/* -*- C++ -*- */ // $Id$ #include "ace/Handle_Set.h" /************************************************************/ ACE_INLINE int ACE_Wakeup_All_Threads_Handler::handle_signal (int signum, siginfo_t *siginfo, ucontext_t *) { ACE_UNUSED_ARG (signum); ACE_UNUSED_ARG (siginfo); // This will get called when wakeup_all_threads_> event // is signaled. There is nothing to be done here. // ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) waking up to get updated handle set info\n"))); return 0; } #if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE) /************************************************************/ ACE_INLINE ACE_WFMO_Reactor_Handler_Repository::Common_Info::Common_Info (void) : io_entry_ (0), event_handler_ (0), io_handle_ (ACE_INVALID_HANDLE), network_events_ (0), delete_event_ (0), delete_entry_ (0), close_masks_ (ACE_Event_Handler::NULL_MASK) { } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Common_Info::reset (void) { this->event_handler_ = 0; this->io_entry_ = 0; this->io_handle_ = ACE_INVALID_HANDLE; this->network_events_ = 0; this->delete_event_ = 0; this->delete_entry_ = 0; this->close_masks_ = ACE_Event_Handler::NULL_MASK; } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Common_Info::set (int io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, long network_events, int delete_event, int delete_entry, ACE_Reactor_Mask close_masks) { this->event_handler_ = event_handler; this->io_entry_ = io_entry; this->io_handle_ = io_handle; this->network_events_ = network_events; this->delete_event_ = delete_event; this->delete_entry_ = delete_entry; this->close_masks_ = close_masks; } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Common_Info::set (Common_Info &common_info) { *this = common_info; } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Common_Info::dump (void) const { ACE_TRACE ("ACE_WFMO_Reactor_Handler_Repository::Common_Info::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("I/O Entry = %d\n"), this->io_entry_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Event Handler = %d\n"), this->event_handler_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("I/O Handle = %d\n"), this->io_handle_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Network Events = %d\n"), this->network_events_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Delete Event = %d\n"), this->delete_event_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Delete Entry = %d\n"), this->delete_entry_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Close Masks = %d\n"), this->close_masks_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } /************************************************************/ ACE_INLINE ACE_WFMO_Reactor_Handler_Repository::Current_Info::Current_Info (void) : suspend_entry_ (0) { } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Current_Info::set (int io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, long network_events, int delete_event, int delete_entry, ACE_Reactor_Mask close_masks, int suspend_entry) { this->suspend_entry_ = suspend_entry; Common_Info::set (io_entry, event_handler, io_handle, network_events, delete_event, delete_entry, close_masks); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Current_Info::set (Common_Info &common_info, int suspend_entry) { this->suspend_entry_ = suspend_entry; Common_Info::set (common_info); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Current_Info::reset (void) { this->suspend_entry_ = 0; Common_Info::reset (); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Current_Info::dump (ACE_HANDLE event_handle) const { ACE_TRACE ("ACE_WFMO_Reactor_Handler_Repository::Current_Info::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); Common_Info::dump (); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Event Handle = %d\n"), event_handle)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Suspend Entry = %d\n"), this->suspend_entry_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } /************************************************************/ ACE_INLINE ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_Info::To_Be_Added_Info (void) : event_handle_ (ACE_INVALID_HANDLE), suspend_entry_ (0) { } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_Info::set (ACE_HANDLE event_handle, int io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, long network_events, int delete_event, int delete_entry, ACE_Reactor_Mask close_masks, int suspend_entry) { this->event_handle_ = event_handle; this->suspend_entry_ = suspend_entry; Common_Info::set (io_entry, event_handler, io_handle, network_events, delete_event, delete_entry, close_masks); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_Info::set (ACE_HANDLE event_handle, Common_Info &common_info, int suspend_entry) { this->event_handle_ = event_handle; this->suspend_entry_ = suspend_entry; Common_Info::set (common_info); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_Info::reset (void) { this->event_handle_ = ACE_INVALID_HANDLE; this->suspend_entry_ = 0; Common_Info::reset (); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_Info::dump (void) const { ACE_TRACE ("ACE_WFMO_Reactor_Handler_Repository::To_Be_Added_Info::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); Common_Info::dump (); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Event Handle = %d\n"), this->event_handle_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Suspend Entry = %d\n"), this->suspend_entry_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } /************************************************************/ ACE_INLINE ACE_WFMO_Reactor_Handler_Repository::Suspended_Info::Suspended_Info (void) : event_handle_ (ACE_INVALID_HANDLE), resume_entry_ (0) { } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Suspended_Info::reset (void) { this->event_handle_ = ACE_INVALID_HANDLE; this->resume_entry_ = 0; Common_Info::reset (); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Suspended_Info::set (ACE_HANDLE event_handle, int io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, long network_events, int delete_event, int delete_entry, ACE_Reactor_Mask close_masks, int resume_entry) { this->event_handle_ = event_handle; this->resume_entry_ = resume_entry; Common_Info::set (io_entry, event_handler, io_handle, network_events, delete_event, delete_entry, close_masks); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Suspended_Info::set (ACE_HANDLE event_handle, Common_Info &common_info, int resume_entry) { this->event_handle_ = event_handle; this->resume_entry_ = resume_entry; Common_Info::set (common_info); } ACE_INLINE void ACE_WFMO_Reactor_Handler_Repository::Suspended_Info::dump (void) const { ACE_TRACE ("ACE_WFMO_Reactor_Handler_Repository::Suspended_Info::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); Common_Info::dump (); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Event Handle = %d\n"), this->event_handle_)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("Resume Entry = %d\n"), this->resume_entry_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } /************************************************************/ ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::close (void) { // Let all the handlers know that the is closing down this->unbind_all (); return 0; } ACE_INLINE ACE_HANDLE * ACE_WFMO_Reactor_Handler_Repository::handles (void) const { // This code is probably too subtle to be useful in the long run... // The basic idea is that all threads wait on all user handles plus // the handle. The owner thread additional // waits on the handle. This is to ensure that only the // thread get to expire timers and handle event on the // notify pipe. if (ACE_Thread::self () == this->wfmo_reactor_.owner_i ()) return this->current_handles_; else return this->current_handles_ + 1; } ACE_INLINE ACE_WFMO_Reactor_Handler_Repository::Current_Info * ACE_WFMO_Reactor_Handler_Repository::current_info (void) const { if (ACE_Thread::self () == this->wfmo_reactor_.owner_i ()) return this->current_info_; else return this->current_info_ + 1; } ACE_INLINE size_t ACE_WFMO_Reactor_Handler_Repository::max_handlep1 (void) const { if (ACE_Thread::self () == this->wfmo_reactor_.owner_i ()) return this->max_handlep1_; else return this->max_handlep1_ - 1; } ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::scheduled_for_deletion (size_t slot) const { if (ACE_Thread::self () == this->wfmo_reactor_.owner_i ()) return this->current_info_[slot].delete_entry_ == 1; else return this->current_info_[slot + 1].delete_entry_ == 1; } ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::invalid_handle (ACE_HANDLE handle) const { ACE_TRACE ("ACE_WFMO_Reactor_Handler_Repository::invalid_handle"); // It's too expensive to perform more exhaustive validity checks on // Win32 due to the way that they implement SOCKET HANDLEs. if (handle == ACE_INVALID_HANDLE) { errno = EINVAL; return 1; } else return 0; } ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::changes_required (void) { // Check if handles have be scheduled for additions or removal return this->handles_to_be_added_ > 0 || this->handles_to_be_deleted_ > 0 || this->handles_to_be_suspended_ > 0 || this->handles_to_be_resumed_ > 0; } ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::make_changes (void) { // This method must ONLY be called by the // change_state_thread_>. We therefore assume that // there will be no contention for this method and hence no guards // are neccessary. // Deletions and suspensions in current_info_ this->make_changes_in_current_infos (); // Deletions and resumptions in current_suspended_info_ this->make_changes_in_suspension_infos (); // Deletions in to_be_added_info_, or transfers to current_info_ or // current_suspended_info_ from to_be_added_info_ this->make_changes_in_to_be_added_infos (); return 0; } ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::unbind (ACE_HANDLE handle, ACE_Reactor_Mask mask) { if (this->invalid_handle (handle)) return -1; ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->wfmo_reactor_.lock_, -1); int changes_required = 0; int result = this->unbind_i (handle, mask, changes_required); if (changes_required) // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wfmo_reactor_.wakeup_all_threads (); return result; } ACE_INLINE int ACE_WFMO_Reactor::reset_timer_interval (long timer_id, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_WFMO_Reactor::reset_timer_interval"); long result = this->timer_queue_->reset_interval (timer_id, interval); // Wakeup the owner thread so that it gets the latest timer values this->notify (); return result; } ACE_INLINE long ACE_WFMO_Reactor::schedule_timer (ACE_Event_Handler *handler, const void *arg, const ACE_Time_Value &delta_time, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_WFMO_Reactor::schedule_timer"); long result = this->timer_queue_->schedule (handler, arg, timer_queue_->gettimeofday () + delta_time, interval); // Wakeup the owner thread so that it gets the latest timer values this->notify (); return result; } ACE_INLINE int ACE_WFMO_Reactor::cancel_timer (ACE_Event_Handler *handler, int dont_call_handle_close) { ACE_TRACE ("ACE_WFMO_Reactor::cancel_timer"); return this->timer_queue_->cancel (handler, dont_call_handle_close); } ACE_INLINE int ACE_WFMO_Reactor::cancel_timer (long timer_id, const void **arg, int dont_call_handle_close) { ACE_TRACE ("ACE_WFMO_Reactor::cancel_timer"); return this->timer_queue_->cancel (timer_id, arg, dont_call_handle_close); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (ACE_Event_Handler *event_handler, ACE_HANDLE event_handle) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->handler_rep_.bind_i (0, event_handler, 0, ACE_INVALID_HANDLE, event_handle, 0); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->register_handler_i (ACE_INVALID_HANDLE, ACE_INVALID_HANDLE, event_handler, mask); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->register_handler_i (ACE_INVALID_HANDLE, io_handle, event_handler, mask); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (ACE_HANDLE event_handle, ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->register_handler_i (event_handle, io_handle, event_handler, mask); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); ACE_Handle_Set_Iterator handle_iter (handles); ACE_HANDLE h; while ((h = handle_iter ()) != ACE_INVALID_HANDLE) if (this->register_handler_i (h, ACE_INVALID_HANDLE, handler, mask) == -1) return -1; return 0; } ACE_INLINE int ACE_WFMO_Reactor::schedule_wakeup (ACE_HANDLE io_handle, ACE_Reactor_Mask masks_to_be_added) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->mask_ops_i (io_handle, masks_to_be_added, ACE_Reactor::ADD_MASK); } ACE_INLINE int ACE_WFMO_Reactor::schedule_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_added) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->mask_ops_i (event_handler->get_handle (), masks_to_be_added, ACE_Reactor::ADD_MASK); } ACE_INLINE int ACE_WFMO_Reactor::cancel_wakeup (ACE_HANDLE io_handle, ACE_Reactor_Mask masks_to_be_removed) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->mask_ops_i (io_handle, masks_to_be_removed, ACE_Reactor::CLR_MASK); } ACE_INLINE int ACE_WFMO_Reactor::cancel_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_removed) { // This GUARD is necessary since we are updating shared state. ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); return this->mask_ops_i (event_handler->get_handle (), masks_to_be_removed, ACE_Reactor::CLR_MASK); } ACE_INLINE int ACE_WFMO_Reactor::remove_handler (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) { return this->handler_rep_.unbind (event_handler->get_handle (), mask); } ACE_INLINE int ACE_WFMO_Reactor::remove_handler (ACE_HANDLE handle, ACE_Reactor_Mask mask) { return this->handler_rep_.unbind (handle, mask); } ACE_INLINE int ACE_WFMO_Reactor::remove_handler (const ACE_Handle_Set &handles, ACE_Reactor_Mask mask) { ACE_Handle_Set_Iterator handle_iter (handles); ACE_HANDLE h; int changes_required = 0; ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); while ((h = handle_iter ()) != ACE_INVALID_HANDLE) if (this->handler_rep_.unbind_i (h, mask, changes_required) == -1) return -1; // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return 0; } ACE_INLINE int ACE_WFMO_Reactor::suspend_handler (ACE_HANDLE handle) { ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); int changes_required = 0; int result = this->handler_rep_.suspend_handler_i (handle, changes_required); if (changes_required) // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return result; } ACE_INLINE int ACE_WFMO_Reactor::suspend_handler (ACE_Event_Handler *event_handler) { return this->suspend_handler (event_handler->get_handle ()); } ACE_INLINE int ACE_WFMO_Reactor::suspend_handler (const ACE_Handle_Set &handles) { ACE_Handle_Set_Iterator handle_iter (handles); ACE_HANDLE h; int changes_required = 0; ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); while ((h = handle_iter ()) != ACE_INVALID_HANDLE) if (this->handler_rep_.suspend_handler_i (h, changes_required) == -1) return -1; // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return 0; } ACE_INLINE int ACE_WFMO_Reactor::suspend_handlers (void) { int error = 0; int result = 0; ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); // First suspend all current handles int changes_required = 0; for (size_t i = 0; i < this->handler_rep_.max_handlep1_ && error == 0; i++) { result = this->handler_rep_.suspend_handler_i (this->handler_rep_.current_handles_[i], changes_required); if (result == -1) error = 1; } if (!error) // Then suspend all to_be_added_handles for (size_t i = 0; i < this->handler_rep_.handles_to_be_added_; i++) this->handler_rep_.to_be_added_info_[i].suspend_entry_ = 1; // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return error ? -1 : 0; } ACE_INLINE int ACE_WFMO_Reactor::resume_handler (ACE_HANDLE handle) { ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); int changes_required = 0; int result = this->handler_rep_.resume_handler_i (handle, changes_required); if (changes_required) // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return result; } ACE_INLINE int ACE_WFMO_Reactor::resume_handler (ACE_Event_Handler *event_handler) { return this->resume_handler (event_handler->get_handle ()); } ACE_INLINE int ACE_WFMO_Reactor::resume_handler (const ACE_Handle_Set &handles) { ACE_Handle_Set_Iterator handle_iter (handles); ACE_HANDLE h; int changes_required = 0; ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); while ((h = handle_iter ()) != ACE_INVALID_HANDLE) if (this->handler_rep_.resume_handler_i (h, changes_required) == -1) return -1; // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return 0; } ACE_INLINE int ACE_WFMO_Reactor::resume_handlers (void) { int error = 0; int result = 0; ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); int changes_required = 0; for (size_t i = 0; i < this->handler_rep_.suspended_handles_ && error == 0; i++) { result = this->handler_rep_.resume_handler_i (this->handler_rep_.current_suspended_info_[i].event_handle_, changes_required); if (result == -1) error = 1; } if (!error) // Then resume all to_be_added_handles for (size_t i = 0; i < this->handler_rep_.handles_to_be_added_; i++) this->handler_rep_.to_be_added_info_[i].suspend_entry_ = 0; // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the handle set this->wakeup_all_threads (); return error ? -1 : 0; } ACE_INLINE int ACE_WFMO_Reactor::uses_event_associations (void) { // Since the WFMO_Reactor does use event associations, this function // always return 1. return 1; } ACE_INLINE int ACE_WFMO_Reactor::handle_events (ACE_Time_Value &how_long) { return this->event_handling (&how_long, FALSE); } ACE_INLINE int ACE_WFMO_Reactor::alertable_handle_events (ACE_Time_Value &how_long) { return this->event_handling (&how_long, TRUE); } ACE_INLINE int ACE_WFMO_Reactor::handle_events (ACE_Time_Value *how_long) { return this->event_handling (how_long, FALSE); } ACE_INLINE int ACE_WFMO_Reactor::alertable_handle_events (ACE_Time_Value *how_long) { return this->event_handling (how_long, TRUE); } ACE_INLINE int ACE_WFMO_Reactor::deactivated (void) { return this->deactivated_; } ACE_INLINE void ACE_WFMO_Reactor::deactivate (int do_stop) { this->deactivated_ = do_stop; this->wakeup_all_threads (); } ACE_INLINE int ACE_WFMO_Reactor::owner (ACE_thread_t *t) { ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1); *t = this->owner_i (); return 0; } ACE_INLINE