// Defines an entry in the Consumer Map. // $Id$ #include "Consumer_Entry.h" Consumer_Entry::Consumer_Entry (void) { ACE_NEW (this->destinations_, Consumer_Entry::ENTRY_SET); } Consumer_Entry::~Consumer_Entry (void) { delete this->destinations_; } // Get the associated set of destinations. Consumer_Entry::ENTRY_SET * Consumer_Entry::destinations (void) { return this->destinations_; } // Set the associated set of destinations. void Consumer_Entry::destinations (Consumer_Entry::ENTRY_SET *s) { this->destinations_ = s; }