// $Id$ #ifndef SERVER_H #define SERVER_H #include "ace/Acceptor.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/SOCK_Acceptor.h" #include "Handler.h" /* Anytime I have templates I try to remember to create a typedef for the parameterized object. It makes for much less typing later! */ typedef ACE_Acceptor Acceptor; class Server { public: // Our simple constructor takes no parameters. To make the // server a bit more useful, you may want to pass in the // TCP/IP port to be used by the acceptor. Server (void); ~Server (void); // Open the server for business int open (void); // Close all server instances by setting the finished_ flag. // Actually, the way this class is written, you can only have // one instance. static int close (void); // Run the server's main loop. The use of the gloabl ACE_Reactor by // this method is what limits us to one Server instance. int run (void); private: // This will accept client connection requests and instantiate a // Handler object for each new connection. Acceptor acceptor_; // Our shutdown flag static sig_atomic_t finished_; }; #endif /* SERVER_H */