/* -*- C++ -*- */ // $Id$ // The following configuration file contains the defines // common to all Win32/MSVC/MFC combinations. #if !defined (ACE_WIN32_COMMON_H) #define ACE_WIN32_COMMON_H // ---------------- platform features or lack of them ------------- // Platform supports pread() and pwrite() #define ACE_HAS_P_READ_WRITE #define ACE_HAS_EXCEPTIONS #define ACE_LACKS_SIGACTION #define ACE_LACKS_SIGSET #define ACE_LACKS_EXEC #define ACE_LACKS_SBRK #define ACE_LACKS_UTSNAME_T #define ACE_LACKS_SEMBUF_T #define ACE_LACKS_MSGBUF_T #define ACE_LACKS_SYSV_SHMEM // Compiler/platform correctly calls init()/fini() for shared // libraries. - applied for DLLs ? //define ACE_HAS_AUTOMATIC_INIT_FINI // Compiler doesn't support static data member templates. #define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES #define ACE_LACKS_RECVMSG #define ACE_LACKS_SENDMSG // Platform supports POSIX O_NONBLOCK semantics. //define ACE_HAS_POSIX_NONBLOCK #define ACE_LACKS_MODE_MASKS #define ACE_LACKS_STRRECVFD // Compiler/platform has correctly prototyped header files. #define ACE_HAS_CPLUSPLUS_HEADERS // Platform supports IP multicast #define ACE_HAS_IP_MULTICAST // Sockets may be called in multi-threaded programs. #define ACE_HAS_MT_SAFE_SOCKETS // Platform contains . //define ACE_HAS_POLL // Platform supports POSIX timers via timestruc_t. //define ACE_HAS_POSIX_TIME // Platform supports the /proc file system. //define ACE_HAS_PROC_FS //#define ACE_HAS_STANDARD_CPP_LIBRARY // Platform supports the rusage struct. #define ACE_HAS_GETRUSAGE // Compiler/platform supports strerror (). #define ACE_HAS_STRERROR // Andreas Ueltschi tells me this is a good thing... #define ACE_HAS_SVR5_GETTIMEOFDAY // Compiler/platform supports poll(). //define ACE_HAS_SVR4_POLL // Compiler/platform supports SVR4 signal typedef. //define ACE_HAS_SVR4_SIGNAL_T // Platform provides header. //define ACE_HAS_SYS_FILIO_H // Compiler/platform supports sys_siglist array. //define ACE_HAS_SYS_SIGLIST #define ACE_WIN32 #define ACE_HAS_TEMPLATE_INSTANTIATION //#define ACE_HAS_ALLOC_HOOKS #define ACE_TEMPLATES_REQUIRE_SOURCE // Platform supports ACE_TLI timod STREAMS module. //define ACE_HAS_TIMOD_H // Platform supports ACE_TLI tiuser header. //define ACE_HAS_TIUSER_H // Platform provides ACE_TLI function prototypes. // For Win32, this is not really true, but saves a lot of hassle! #define ACE_HAS_TLI_PROTOTYPES #define ACE_HAS_GNU_CSTRING_H // Platform supports ACE_TLI. //define ACE_HAS_TLI // I'm pretty sure NT lacks these #define ACE_LACKS_UNIX_DOMAIN_SOCKETS // Windows NT needs readv() and writev() #define ACE_NEEDS_WRITEV #define ACE_NEEDS_READV #define ACE_LACKS_COND_T #define ACE_LACKS_RWLOCK_T #define ACE_LACKS_KEY_T // Platform support for non-blocking connects is broken #define ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS // Platform support linebuffered streaming is broken #define ACE_LACKS_LINEBUFFERED_STREAMBUF // iostream header lacks ipfx (), isfx (), etc., declarations #define ACE_LACKS_IOSTREAM_FX // Turns off the tracing feature. #if !defined (ACE_NTRACE) #define ACE_NTRACE 1 #endif /* ACE_NTRACE */ // #define ACE_NLOGGING // ----------------- "derived" defines and includes ----------- // It seems that this works only with MSVC 4.1 and 4.2 #if (1010 <= _MSC_VER) && (_MSC_VER <= 1020) #define ACE_HAS_TEMPLATE_TYPEDEFS #endif // MFC itself defines STRICT. #if defined ACE_HAS_MFC #if !defined(ACE_HAS_STRICT) #define ACE_HAS_STRICT #endif #endif // If you want to use highres timers, ensure that // Build.Settings.C++.CodeGeneration.Processor is // set to Pentium ! #if (_M_IX86 > 400) // Used for high resolution timers #define ACE_HAS_PENTIUM #endif #if defined(ACE_MT_SAFE) // Platform supports threads. #define ACE_HAS_THREADS // Platform supports Windows32 threads. #define ACE_HAS_WTHREADS // Compiler/platform has thread-specific storage #define ACE_HAS_THREAD_SPECIFIC_STORAGE // must have _MT defined to include multithreading // features from win32 headers #if !defined(_MT) #define _MT #endif // use DLLs instead of static libs #if !defined(_DLL) #define _DLL #endif #endif // We are using STL's min and max (in algobase.h). Therefore the // macros in window.h are extra #if !defined NOMINMAX #define NOMINMAX #endif /* NOMINMAX */ // While digging the MSVC 4.0 include files, I found how to disable // MSVC warnings: --Amos Shapira #if defined (_MSC_VER) // "C4355: 'this' : used in base member initializer list" #pragma warning(disable:4355) /* disable C4514 warning */ // #pragma warning(default:4355) // use this to reenable, if desired #pragma warning(disable:4201) /* winnt.h uses nameless structs */ #endif /* _MSC_VER */ #if defined (ACE_HAS_UNICODE) && !defined (UNICODE) #define UNICODE #endif #if defined (ACE_HAS_UNICODE) && !defined (_UNICODE) #define _UNICODE #endif #ifdef _DEBUG #include #endif // We are build ACE and want to use MFC (multithreaded) #if defined(ACE_BUILD_DLL) && defined(ACE_HAS_MFC) && defined (_MT) // force multithreaded MFC DLL #define _AFXDLL #endif // and MFC's are mutually // incompatible. is brain-dead about MFC; it doesn't check // to see whether MFC stuff is anticipated or already in progress // before doing its thing. ACE needs (practically always) , // and winsock in turn needs support either from windows.h or from // afxwin.h. One or the other, not both. // // The MSVC++ V4.0 environment defines preprocessor macros that // indicate the programmer has chosen something from the // Build-->Settings-->General-->MFC combo-box. defines a // macro itself to protect against double inclusion. We'll take // advantage of all this to select the proper support for winsock. - // trl 26-July-1996 // This is necessary since MFC users apparently can't #include // directly. #if defined (_AFXDLL) || defined (_WINDLL) || ( defined(ACE_BUILD_DLL) && defined(ACE_HAS_MFC)) #include /**/ /* He is doing MFC */ // Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h // #define _INC_WINDOWS // Prevent winsock.h from including windows.h #endif #if !defined (_INC_WINDOWS) /* Already include windows.h ? */ // Must define strict before including windows.h ! #if defined (ACE_HAS_STRICT) #define STRICT 1 #endif /* ACE_HAS_STRICT */ #if !defined (WIN32_LEAN_AND_MEAN) #define WIN32_LEAN_AND_MEAN #endif /* WIN32_LEAN_AND_MEAN */ #endif /* !defined (_INC_INWDOWS) */ // Always use WS2 when available #if (_WIN32_WINNT >= 0x0400) #define ACE_HAS_WINSOCK2 #endif #if defined (ACE_HAS_WINSOCK2) #if !defined (_WINSOCK2API_) #include /**/ /* will also include windows.h, if not present */ #if defined (_MSC_VER) #pragma comment(lib, "ws2_32.lib") #endif /* _MSC_VER */ #endif /* _WINSOCK2API */ #define ACE_WSOCK_VERSION 2, 0 #else #if !defined (_WINSOCKAPI_) #include /**/ /* will also include windows.h, if not present */ #if defined (_MSC_VER) #pragma comment(lib, "wsock32.lib") #endif /* _MSC_VER */ #endif /* _WINSOCKAPI */ // Version 1.1 of WinSock #define ACE_WSOCK_VERSION 1, 1 #endif /* ACE_HAS_WINSOCK2 */ #if defined (_MSC_VER) #pragma warning(default: 4201) /* winnt.h uses nameless structs */ #endif /* _MSC_VER */ #if(_WIN32_WINNT >= 0x0400) #define ACE_HAS_WIN32_TRYLOCK #define ACE_HAS_SIGNAL_OBJECT_AND_WAIT // If CancelIO is undefined get the updated sp2-sdk // from MS #define ACE_HAS_CANCEL_IO #endif #if (_MSC_VER >= 1000) // Compiler/Platform supports the "using" keyword. #define ACE_HAS_USING_KEYWORD #endif #if (_MSC_VER < 1000) // This needs to be here since MSVC++ 2.0 seems to have forgotten to // include it. Does anybody know which MSC_VER MSVC 2.0 has ? inline void *operator new (unsigned int, void *p) { return p; } #endif #endif /* ACE_WIN32_COMMON_H */