/* -*- C++ -*- */ // $Id$ // The following configuration file contains the defines // common to all Win32/MSVC/MFC combinations. #ifndef ACE_WIN32_COMMON_H #define ACE_WIN32_COMMON_H // Complain if WIN32 if not already defined. #if !defined (WIN32) && !defined (ACE_HAS_WINCE) #error Please define WIN32 in your project settings. #endif /* WIN32 */ // ---------------- platform features or lack of them ------------- #if !defined (ACE_HAS_WINCE) // Platform supports pread() and pwrite() #define ACE_HAS_P_READ_WRITE #define ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS #endif /* ! ACE_HAS_WINCE */ #define ACE_DEFAULT_THREAD_PRIORITY 0 #define ACE_HAS_RECURSIVE_MUTEXES #define ACE_HAS_WCHAR_TYPEDEFS_USHORT #define ACE_HAS_MSG #define ACE_HAS_SOCKADDR_MSG_NAME #define ACE_LACKS_GETPGID #define ACE_HAS_THREAD_SAFE_ACCEPT #define ACE_HAS_EXCEPTIONS #define ACE_HAS_BROKEN_NAMESPACES #define ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR #define ACE_LACKS_GETHOSTENT #define ACE_LACKS_SIGACTION #define ACE_LACKS_SIGSET #define ACE_LACKS_FORK #define ACE_LACKS_UNIX_SIGNALS #define ACE_LACKS_SBRK #define ACE_LACKS_UTSNAME_T #define ACE_LACKS_SEMBUF_T #define ACE_LACKS_MSGBUF_T #define ACE_LACKS_SYSV_SHMEM #define ACE_LACKS_UNISTD_H #define ACE_LACKS_RLIMIT #define ACE_SIZEOF_LONG_LONG 8 typedef unsigned __int64 ACE_UINT64; #if defined (ACE_HAS_ANSI_CASTS) && (ACE_HAS_ANSI_CASTS == 0) #undef ACE_HAS_ANSI_CASTS #endif /* ACE_HAS_ANSI_CASTS && ACE_HAS_ANSI_CASTS == 0 */ #if _MSC_VER < 1000 # define ACE_LACKS_PRAGMA_ONCE #endif /* _MSC_VER < 1000 */ // Only MSVC 5.0 definitions #if (_MSC_VER >= 1100) #if !defined (ACE_HAS_WINCE) #define ACE_HAS_SIG_ATOMIC_T #endif /* ACE_HAS_WINCE */ #define ACE_HAS_TYPENAME_KEYWORD #endif /* _MSC_VER >= 1100 */ // Optimize ACE_Handle_Set for select(). #define ACE_HAS_HANDLE_SET_OPTIMIZED_FOR_SELECT // Win32 has UNICODE support #define ACE_HAS_UNICODE // Compiler/platform correctly calls init()/fini() for shared // libraries. - applied for DLLs ? //define ACE_HAS_AUTOMATIC_INIT_FINI // Compiler doesn't support static data member templates. #define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES // Platform supports POSIX O_NONBLOCK semantics. //define ACE_HAS_POSIX_NONBLOCK #define ACE_LACKS_MODE_MASKS #define ACE_LACKS_STRRECVFD // Compiler/platform has correctly prototyped header files. #define ACE_HAS_CPLUSPLUS_HEADERS // Platform supports IP multicast #define ACE_HAS_IP_MULTICAST // Platform contains . //define ACE_HAS_POLL // Platform supports POSIX timers via timestruc_t. //define ACE_HAS_POSIX_TIME // Platform supports the /proc file system. //define ACE_HAS_PROC_FS #if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) // Platform supports the rusage struct. #define ACE_HAS_GETRUSAGE #endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) */ // Compiler/platform supports strerror (). #define ACE_HAS_STRERROR // Andreas Ueltschi tells me this is a good thing... #define ACE_HAS_SVR5_GETTIMEOFDAY // Compiler/platform supports SVR4 signal typedef. //define ACE_HAS_SVR4_SIGNAL_T // Platform provides header. //define ACE_HAS_SYS_FILIO_H // Compiler/platform supports sys_siglist array. //define ACE_HAS_SYS_SIGLIST #define ACE_WIN32 //#define ACE_HAS_ALLOC_HOOKS #define ACE_TEMPLATES_REQUIRE_SOURCE // Platform supports ACE_TLI timod STREAMS module. //define ACE_HAS_TIMOD_H // Platform supports ACE_TLI tiuser header. //define ACE_HAS_TIUSER_H // Platform provides ACE_TLI function prototypes. // For Win32, this is not really true, but saves a lot of hassle! #define ACE_HAS_TLI_PROTOTYPES #define ACE_HAS_GNU_CSTRING_H // Platform supports ACE_TLI. //define ACE_HAS_TLI // I'm pretty sure NT lacks these #define ACE_LACKS_UNIX_DOMAIN_SOCKETS // Windows NT needs readv() and writev() #define ACE_LACKS_WRITEV #define ACE_LACKS_READV #define ACE_LACKS_COND_T #define ACE_LACKS_RWLOCK_T #define ACE_LACKS_KEY_T // Platform support for non-blocking connects is broken #define ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS // Platform support linebuffered streaming is broken #define ACE_LACKS_LINEBUFFERED_STREAMBUF // Template specialization is supported #define ACE_HAS_TEMPLATE_SPECIALIZATION // No