// UPIPE_Acceptor.cpp // $Id$ #define ACE_BUILD_DLL #include "ace/UPIPE_Acceptor.h" #if defined (ACE_HAS_THREADS) ACE_ALLOC_HOOK_DEFINE(ACE_UPIPE_Acceptor) void ACE_UPIPE_Acceptor::dump (void) const { ACE_TRACE ("ACE_UPIPE_Acceptor::dump"); } /* Do nothing routine for constructor. */ ACE_UPIPE_Acceptor::ACE_UPIPE_Acceptor (void) : mb_ (sizeof (ACE_UPIPE_Stream *)) { ACE_TRACE ("ACE_UPIPE_Acceptor::ACE_UPIPE_Acceptor"); } ACE_UPIPE_Acceptor::~ACE_UPIPE_Acceptor (void) { ACE_TRACE ("ACE_UPIPE_Acceptor::~ACE_UPIPE_Acceptor"); } // General purpose routine for performing server ACE_UPIPE. int ACE_UPIPE_Acceptor::open (const ACE_UPIPE_Addr &local_addr, int reuse_addr) { ACE_TRACE ("ACE_UPIPE_Acceptor::open"); return this->ACE_SPIPE_Acceptor::open (local_addr, reuse_addr); } int ACE_UPIPE_Acceptor::close (void) { ACE_TRACE ("ACE_UPIPE_Acceptor::close"); return this->ACE_SPIPE_Acceptor::close (); } // General purpose routine for accepting new connections. ACE_UPIPE_Acceptor::ACE_UPIPE_Acceptor (const ACE_UPIPE_Addr &local_addr, int reuse_addr) : mb_ (sizeof (ACE_UPIPE_Stream *)) { ACE_TRACE ("ACE_UPIPE_Acceptor::ACE_UPIPE_Acceptor"); if (this->open (local_addr, reuse_addr) == -1) ACE_ERROR ( (LM_ERROR, "%p\n", "ACE_UPIPE_Acceptor")); } int ACE_UPIPE_Acceptor::accept (ACE_UPIPE_Stream &new_stream, ACE_UPIPE_Addr *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle) { ACE_TRACE ("ACE_UPIPE_Acceptor::accept"); ACE_UNUSED_ARG (reset_new_handle); ACE_SPIPE_Stream new_io; if (this->ACE_SPIPE_Acceptor::accept (new_io, remote_addr, timeout, restart) == -1) return -1; else { ACE_UPIPE_Stream *remote_stream = 0; ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, new_stream.lock_, -1)); new_stream.set_handle (new_io.get_handle ()); new_stream.reference_count_++; // Transfer address ownership. new_io.get_local_addr (new_stream.local_addr_); new_io.get_remote_addr (new_stream.remote_addr_); // Now that we got the handle, we'll read the address of the // connector-side ACE_UPIPE_Stream out of the pipe and link that // ACE_UPIPE_Stream to our ACE_UPIPE_Stream. if (ACE_OS::read (new_stream.get_handle (), (char *) &remote_stream, sizeof remote_stream) == -1) ACE_ERROR ((LM_ERROR, "ACE_UPIPE_Acceptor: %p\n", "read stream address failed")); else if (new_stream.stream_.link (remote_stream->stream_) == -1) ACE_ERROR ((LM_ERROR, "ACE_UPIPE_Acceptor: %p\n", "link streams failed")); // Send a message over the new streampipe to confirm acceptance. else if (new_stream.send (&mb_, 0) == -1) ACE_ERROR ((LM_ERROR, "ACE_UPIPE_Acceptor: %p\n", "linked stream.put failed")); // Close down the new_stream at this point in order to conserve // handles. Note that we don't need the SPIPE connection // anymore since we're now linked via the . new_stream.ACE_SPIPE::close (); return 0; } } #endif /* ACE_HAS_THREADS */