<HTML> <HEAD> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> <META NAME="Author" CONTENT="James CE Johnson"> <TITLE>ACE Tutorial 015</TITLE> </HEAD> <BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F"> <CENTER><B><FONT SIZE=+2>ACE Tutorial 015</FONT></B></CENTER> <CENTER><B><FONT SIZE=+2>Building a protocol stream</FONT></B></CENTER> <P> <HR WIDTH="100%"> We'll take a look first at the client application. As usual, our goal is to keep the main() application as simple as possible and delegate the tricky stuff to another object. <HR> <PRE> <font color=red>// $Id$</font> <font color=red>/* The Client object will implement the nasty details of connecting to communicating with the server */</font> <font color=blue>#include</font> "<font color=green>Client_i.h</font>" int main(int argc, char *argv[]) { <font color=red>// How many messages will we send?</font> int mcount = argc > 1 ? <font color=#008888>ACE_OS::atoi</font>(argv[1]) : 3; <font color=red>// Construct a Client with our desired endpoint.</font> Client client(ACE_DEFAULT_SERVER_PORT,ACE_DEFAULT_SERVER_HOST); <font color=red>// Attempt to open the connection to the server.</font> if( client.open() == -1 ) { ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>%p\n</font>", "<font color=green><font color=#008888>Client::open</font>()</font>"), -1); } <font color=red>// Send a few messages to the server and get some responses...</font> for( int i = 0 ; i < mcount ; ++i ) { <font color=red>// Since we'll be using a Protocol Stream (even though we</font> <font color=red>// don't know that at this level) we require the use of</font> <font color=red>// ACE_Message_Block objects to send/receive data.</font> ACE_Message_Block * message = new ACE_Message_Block( 128 ); <font color=red>// Construct a silly message to send to the server.</font> <font color=red>// Notice that we're careful to add one to the strlen() so </font> <font color=red>// that we also send the end-of-string NULL character.</font> <font color=#008888>ACE_OS::sprintf</font> (message->wr_ptr (), "<font color=green>This is message %d.</font>", i); message->wr_ptr (strlen (message->rd_ptr ())+1); <font color=red>// client will take ownership of the message block so that </font> <font color=red>// we don't have to remember to release(). We *do* have</font> <font color=red>// to remember not to use it after put() since it may be</font> <font color=red>// released almost immediately.</font> client.put( message ); ACE_Message_Block * response; <font color=red>// get() takes an ACE_Message_Block pointer reference. We then</font> <font color=red>// assume ownership of it and must release() when we're done.</font> if( client.get( response ) == -1 ) { ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) Failed to get response from server\n</font>" )); break; } ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) The server's response: (%s)\n</font>", response->rd_ptr())); <font color=red>// Now that we're through with the response we have to</font> <font color=red>// release() it to avoid memory leaks.</font> response->release(); } ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) Shutting down the stream\n</font>" )); <font color=red>// Before we exit, it's a good idea to properly close() the connection.</font> if( client.close() == -1 ) { ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>%p\n</font>", "<font color=green><font color=#008888>Client::close</font>()</font>"), -1); } return(0); } </PRE> <P><HR WIDTH="100%"> <CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page03.html">Continue This Tutorial</A>]</CENTER>