // field. ACE_Message_Block *cb = new ACE_Message_Block (sizeof ioc, ACE_Message_Block::MB_IOCTL, db, (char *) &ioc); // If we can't allocate then we need to delete db and return // -1. if (cb == 0) { db->release (); errno = ENOMEM; return -1; } int result; if (this->stream_head_->writer ()->put (cb) == -1) result = -1; else if (this->stream_head_->reader ()->getq (cb) == -1) result = -1; else result = ((ACE_IO_Cntl_Msg *) cb->rd_ptr ())->rval (); // This will also release db if it's reference count == 0. cb->release (); return result; } // Link two streams together at their bottom-most Modules (i.e., the // one just above the Stream tail). Note that all of this is premised // on the fact that the Stream head and Stream tail are non-NULL... // This must be called with locks held. template int ACE_Stream::link_i (ACE_Stream &us) { ACE_TRACE ("ACE_Stream::link_i"); this->linked_us_ = &us; // Make sure the other side is also linked to us! us.linked_us_ = this; ACE_Module *my_tail = this->stream_head_; if (my_tail == 0) return -1; // Locate the module just above our Stream tail. while (my_tail->next () != this->stream_tail_) my_tail = my_tail->next (); ACE_Module *other_tail = us.stream_head_; if (other_tail == 0) return -1; // Locate the module just above the other Stream's tail. while (other_tail->next () != us.stream_tail_) other_tail = other_tail->next (); // Reattach the pointers so that the two streams are linked! my_tail->writer ()->next (other_tail->reader ()); other_tail->writer ()->next (my_tail->reader ()); return 0; } template int ACE_Stream::link (ACE_Stream &us) { ACE_TRACE ("ACE_Stream::link"); ACE_GUARD_RETURN (ACE_SYNCH_MUTEX_T, ace_mon, this->lock_, -1); return this->link_i (us); } // Must be called with locks held... template int ACE_Stream::unlink_i (void) { ACE_TRACE ("ACE_Stream::unlink_i"); // Only try to unlink if we are in fact still linked! if (this->linked_us_ != 0) { ACE_Module *my_tail = this->stream_head_; // Only relink if we still exist! if (my_tail) { // Find the module that's just before our stream tail. while (my_tail->next () != this->stream_tail_) my_tail = my_tail->next (); // Restore the writer's next() link to our tail. my_tail->writer ()->next (this->stream_tail_->writer ()); } ACE_Module *other_tail = this->linked_us_->stream_head_; // Only fiddle with the other side if it in fact still remains. if (other_tail != 0) { while (other_tail->next () != this->linked_us_->stream_tail_) other_tail = other_tail->next (); other_tail->writer ()->next (this->linked_us_->stream_tail_->writer ()); } // Make sure the other side is also aware that it's been unlinked! this->linked_us_->linked_us_ = 0; this->linked_us_ = 0; return 0; } else return -1; } template int ACE_Stream::unlink (void) { ACE_TRACE ("ACE_Stream::unlink"); ACE_GUARD_RETURN (ACE_SYNCH_MUTEX_T, ace_mon, this->lock_, -1); return this->unlink_i (); } template ACE_Stream::ACE_Stream (void * a, ACE_Module *head, ACE_Module *tail) : linked_us_ (0), final_close_ (this->lock_) { ACE_TRACE ("ACE_Stream::ACE_Stream"); if (this->open (a, head, tail) == -1) ACE_ERROR ((LM_ERROR, ASYS_TEXT ("ACE_Stream::open (%s, %s)\n"), head->name (), tail->name ())); } template ACE_Stream::~ACE_Stream (void) { ACE_TRACE ("ACE_Stream::~ACE_Stream"); if (this->stream_head_ != 0) this->close (); } template ACE_Stream_Iterator::ACE_Stream_Iterator (const ACE_Stream &sr) : next_ (sr.stream_head_) { ACE_TRACE ("ACE_Stream_Iterator::ACE_Stream_Iterator"); } #endif /* ACE_STREAM_C */