/* -*- C++ -*- */ // $Id$ // UNIX_Addr.i #if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS) // Return a pointer to the underlying address. ACE_INLINE void * ACE_UNIX_Addr::get_addr (void) const { return (void *) &this->unix_addr_; } // Transform the string into the current addressing format. ACE_INLINE int ACE_UNIX_Addr::string_to_addr (const char addr[]) { ACE_OS::strncpy (this->unix_addr_.sun_path, addr, sizeof this->unix_addr_.sun_path); return 0; } // Transform the current address into string format. ACE_INLINE int ACE_UNIX_Addr::addr_to_string (char s[], size_t len) const { ACE_OS::strncpy (s, this->unix_addr_.sun_path, len); return 0; } // Compare two addresses for equality. ACE_INLINE int ACE_UNIX_Addr::operator == (const ACE_Addr &sap) const { return ACE_OS::strncmp (this->unix_addr_.sun_path, ((const ACE_UNIX_Addr &) sap).unix_addr_.sun_path, sizeof this->unix_addr_.sun_path) == 0; } // Compare two addresses for inequality. ACE_INLINE int ACE_UNIX_Addr::operator != (const ACE_Addr &sap) const { return !((*this) == sap); // This is lazy, of course... ;-) } // Return the path name used for the rendezvous point. ACE_INLINE const char * ACE_UNIX_Addr::get_path_name (void) const { return this->unix_addr_.sun_path; } #endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */