// $Id$ #include "ace/XtReactor.h" #include "ace/SOCK_Acceptor.h" #include "ace/SOCK_Connector.h" ACE_RCSID(ace, XtReactor, "$Id$") ACE_ALLOC_HOOK_DEFINE (ACE_XtReactor) // Must be called with lock held ACE_XtReactor::ACE_XtReactor (XtAppContext context, size_t size, int restart, ACE_Sig_Handler *h) : ACE_Select_Reactor (size, restart, h), context_ (context), ids_ (0), timeout_ (0) { // When the ACE_Select_Reactor is constructed it creates the notify // pipe and registers it with the register_handler_i() method. The // XtReactor overloads this method BUT because the // register_handler_i occurs when constructing the base class // ACE_Select_Reactor, the ACE_Select_Reactor register_handler_i() // is called not the XtReactor register_handler_i(). This means // that the notify pipe is registered with the ACE_Select_Reactor // event handling code not the XtReactor and so notfications don't // work. To get around this we simply close and re-opened the // notification handler in the constructor of the XtReactor. #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) this->notify_handler_->close (); this->notify_handler_->open (this, 0); #endif /* ACE_MT_SAFE */ } ACE_XtReactor::~ACE_XtReactor (void) { // Delete the remaining items in the linked list. while (this->ids_) { ACE_XtReactorID *XtID = this->ids_->next_; delete this->ids_; this->ids_ = XtID; } } // This is just the from ace/Reactor.cpp // but we use the Xt functions to wait for an event, not to find out which one might be // available. void ACE_XtReactor::InputCallbackProc (XtPointer closure, int *source, XtInputId *) { ACE_XtReactor *self = (ACE_XtReactor *) closure; ACE_HANDLE handle = (ACE_HANDLE) *source; // my copy isn't const. ACE_Time_Value zero = ACE_Time_Value::zero; ACE_Select_Reactor_Handle_Set wait_set; // Deal with one file event. // - read which kind of event if (self->wait_set_.rd_mask_.is_set (handle)) wait_set.rd_mask_.set_bit (handle); if (self->wait_set_.wr_mask_.is_set (handle)) wait_set.wr_mask_.set_bit (handle); if (self->wait_set_.ex_mask_.is_set (handle)) wait_set.ex_mask_.set_bit (handle); int result = ACE_OS::select (*source + 1, wait_set.rd_mask_, wait_set.wr_mask_, wait_set.ex_mask_, &zero); ACE_Select_Reactor_Handle_Set dispatch_set; // - Use only that one file event (removes events for other files). if (result > 0) { if (wait_set.rd_mask_.is_set (handle)) dispatch_set.rd_mask_.set_bit (handle); if (wait_set.wr_mask_.is_set (handle)) dispatch_set.wr_mask_.set_bit (handle); if (wait_set.ex_mask_.is_set (handle)) dispatch_set.ex_mask_.set_bit (handle); self->dispatch (1, dispatch_set); } } int ACE_XtReactor::XtWaitForMultipleEvents (int width, ACE_Select_Reactor_Handle_Set &wait_set, ACE_Time_Value *) { // Make sure we have a valid context ACE_ASSERT (this->context_ != 0); // Check to make sure our handle's are all usable. ACE_Select_Reactor_Handle_Set temp_set = wait_set; if (ACE_OS::select (width, temp_set.rd_mask_, temp_set.wr_mask_, temp_set.ex_mask_, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1) return -1; // Bad file arguments... // Instead of waiting using . return ACE_OS::select (width, wait_set.rd_mask_, wait_set.wr_mask_, wait_set.ex_mask_, (ACE_Time_Value *) &ACE_Time_Value::zero); } XtAppContext ACE_XtReactor::context (void) const { return this->context_; } void ACE_XtReactor::context (XtAppContext context) { this->context_ = context; } int ACE_XtReactor::register_handler_i (ACE_HANDLE handle, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_XtReactor::register_handler_i"); // Make sure we have a valid context ACE_ASSERT (this->context_ != 0); int result = ACE_Select_Reactor::register_handler_i (handle, handler, mask); if (result == -1) return -1; int condition = 0; #if !defined ACE_WIN32 if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK)) ACE_SET_BITS (condition, XtInputReadMask); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)) ACE_SET_BITS (condition, XtInputWriteMask); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK)) ACE_SET_BITS (condition, XtInputExceptMask); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) ACE_SET_BITS (condition, XtInputReadMask); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)){ ACE_SET_BITS (condition, XtInputWriteMask); // connected, you may write ACE_SET_BITS (condition, XtInputReadMask); // connected, you have data/err } #else if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK)) ACE_SET_BITS (condition, XtInputReadWinsock); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)) ACE_SET_BITS (condition, XtInputWriteWinsock); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK)) ACE_NOTSUP_RETURN(-1); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) ACE_SET_BITS (condition, XtInputReadWinsock); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)){ ACE_SET_BITS (condition, XtInputWriteWinsock); // connected, you may write ACE_SET_BITS (condition, XtInputReadWinsock); // connected, you have data/err } #endif /* !ACE_WIN32 */ if (condition != 0) { ACE_XtReactorID *XtID = this->ids_; while(XtID) { if (XtID->handle_ == handle) { ::XtRemoveInput (XtID->id_); XtID->id_ = ::XtAppAddInput (this->context_, (int) handle, (XtPointer) condition, InputCallbackProc, (XtPointer) this); return 0; } else XtID = XtID->next_; } ACE_NEW_RETURN (XtID, ACE_XtReactorID, -1); XtID->next_ = this->ids_; XtID->handle_ = handle; XtID->id_ = ::XtAppAddInput (this->context_, (int) handle, (XtPointer) condition, InputCallbackProc, (XtPointer) this); this->ids_ = XtID; } return 0; } int ACE_XtReactor::register_handler_i (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { return ACE_Select_Reactor::register_handler_i (handles, handler, mask); } int ACE_XtReactor::remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_XtReactor::remove_handler_i"); // In the registration phase we registered first with // ACE_Select_Reactor and then with X. Now we are now doing things // in reverse order. // First clean up the corresponding X11Input. this->remove_XtInput (handle); // Now let the reactor do its work. return ACE_Select_Reactor::remove_handler_i (handle, mask); } void ACE_XtReactor::remove_XtInput (ACE_HANDLE handle) { ACE_TRACE ("ACE_XtReactor::remove_XtInput"); ACE_XtReactorID *XtID = this->ids_; if (XtID) { if (XtID->handle_ == handle) { ::XtRemoveInput (XtID->id_); this->ids_ = XtID->next_; delete XtID; return; } ACE_XtReactorID *NextID = XtID->next_; while (NextID) { if (NextID->handle_ == handle) { ::XtRemoveInput(NextID->id_); XtID->next_ = NextID->next_; delete NextID; return; } else { XtID = NextID; NextID = NextID->next_; } } } } int ACE_XtReactor::remove_handler_i (const ACE_Handle_Set &handles, ACE_Reactor_Mask mask) { return ACE_Select_Reactor::remove_handler_i (handles, mask); } // The following functions ensure that there is an Xt timeout for the // first timeout in the Reactor's Timer_Queue. void ACE_XtReactor::reset_timeout (void) { // Make sure we have a valid context ACE_ASSERT (this->context_ != 0); if (timeout_) ::XtRemoveTimeOut (timeout_); timeout_ = 0; ACE_Time_Value *max_wait_time = this->timer_queue_->calculate_timeout (0); if (max_wait_time) timeout_ = ::XtAppAddTimeOut (this->context_, max_wait_time->msec (), TimerCallbackProc, (XtPointer) this); } int ACE_XtReactor::reset_timer_interval (long timer_id, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_XtReactor::reset_timer_interval"); ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1)); int result = ACE_Select_Reactor::timer_queue_->reset_interval (timer_id, interval); if (result == -1) return -1; else { this->reset_timeout (); return result; } } long ACE_XtReactor::schedule_timer (ACE_Event_Handler *event_handler, const void *arg, const ACE_Time_Value &delay, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_XtReactor::schedule_timer"); ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1)); long result = ACE_Select_Reactor::schedule_timer (event_handler, arg, delay, interval); if (result == -1) return -1; else { this->reset_timeout (); return result; } } int ACE_XtReactor::cancel_timer (ACE_Event_Handler *handler, int dont_call_handle_close) { ACE_TRACE ("ACE_XtReactor::cancel_timer"); if (ACE_Select_Reactor::cancel_timer (handler, dont_call_handle_close) == -1) return -1; else { this->reset_timeout (); return 0; } } int ACE_XtReactor::cancel_timer (long timer_id, const void **arg, int dont_call_handle_close) { ACE_TRACE ("ACE_XtReactor::cancel_timer"); if (ACE_Select_Reactor::cancel_timer (timer_id, arg, dont_call_handle_close) == -1) return -1; else { this->reset_timeout (); return 0; } }