/* -*- C++ -*- */ // $Id$ // The following configuration file is designed to work for Windows NT // platforms using the Microsoft Visual C++ 2.0 compiler. #if !defined (ACE_CONFIG_H) #define ACE_CONFIG_H // We are using STL's min and max (in algobase.h). Therefore the // macros in window.h are extra #if !defined NOMINMAX #define NOMINMAX #endif /* NOMINMAX */ #if defined (_MSC_VER) // "C4355: 'this' : used in base member initializer list" #pragma warning(disable:4355) // disable C4514 warning // #pragma warning(default:4355) // use this to reenable, if desired #pragma warning(disable:4201) // winnt.h uses nameless structs #endif /* _MSC_VER */ // While digging the MSVC 4.0 include files, I found how to disable MSVC // warnings: // --Amos Shapira // Comment this out for now since it will break existing application // code. #define ACE_HAS_STRICT // and MFC's are mutually // incompatible. is brain-dead about MFC; it doesn't check // to see whether MFC stuff is anticipated or already in progress // before doing its thing. ACE needs (practically always) , // and winsock in turn needs support either from windows.h or from // afxwin.h. One or the other, not both. // // The MSVC++ V4.0 environment defines preprocessor macros that // indicate the programmer has chosen something from the // Build-->Settings-->General-->MFC combo-box. defines a // macro itself to protect against double inclusion. We'll take // advantage of all this to select the proper support for winsock. - // trl 26-July-1996 // This is necessary since MFC users apparently can't #include // directly. #if ( defined (_AFXDLL) || defined (_WINDLL)) #include /**/ // He is doing MFC // Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h // #define _INC_WINDOWS // Prevent winsock.h from including windows.h #endif #if !defined (_INC_WINDOWS) // Already include windows.h ? // Must define strict before including windows.h ! #if (defined ACE_HAS_STRICT) #define STRICT 1 #endif #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifdef _UNICODE #ifndef UNICODE #define UNICODE // UNICODE is used by Windows headers #endif #endif #ifdef UNICODE #ifndef _UNICODE #define _UNICODE // _UNICODE is used by C-runtime/MFC headers #endif #endif #endif // Define the following macro if you're compiling with WinSock 2.0. // #define ACE_HAS_WINSOCK2 // Needed for timeval. #if defined (ACE_HAS_WINSOCK2) #ifndef _WINSOCK2API_ #include /**/ // will also include windows.h, if not present #endif #define ACE_WSOCK_VERSION 2, 0 #else #ifndef _WINSOCKAPI_ #include /**/ // will also include windows.h, if not present #endif // Version 1.1 of WinSock #define ACE_WSOCK_VERSION 1, 1 #endif /* ACE_HAS_WINSOCK2 */ #if defined (_MSC_VER) #pragma warning(default: 4201) // winnt.h uses nameless structs #endif /* _MSC_VER */ #define ACE_HAS_UNICODE // Compiler/platform correctly calls init()/fini() for shared // libraries. - applied for DLLs ? //define ACE_HAS_AUTOMATIC_INIT_FINI // Compiler doesn't support static data member templates. #define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES // #define ACE_HAS_ORBIX // Version 1.1 of WinSock #define ACE_WSOCK_VERSION 1, 1 #define ACE_LACKS_RECVMSG #define ACE_LACKS_SENDMSG #define ACE_LACKS_MODE_MASKS #define ACE_LACKS_SBRK #define ACE_LACKS_UTSNAME_T #define ACE_LACKS_SEMBUF_T #define ACE_LACKS_MSGBUF_T #define ACE_LACKS_SYSV_SHMEM // Platform supports POSIX O_NONBLOCK semantics. //define ACE_HAS_POSIX_NONBLOCK #define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES #define ACE_LACKS_STRRECVFD // Compiler/platform has correctly prototyped header files. #define ACE_HAS_CPLUSPLUS_HEADERS // Platform supports IP multicast #define ACE_HAS_IP_MULTICAST // Sockets may be called in multi-threaded programs. #define ACE_HAS_MT_SAFE_SOCKETS // Platform contains . //define ACE_HAS_POLL // Platform supports POSIX timers via timestruc_t. //define ACE_HAS_POSIX_TIME // This needs to be here since MSVC++ 2.0 seems to have forgotten to // include it. inline void *operator new (unsigned int, void *p) { return p; } // Platform supports the /proc file system. //define ACE_HAS_PROC_FS // Platform supports the rusage struct. #define ACE_HAS_GETRUSAGE // Compiler/platform supports strerror (). #define ACE_HAS_STRERROR // Andreas Ueltschi tells me this is a good thing... #define ACE_HAS_SVR5_GETTIMEOFDAY // Compiler/platform supports poll(). //define ACE_HAS_SVR4_POLL // Compiler/platform supports SVR4 signal typedef. //define ACE_HAS_SVR4_SIGNAL_T // Platform provides header. //define ACE_HAS_SYS_FILIO_H // Compiler/platform supports sys_siglist array. //define ACE_HAS_SYS_SIGLIST /* Turn off the following four defines if you want to disable threading. */ // Compile using multi-thread libraries. #define ACE_MT_SAFE // Platform supports threads. #define ACE_HAS_THREADS // Platform supports Windows32 threads. #define ACE_HAS_WTHREADS // Compiler/platform has thread-specific storage #define ACE_HAS_THREAD_SPECIFIC_STORAGE #define ACE_WIN32 #define ACE_HAS_TEMPLATE_INSTANTIATION //#define ACE_HAS_ALLOC_HOOKS #define ACE_TEMPLATES_REQUIRE_SOURCE // Platform supports ACE_TLI timod STREAMS module. //define ACE_HAS_TIMOD_H // Platform supports ACE_TLI tiuser header. //define ACE_HAS_TIUSER_H // Platform provides ACE_TLI function prototypes. // For Win32, this is not really true, but saves a lot of hassle! #define ACE_HAS_TLI_PROTOTYPES #define ACE_HAS_GNU_CSTRING_H // Platform supports ACE_TLI. //define ACE_HAS_TLI // Turns off the tracing feature. #if !defined (ACE_NTRACE) #define ACE_NTRACE 1 #endif /* ACE_NTRACE */ // #define ACE_NLOGGING // Defines the page size of the system. #define ACE_PAGE_SIZE 4096 // I'm pretty sure NT lacks these #define ACE_LACKS_UNIX_DOMAIN_SOCKETS // Windows NT needs readv() and writev() #define ACE_NEEDS_WRITEV #define ACE_NEEDS_READV // Compiler/Platform supports the "using" keyword. // #define ACE_HAS_USING_KEYWORD #endif /* ACE_CONFIG_H */