ACE_thread_t ACE_WFMO_Reactor::owner_i (void) { return this->owner_; } ACE_INLINE int ACE_WFMO_Reactor::owner (ACE_thread_t new_owner, ACE_thread_t *old_owner) { ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1); this->new_owner_ = new_owner; if (old_owner != 0) *old_owner = this->owner_i (); // Wake up all threads in WaitForMultipleObjects so that they can // reconsult the new owner responsibilities this->wakeup_all_threads (); return 0; } ACE_INLINE int ACE_WFMO_Reactor::new_owner (void) { return this->new_owner_ != ACE_thread_t (0); } ACE_INLINE int ACE_WFMO_Reactor::change_owner (void) { this->owner_ = this->new_owner_; this->new_owner_ = ACE_thread_t (0); return 0; } ACE_INLINE int ACE_WFMO_Reactor::safe_dispatch (int wait_status) { int result = -1; ACE_SEH_TRY { result = this->dispatch (wait_status); } ACE_SEH_FINALLY { this->update_state (); } return result; } ACE_INLINE int ACE_WFMO_Reactor::dispatch_window_messages (void) { return 0; } ACE_INLINE void ACE_WFMO_Reactor::wakeup_all_threads (void) { this->wakeup_all_threads_.signal (); } ACE_INLINE int ACE_WFMO_Reactor::notify (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask, ACE_Time_Value *timeout) { return this->notify_handler_->notify (event_handler, mask, timeout); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp, ACE_Event_Handler **old_sh, ACE_Sig_Action *old_disp) { return this->signal_handler_->register_handler (signum, new_sh, new_disp, old_sh, old_disp); } ACE_INLINE int ACE_WFMO_Reactor::register_handler (const ACE_Sig_Set &sigset, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp) { int result = 0; #if (ACE_NSIG > 0) for (int s = 1; s < ACE_NSIG; s++) if (sigset.is_member (s) && this->signal_handler_->register_handler (s, new_sh, new_disp) == -1) result = -1; #else ACE_UNUSED_ARG (sigset); ACE_UNUSED_ARG (new_sh); ACE_UNUSED_ARG (new_disp); #endif /* ACE_NSIG */ return result; } ACE_INLINE int ACE_WFMO_Reactor::remove_handler (int signum, ACE_Sig_Action *new_disp, ACE_Sig_Action *old_disp, int sigkey) { return this->signal_handler_->remove_handler (signum, new_disp, old_disp, sigkey); } ACE_INLINE int ACE_WFMO_Reactor::remove_handler (const ACE_Sig_Set &sigset) { int result = 0; #if (ACE_NSIG > 0) for (int s = 1; s < ACE_NSIG; s++) if (sigset.is_member (s) && this->signal_handler_->remove_handler (s) == -1) result = -1; #else ACE_UNUSED_ARG (sigset); #endif /* ACE_NSIG */ return result; } ACE_INLINE int ACE_WFMO_Reactor::handler (int signum, ACE_Event_Handler **eh) { ACE_Event_Handler *handler = this->signal_handler_->handler (signum); if (handler == 0) return -1; else if (eh != 0 && *eh != 0) *eh = handler; return 0; } ACE_INLINE int ACE_WFMO_Reactor::mask_ops (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask, int operation) { ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1); return this->mask_ops_i (event_handler->get_handle (), mask, operation); } ACE_INLINE int ACE_WFMO_Reactor::mask_ops (ACE_HANDLE io_handle, ACE_Reactor_Mask mask, int operation) { ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1); return this->mask_ops_i (io_handle, mask, operation); } ACE_INLINE void ACE_WFMO_Reactor::requeue_position (int) { // Not implemented } ACE_INLINE int ACE_WFMO_Reactor::requeue_position (void) { // Don't have an implementation for this yet... ACE_NOTSUP_RETURN (-1); } ACE_INLINE int ACE_WFMO_Reactor::restart (void) { return 0; } ACE_INLINE int ACE_WFMO_Reactor::restart (int) { return 0; } ACE_INLINE int ACE_WFMO_Reactor::ready_ops (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask, int ops) { // Don't have an implementation for this yet... ACE_NOTSUP_RETURN (-1); } ACE_INLINE int ACE_WFMO_Reactor::ready_ops (ACE_HANDLE handle, ACE_Reactor_Mask, int ops) { // Don't have an implementation for this yet... ACE_NOTSUP_RETURN (-1); } ACE_INLINE int ACE_WFMO_Reactor::handler (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Event_Handler **event_handler) { return this->handler_rep_.handler (handle, mask, event_handler); } ACE_INLINE int ACE_WFMO_Reactor::initialized (void) { return this->open_for_business_; } ACE_INLINE ACE_Lock & ACE_WFMO_Reactor::lock (void) { return this->lock_adapter_; } ACE_INLINE size_t ACE_WFMO_Reactor::size (void) { // Size of repository minus the 2 used for internal purposes return this->handler_rep_.max_size_ - 2; } #else ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::changes_required (void) { return 0; } ACE_INLINE int ACE_WFMO_Reactor_Handler_Repository::make_changes (void) { return 0; } ACE_INLINE ACE_WFMO_Reactor_Handler_Repository::~ACE_WFMO_Reactor_Handler_Repository (void) { } #endif /* ACE_WIN32 */