# Microsoft Developer Studio Project File - Name="gperf" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 # TARGTYPE "Win32 (ALPHA) Console Application" 0x0603 CFG=gperf - Win32 Alpha Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "gperf.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "gperf.mak" CFG="gperf - Win32 Alpha Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "gperf - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "gperf - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "gperf - Win32 Alpha Debug" (based on\ "Win32 (ALPHA) Console Application") !MESSAGE "gperf - Win32 Alpha Release" (based on\ "Win32 (ALPHA) Console Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "gperf - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "" # PROP Intermediate_Dir ".\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 gperf.lib ace.lib /nologo /subsystem:console /machine:I386 /out:"..\..\..\bin\Release\gperf.exe" /libpath:"..\..\..\ace" /libpath:".\lib" # SUBTRACT LINK32 /nodefaultlib !ELSEIF "$(CFG)" == "gperf - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 gperfd.lib aced.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\..\bin\gperf.exe" /pdbtype:sept /libpath:"..\..\..\ace" /libpath:".\lib\\" # SUBTRACT LINK32 /nodefaultlib !ELSEIF "$(CFG)" == "gperf - Win32 Alpha Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "gperf__0" # PROP BASE Intermediate_Dir "gperf__0" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /MDd /Gt0 /W3 /GX /Zi /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FD /c # SUBTRACT CPP /YX RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 gperfd.lib aced.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:ALPHA /out:"..\..\..\bin\gperf.exe" /pdbtype:sept /libpath:"..\..\..\ace" /libpath:".\lib\\" # SUBTRACT BASE LINK32 /incremental:no /nodefaultlib # ADD LINK32 gperfd.lib aced.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:ALPHA /out:"..\..\..\bin\gperf.exe" /pdbtype:sept /libpath:"..\..\..\ace" /libpath:".\lib\\" # SUBTRACT LINK32 /incremental:no /nodefaultlib !ELSEIF "$(CFG)" == "gperf - Win32 Alpha Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "gperf__1" # PROP BASE Intermediate_Dir "gperf__1" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /Gt0 /W3 /GX /O2 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /MD /Gt0 /W3 /GX /O2 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FD /c # SUBTRACT CPP /YX RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 gperf.lib ace.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:ALPHA /out:"..\..\..\bin\Release\gperf.exe" /libpath:"..\..\..\ace" /libpath:".\lib" # SUBTRACT BASE LINK32 /nodefaultlib # ADD LINK32 gperf.lib ace.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:ALPHA /out:"..\..\..\bin\Release\gperf.exe" /libpath:"..\..\..\ace" /libpath:".\lib" # SUBTRACT LINK32 /nodefaultlib !ENDIF # Begin Target # Name "gperf - Win32 Release" # Name "gperf - Win32 Debug" # Name "gperf - Win32 Alpha Debug" # Name "gperf - Win32 Alpha Release" # Begin Group "Source Files" # PROP Default_Filter ".cpp" # Begin Source File SOURCE=.\gperf.cpp !IF "$(CFG)" == "gperf - Win32 Release" !ELSEIF "$(CFG)" == "gperf - Win32 Debug" !ELSEIF "$(CFG)" == "gperf - Win32 Alpha Debug" !ELSEIF "$(CFG)" == "gperf - Win32 Alpha Release" DEP_CPP_GPERF=\ "..\..\..\ace\ACE.h"\ "..\..\..\ace\ACE.i"\ "..\..\..\ace\Auto_Ptr.cpp"\ "..\..\..\ace\Auto_Ptr.h"\ "..\..\..\ace\Auto_Ptr.i"\ "..\..\..\ace\Basic_Types.h"\ "..\..\..\ace\Basic_Types.i"\ "..\..\..\ace\config-win32-borland.h"\ "..\..\..\ace\config-win32-common.h"\ "..\..\..\ace\config-win32.h"\ "..\..\..\ace\config-WinCE.h"\ "..\..\..\ace\config.h"\ "..\..\..\ace\inc_user_config.h"\ "..\..\..\ace\iosfwd.h"\ "..\..\..\ace\Log_Msg.h"\ "..\..\..\ace\Log_Priority.h"\ "..\..\..\ace\Log_Record.h"\ "..\..\..\ace\Log_Record.i"\ "..\..\..\ace\Malloc_Base.h"\ "..\..\..\ace\Managed_Object.cpp"\ "..\..\..\ace\Managed_Object.h"\ "..\..\..\ace\Managed_Object.i"\ "..\..\..\ace\Object_Manager.h"\ "..\..\..\ace\Object_Manager.i"\ "..\..\..\ace\OS.h"\ "..\..\..\ace\OS.i"\ "..\..\..\ace\SString.h"\ "..\..\..\ace\SString.i"\ "..\..\..\ace\streams.h"\ "..\..\..\ace\Trace.h"\ "..\..\..\ace\ws2tcpip.h"\ ".\Bool_Array.h"\ ".\Gen_Perf.h"\ ".\Key_List.h"\ ".\List_Node.h"\ ".\Options.h"\ ".\Vectors.h"\ !ENDIF # End Source File # End Group # End Target # End Project