// -*- C++ -*- //========================================================================== /** * @file Thread_Mutex.h * * $Id$ * * Moved from Synch.h. * * @author Douglas C. Schmidt */ //========================================================================== #ifndef ACE_THREAD_MUTEX_H #define ACE_THREAD_MUTEX_H #include /**/ "ace/pre.h" #include "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if !defined (ACE_HAS_THREADS) # include "ace/Null_Mutex.h" #else /* ACE_HAS_THREAD */ // ACE platform supports some form of threading. #include "ace/ACE_export.h" #include "ace/OS_NS_Thread.h" /** * @class ACE_Thread_Mutex * * @brief ACE_Thread_Mutex wrapper (only valid for threads in the same * process). * * This implementation is optimized for locking threads that are * in the same process. It maps to s on NT * and with set to on UNIX. * ACE_Thread_Mutex is recursive on some platforms (like * Win32). However, on most platforms (like Solaris) it is not * recursive. To be totally safe and portable, developers * should use when they need a * recursive mutex. */ class ACE_Export ACE_Thread_Mutex { friend class ACE_Condition_Thread_Mutex; public: /// Constructor. ACE_Thread_Mutex (const ACE_TCHAR *name = 0, ACE_mutexattr_t *attributes = 0); /// Implicitly destroy the mutex. ~ACE_Thread_Mutex (void); /** * Explicitly destroy the mutex. Note that only one thread should * call this method since it doesn't protect against race * conditions. */ int remove (void); /// Acquire lock ownership (wait on queue if necessary). int acquire (void); /** * Block the thread until we acquire the mutex or until times * out, in which case -1 is returned with == . Note * that is assumed to be in "absolute" rather than "relative" * time. The value of is updated upon return to show the * actual (absolute) acquisition time. */ int acquire (ACE_Time_Value &tv); /** * If == 0 the call directly. Otherwise, Block the * thread until we acquire the mutex or until times out, in * which case -1 is returned with == . Note that * <*tv> is assumed to be in "absolute" rather than "relative" time. * The value of <*tv> is updated upon return to show the actual * (absolute) acquisition time. */ int acquire (ACE_Time_Value *tv); /** * Conditionally acquire lock (i.e., don't wait on queue). Returns * -1 on failure. If we "failed" because someone else already had * the lock, is set to . */ int tryacquire (void); /// Release lock and unblock a thread at head of queue. int release (void); /** * Acquire mutex ownership. This calls and is only here * to make the interface consistent with the * other synchronization APIs. */ int acquire_read (void); /** * Acquire mutex ownership. This calls and is only here * to make the interface consistent with the * other synchronization APIs. */ int acquire_write (void); /** * Conditionally acquire mutex (i.e., won't block). This calls * and is only here to make the * interface consistent with the other synchronization APIs. * Returns -1 on failure. If we "failed" because someone else * already had the lock, is set to . */ int tryacquire_read (void); /** * Conditionally acquire mutex (i.e., won't block). This calls * and is only here to make the * interface consistent with the other synchronization APIs. * Returns -1 on failure. If we "failed" because someone else * already had the lock, is set to . */ int tryacquire_write (void); /** * This is only here to make the * interface consistent with the other synchronization APIs. * Assumes the caller has already acquired the mutex using one of * the above calls, and returns 0 (success) always. */ int tryacquire_write_upgrade (void); /// Return the underlying mutex. const ACE_thread_mutex_t &lock (void) const; /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; // protected: /// Mutex type that supports single-process locking efficiently. ACE_thread_mutex_t lock_; /// Keeps track of whether has been called yet to avoid /// multiple calls, e.g., explicitly and implicitly in the /// destructor. This flag isn't protected by a lock, so make sure /// that you don't have multiple threads simultaneously calling /// on the same object, which is a bad idea anyway... int removed_; private: // = Prevent assignment and initialization. void operator= (const ACE_Thread_Mutex &); ACE_Thread_Mutex (const ACE_Thread_Mutex &); }; #if defined (ACE_USES_OBSOLETE_GUARD_CLASSES) /** * @class ACE_Thread_Mutex_Guard * * @brief This data structure is meant to be used within a method or * function... It performs automatic aquisition and release of * an . * * This class is obsolete and should be replaced by * ACE_Guard. */ class ACE_Export ACE_Thread_Mutex_Guard { public: /// Implicitly and automatically acquire the lock. ACE_Thread_Mutex_Guard (ACE_Thread_Mutex &m, int block = 1); /// Implicitly release the lock. ~ACE_Thread_Mutex_Guard (void); /// 1 if locked, 0 if couldn't acquire the lock (errno will contain /// the reason for this). int locked (void); /** * Explicitly release the lock. Note that only one thread should * call this method since it doesn't protect against race * conditions. */ int remove (void); /// Explicitly acquire the lock. int acquire (void); /** * Conditionally acquire the lock (i.e., won't block). Returns -1 * on failure. If we "failed" because someone else already had the * lock, is set to . */ int tryacquire (void); /// Explicitly release the lock. int release (void); /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; protected: /// Reference to the mutex. ACE_Thread_Mutex &lock_; /// Keeps track of whether we acquired the lock or failed. int owner_; private: // = Prevent assignment and initialization. void operator= (const ACE_Thread_Mutex_Guard &); ACE_Thread_Mutex_Guard (const ACE_Thread_Mutex_Guard &); }; #endif /* ACE_USES_OBSOLETE_GUARD_CLASSES */ #if defined (__ACE_INLINE__) #include "ace/Thread_Mutex.inl" #endif /* __ACE_INLINE__ */ #endif /* !ACE_HAS_THREADS */ #include /**/ "ace/post.h" #endif /* ACE_THREAD_MUTEX_H */