// -*- C++ -*- //============================================================================= /** * @file String_Base.h * * $Id$ * * @author Douglas C. Schmidt (schmidt@cs.wustl.edu) * @author Nanbor Wang */ //============================================================================= #ifndef ACE_STRING_BASE_H #define ACE_STRING_BASE_H #include "ace/pre.h" #include "ace/String_Base_Const.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Global_Macros.h" #include "ace/OS_String.h" #include "ace/OS_Memory.h" // Forward decl. class ACE_Allocator; /** * @class ACE_String_Base * * @brief This class provides a wrapper facade for C strings. * * This class uses an ACE_Allocator to allocate memory. The * user can make this a persistant class by providing an * ACE_Allocator with a persistable memory pool. This class is * optimized for efficiency, so it doesn't provide any internal * locking. * NOTE: if an instance of this class is constructed from or * assigned an empty string (with first element of '\0'), then it * is not allocated new space. Instead, its internal * representation is set equal to a global empty string. * CAUTION: in cases when ACE_String_Base is constructed from a * provided buffer with the release parameter set to 0, * ACE_String_Base is not guaranteed to be '\0' terminated. */ template class ACE_String_Base : public ACE_String_Base_Const { public: /** * Default constructor. * * @param alloc ACE_Allocator associated with string * @return Default ACE_String_Base string. */ ACE_String_Base (ACE_Allocator * alloc = 0); /** * Constructor that copies @a s into dynamically allocated memory. * If @a release is non-0 then the @a ACE_Allocator is responsible for * freeing this memory. Memory is _not_ allocated/freed if @a release * is 0. * * @param s Zero terminated input string * @param alloc ACE_Allocator associated with string * @param release Allocator responsible(1)/not reponsible(0) for * freeing memory. * @return ACE_String_Base containing const CHAR *s */ ACE_String_Base (const CHAR * s, ACE_Allocator * alloc = 0, int release = 1); /** * Constructor that copies @a len CHARs of @a s into dynamically * allocated memory (will zero terminate the result). If @a release * is non-0 then the @a ACE_allocator is responsible for freeing this * memory. Memory is _not_ allocated/freed if @a release is 0. * * @param s Non-zero terminated input string * @param len Length of non-zero terminated input string * @param alloc ACE_Allocator associated with string * @param release Allocator responsible(1)/not reponsible(0) for * freeing memory. * @return ACE_String_Base containing const CHAR *s */ ACE_String_Base (const CHAR * s, size_t len, ACE_Allocator * alloc = 0, int release = 1); /** * Copy constructor. * * @param s Input ACE_String_Base string to copy * @return Copy of input string @a s */ ACE_String_Base (const ACE_String_Base < CHAR > &s); /** * Constructor that copies @a c into dynamically allocated memory. * * @param c Single input character. * @param alloc ACE_Allocator associated with string * @return ACE_String_Base containing CHAR 'c' */ ACE_String_Base (CHAR c, ACE_Allocator * alloc = 0); /** * Constructor that dynamically allocate @a len long of char array * and initialize it to @a c using @a alloc to allocate the memory. * * @param len Length of character array 'c' * @param c Input character array * @param alloc ACE_Allocator associated with string * @return ACE_String_Base containing character array 'c' */ ACE_String_Base (size_t len, CHAR c = 0, ACE_Allocator * alloc = 0); /** * Deletes the memory... */ ~ACE_String_Base (void); /** * Return the character in the string (doesn't perform * bounds checking). * * @param slot Index of the desired character * @return The character at index @a slot */ const CHAR & operator[] (size_t slot) const; /** * Return the character by reference in the string * (doesn't perform bounds checking). * * @param slot Index of the desired character * @return The character at index @a slot */ CHAR & operator[] (size_t slot); /** * Assignment operator (does copy memory). * * @param s Input ACE_String_Base string to assign to this object. * @return Return a copy of the this string. */ ACE_String_Base < CHAR > &operator = (const ACE_String_Base < CHAR > &s); /** * Assignment alternative method (does not copy memory). * * @param s Input ACE_String_Base string to assign to this object. * @return Return this string. */ ACE_String_Base < CHAR > &assign_nocopy (const ACE_String_Base < CHAR > &s); /** * Copy @a s into this @a ACE_String_Base. Memory is _not_ * allocated/freed if @a release is 0. * * @param s Null terminated input string * @param release Allocator responsible(1)/not reponsible(0) for * freeing memory. */ void set (const CHAR * s, int release = 1); /** * Copy @a len bytes of @a s (will zero terminate the result). * Memory is _not_ allocated/freed if @a release is 0. * * @param s Non-zero terminated input string * @param len Length of input string 's' * @param release Allocator responsible(1)/not reponsible(0) for * freeing memory. */ void set (const CHAR * s, size_t len, int release); /** * Clear this string. Memory is _not_ freed if is 0. * * @param release Memory is freed if 1 or not if 0. */ void clear (int release = 0); /** * Return a substring given an offset and length, if length == -1 * use rest of str. Return empty substring if offset or * offset/length are invalid. * * @param offset Index of first desired character of the substring. * @param length How many characters to return starting at the offset. * @return The string containing the desired substring */ ACE_String_Base < CHAR > substring (size_t offset, ssize_t length = -1) const; /** * Same as . * * @param offset Index of first desired character of the substring. * @param length How many characters to return starting at the offset. * @return The string containing the desired substring */ ACE_String_Base < CHAR > substr (size_t offset, ssize_t length = -1) const; /** * Concat operator (copies memory). * * @param s Input ACE_String_Base string to concatenate to another string. * @return The combined string (input append to the end of the old). New * string is zero terminated. */ ACE_String_Base < CHAR > &operator += (const ACE_String_Base < CHAR > &s); /** * Returns a hash value for this string. * * @return Hash value of string */ u_long hash (void) const; /** * Return the length of the string. * * @return Length of stored string */ size_t length (void) const; /** * Get a copy of the underlying representation. * * This method allocates memory for a copy of the string and returns * a pointer to the new area. The caller is responsible for freeing * the memory when finished; use delete [] * * @return Pointer reference to the string data. Returned string is * zero terminated. */ CHAR *rep (void) const; /** * Get at the underlying representation directly! * _Don't_ even think about casting the result to (char *) and modifying it, * if it has length 0! * * @return Pointer reference to the stored string data. No guarantee is * that the string is zero terminated. * */ const CHAR *fast_rep (void) const; /** * Same as STL String's and . */ const CHAR *c_str (void) const; /** * Comparison operator that will match substrings. Returns the * slot of the first location that matches, else -1. * * @param s Input ACE_String_Base string * @return Integer index value of the first location of string @a s or * -1 (not found). */ ssize_t strstr (const ACE_String_Base &s) const; /** * Find starting at pos. Returns the slot of the first * location that matches (will be >= pos), else npos. * * @param str Input ACE_String_Base string to search for in stored string. * @param pos Starting index position to start searching for string @a str. * @return Index value of the first location of string @a str else npos. */ ssize_t find (const ACE_String_Base &str, size_t pos = 0) const; /** * Find @a s starting at pos. Returns the slot of the first * location that matches (will be >= pos), else npos. * * @param s non-zero input string to search for in stored string. * @param pos Starting index position to start searching for string @a str. * @return Index value of the first location of string @a str else npos. */ ssize_t find (const CHAR *s, size_t pos = 0) const; /** * Find @a c starting at pos. Returns the slot of the first * location that matches (will be >= pos), else npos. * * @param c Input character to search for in stored string. * @param pos Starting index position to start searching for string @a str. * @return Index value of the first location of string @a str else npos. */ ssize_t find (CHAR c, size_t pos = 0) const; /** * Find @a c starting at pos (counting from the end). Returns the * slot of the first location that matches, else npos. * * @param c Input character to search for in stored string. * @param pos Starting index position to start searching for string @a str. * @return Index value of the first location of string @a str else npos. */ ssize_t rfind (CHAR c, ssize_t pos = npos) const; /** * Equality comparison operator (must match entire string). * * @param s Input ACE_String_Base string to compare against stored string. * @return Integer value of result (1 = found, 0 = not found). */ int operator == (const ACE_String_Base &s) const; /** * Less than comparison operator. * * @param s Input ACE_String_Base string to compare against stored string. * @return Integer value of result (1 = less than, 0 = greater than or * equal). */ int operator < (const ACE_String_Base &s) const; /** * Greater than comparison operator. * * @param s Input ACE_String_Base string to compare against stored string. * @return Integer value of result (1 = greater than, 0 = less than or * equal). */ int operator > (const ACE_String_Base &s) const; /** * Inequality comparison operator. * * @param s Input ACE_String_Base string to compare against stored string. * @return Integer value of result (1 = not equal, 0 = equal). */ int operator != (const ACE_String_Base &s) const; /** * Performs a strncmp comparison. * * @param s Input ACE_String_Base string to compare against stored string. * @return Integer value of result (less than 0, 0, greater than 0) * depending on how input string @a s is to the stored string. */ int compare (const ACE_String_Base &s) const; /** * Dump the state of an object. */ void dump (void) const; /** * This method is designed for high-performance. Please use with * care ;-) If the current size of the string is less than , * the string is resized to the new length. The data is zero'd * out after this operation. * * @param len New string size * @param c New input string */ void resize (size_t len, CHAR c = 0); /** * Declare the dynamic allocation hooks. */ ACE_ALLOC_HOOK_DECLARE; protected: /** * Pointer to a memory allocator. */ ACE_Allocator * allocator_; /** * Length of the ACE_String_Base data (not counting the trailing '\0'). */ size_t len_; /** * Length of the ACE_String_Base data buffer. Keeping track of the * length allows to avoid unnecessary dynamic allocations. */ size_t buf_len_; /** * Pointer to data. */ CHAR *rep_; /** * Flag that indicates if we own the memory */ int release_; /** * Represents the "NULL" string to simplify the internal logic. */ static CHAR NULL_String_; }; template < class CHAR > ACE_INLINE ACE_String_Base < CHAR > operator + (const ACE_String_Base < CHAR > &, const ACE_String_Base < CHAR > &); template < class CHAR > ACE_INLINE ACE_String_Base < CHAR > operator + (const ACE_String_Base < CHAR > &, const CHAR *); template < class CHAR > ACE_INLINE ACE_String_Base < CHAR > operator + (const CHAR *, const ACE_String_Base < CHAR > &); template < class CHAR > ACE_INLINE ACE_String_Base < CHAR > operator + (const ACE_String_Base < CHAR > &t, const CHAR c); template < class CHAR > ACE_INLINE ACE_String_Base < CHAR > operator + (const CHAR c, const ACE_String_Base < CHAR > &t); #if defined (__ACE_INLINE__) #include "ace/String_Base.i" #endif /* __ACE_INLINE__ */ #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) #include "ace/String_Base.cpp" #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) #pragma implementation ("String_Base.cpp") #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ #include "ace/post.h" #endif /* ACE_STRING_BASE_H */