system support for replacing any previous mappings. #define ACE_LACKS_AUTO_MMAP_REPLACEMENT // Turns off the tracing feature. #if !defined (ACE_NTRACE) #define ACE_NTRACE 1 #endif /* ACE_NTRACE */ // #define ACE_NLOGGING // ----------------- "derived" defines and includes ----------- #if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY != 0) #if defined (_MSC_VER) #if (_MSC_VER > 1020) // Platform has its Standard C++ library in the namespace std #if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) #define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1 #endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */ #else /* (_MSC_VER > 1020) */ #if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) #undef ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB #endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */ #define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 0 #endif /* (_MSC_VER > 1020) */ #endif /* _MSC_VER */ // ace/iostream.h does not work with the standard cpp library (yet). #if !defined (ACE_USES_OLD_IOSTREAMS) #define ACE_LACKS_ACE_IOSTREAM #endif /* ! ACE_USES_OLD_IOSTREAMS */ #else // iostream header lacks ipfx (), isfx (), etc., declarations #define ACE_LACKS_IOSTREAM_FX #endif #if defined (_MSC_VER) // While digging the MSVC 4.0 include files, I found how to disable // MSVC warnings: --Amos Shapira // "C4355: 'this' : used in base member initializer list" #pragma warning(disable:4355) /* disable C4514 warning */ // #pragma warning(default:4355) // use this to reenable, if desired #pragma warning(disable:4201) /* winnt.h uses nameless structs */ #pragma warning(disable:4231) // Disable warning of using Microsoft Extension. // MSVC 4.0 or greater #if (_MSC_VER >= 1000) // Compiler/Platform supports the "using" keyword. #define ACE_HAS_USING_KEYWORD #endif // MSVC 2.2 or lower #if (_MSC_VER < 1000) // This needs to be here since MSVC++ 2.0 seems to have forgotten to // include it. Does anybody know which MSC_VER MSVC 2.0 has ? inline void *operator new (unsigned int, void *p) { return p; } #endif #endif /* _MSC_VER */ // MFC itself defines STRICT. #if defined( ACE_HAS_MFC ) && (ACE_HAS_MFC != 0) #if !defined(ACE_HAS_STRICT) #define ACE_HAS_STRICT 1 #endif #if (ACE_HAS_STRICT != 1) #undef ACE_HAS_STRICT #define ACE_HAS_STRICT 1 #endif #endif // If you want to use highres timers, ensure that // Build.Settings.C++.CodeGeneration.Processor is // set to Pentium ! #if (_M_IX86 > 400) // Used for high resolution timers #define ACE_HAS_PENTIUM #endif #if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0) // Platform supports threads. #define ACE_HAS_THREADS // Platform supports Windows32 threads. #define ACE_HAS_WTHREADS // Compiler/platform has thread-specific storage #define ACE_HAS_THREAD_SPECIFIC_STORAGE // must have _MT defined to include multithreading // features from win32 headers #if !defined(_MT) // *** DO NOT *** DO NOT *** defeat this error message // by defining _MT yourself. RTFM and see who set _MT. #error You must link ACE against multi-threaded libraries. #endif /* _MT */ #endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */ #if !defined (ACE_HAS_WINCE) #if defined(ACE_HAS_DLL) && (ACE_HAS_DLL != 0) #if !defined(_DLL) // *** DO NOT *** DO NOT *** defeat this error message // by defining _DLL yourself. RTFM and see who set _DLL. #error You must link against (Debug) Multithreaded DLL run-time libraries. #endif /* !_DLL */ #endif /* ACE_HAS_DLL && ACE_HAS_DLL != 0 */ #endif /* ACE_HAS_WINCE */ // We are using STL's min and max (in algobase.h). Therefore the // macros in window.h are extra #if !defined (NOMINMAX) #define NOMINMAX #endif /* NOMINMAX */ #if defined (_UNICODE) #if !defined (UNICODE) #define UNICODE /* UNICODE is used by Windows headers */ #endif /* UNICODE */ #endif /* _UNICODE */ #if defined (UNICODE) #if !defined (_UNICODE) #define _UNICODE /* _UNICODE is used by C-runtime/MFC headers */ #endif /* _UNICODE */ #endif /* UNICODE */ // If __ACE_INLINE__ is defined to be 0, we will undefine it #if defined (__ACE_INLINE__) && (__ACE_INLINE__ == 0) #undef __ACE_INLINE__ #endif /* __ACE_INLINE__ */ #ifdef _DEBUG #if !defined (ACE_HAS_WINCE) #include /**/ #endif /* ACE_HAS_WINCE */ #else // If we are making a release, and the user has not specified // inline directives, we will default to inline #if ! defined (__ACE_INLINE__) #define __ACE_INLINE__ #endif /* __ACE_INLINE__ */ #endif // We are build ACE and want to use MFC (multithreaded) #if defined(ACE_HAS_MFC) && (ACE_HAS_MFC != 0) && defined (_MT) #if (ACE_HAS_DLL != 0) && defined(ACE_BUILD_DLL) && !defined (_WINDLL) // force multithreaded MFC DLL #define _WINDLL #endif /* _AFXDLL */ #if !defined (_AFXDLL) && !defined (ACE_USES_STATIC_MFC) #define _AFXDLL #endif /* _AFXDLL */ #endif // and MFC's are mutually // incompatible. is brain-dead about MFC; it doesn't check // to see whether MFC stuff is anticipated or already in progress // before doing its thing. ACE needs (practically always) , // and winsock in turn needs support either from windows.h or from // afxwin.h. One or the other, not both. // // The MSVC++ V4.0 environment defines preprocessor macros that // indicate the programmer has chosen something from the // Build-->Settings-->General-->MFC combo-box. defines a // macro itself to protect against double inclusion. We'll take // advantage of all this to select the proper support for winsock. - // trl 26-July-1996 // This is necessary since MFC users apparently can't #include // directly. #if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0) #include /**/ /* He is doing MFC */ // Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h // #define _INC_WINDOWS // Prevent winsock.h from including windows.h #elif defined (ACE_HAS_WINCE) #include #include #endif #if !defined (_INC_WINDOWS) /* Already include windows.h ? */ // Must define strict before including windows.h ! #if defined (ACE_HAS_STRICT) && (ACE_HAS_STRICT != 0) && !defined (STRICT) #define STRICT 1 #endif /* ACE_HAS_STRICT */ #if !defined (WIN32_LEAN_AND_MEAN) #define WIN32_LEAN_AND_MEAN #endif /* WIN32_LEAN_AND_MEAN */ #if defined (_UNICODE) #if !defined (UNICODE) #define UNICODE /* UNICODE is used by Windows headers */ #endif /* UNICODE */ #endif /* _UNICODE */ #if defined (UNICODE) #if !defined (_UNICODE) #define _UNICODE /* _UNICODE is used by C-runtime/MFC headers */ #endif /* _UNICODE */ #endif /* UNICODE */ #endif /* !defined (_INC_WINDOWS) */ // Always use WS2 when available #if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) #if !defined(ACE_HAS_WINSOCK2) #define ACE_HAS_WINSOCK2 1 #endif /* !defined(ACE_HAS_WINSOCK2) */ #endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) */ #if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0) #if !defined (_WINSOCK2API_) // will also include windows.h, if not present #include /**/ #endif /* _WINSOCK2API */ #if !defined _MSWSOCK_ #include /**/ #endif /* _MSWSOCK_ */ #if defined (_MSC_VER) #pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "mswsock.lib") #endif /* _MSC_VER */ #define ACE_WSOCK_VERSION 2, 0 #else #if !defined (_WINSOCKAPI_) // will also include windows.h, if not present #include /**/ #endif /* _WINSOCKAPI */ #if defined (_MSC_VER) && !defined (UNDER_CE) #pragma comment(lib, "wsock32.lib") #endif /* _MSC_VER */ // We can't use recvmsg and sendmsg unless WinSock 2 is available #define ACE_LACKS_RECVMSG #define ACE_LACKS_SENDMSG // Version 1.1 of WinSock #define ACE_WSOCK_VERSION 1, 1 #endif /* ACE_HAS_WINSOCK2 */ #if defined (_MSC_VER) #pragma warning(default: 4201) /* winnt.h uses nameless structs */ #endif /* _MSC_VER */ #if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && !defined (ACE_USES_WINCE_SEMA_SIMULATION) #define ACE_HAS_INTERLOCKED_EXCHANGEADD #define ACE_HAS_WIN32_TRYLOCK #define ACE_HAS_SIGNAL_OBJECT_AND_WAIT // If CancelIO is undefined get the updated sp2-sdk // from MS #define ACE_HAS_CANCEL_IO #endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && !defined (ACE_USES_WINCE_SEMA_SIMULATION) */ #if !defined (ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION) #define ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION EXCEPTION_CONTINUE_SEARCH #endif /* ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION */ // At least for Win32 - MSVC compiler (ver. 5) #define ACE_UINT64_FORMAT_SPECIFIER "%I64u" /* * Borland Compilers. */ #include #endif /* ACE_WIN32_COMMON_H */