ACE Tutorial 019
Sharing your Memories


We'll first take a look at the server side. As ususal with co-operating applications, you need the server up and running first. In the case of shared memory applications, the server will create the shared memory segment. In this example, it will also remove the segment when done. It is important to realize though that the segment can be created external to your application and can persist beyond it's lifetime. In fact, you can use shared memory to create a layer of persistence between application instances (at least, until the machine comes down.)

/*
  The client and server both need to know the shared memory key and
  size.  To prevent headaches, I've put those into a header they both
  can share.
 */
#include "shmem.h"

int main (int, char *[])
{
        /*
          You can use the ACE_Malloc template to create memory pools
          from various shared memory strategies.  It's really cool.
          We're not going to use it.

          Instead, I want to get to the roots of it all and directly
          use ACE_Shared_Memory_SV.  Like many ACE objects, this is a
          wrapper around OS services.

          With this constructor we create a shared memory area to
          use.  The ACE_CREATE flag will cause it to be created if it
          doesn't already exist.  The SHM_KEY value (from shmem.h)
          uniquely identifies the segment and allows other apps to
          attach to the same segment. Execute 'ipcs -m' before and
          after starting this app to see that the segment is created.
          (I can't for the life of me correlate the SHM_KEY value back 
          to the key/id reported by ipcs though.)
         */
    ACE_Shared_Memory_SV shm_server (SHM_KEY, SHMSZ,
                                     ACE_Shared_Memory_SV::ACE_CREATE);

        /*
          The constructor created the segment for us but we still need 
          to map the segment into our address space.  (Note that you
          can pass a value to malloc() but it will be silently
          igored.)  The void* (cast to char*) that is returned will
          point to the beginning of the shared segment.
         */
    char *shm = (char *) shm_server.malloc ();

        /*
          This second pointer will be used to walk through the block
          of memory...
         */
    char *s   = shm;

        /*
          Out of curiosity, I added this output message.  The tests
          I've done so far show me the same address for client and
          server.  What does your OS tell you?
         */
    ACE_DEBUG ((LM_INFO, "(%P|%t) Shared Memory is at 0x%x\n",
                shm ));

        /*
          At this point, our application can use the pointer just like 
          any other given to us by new or malloc.  For our purposes,
          we'll copy in the alpabet as a null-terminated string.
         */
    for (char c = 'a'; c <= 'z'; c++)
        *s++ = c;

    *s = '\0';

        /*
          Using a simple not-too-busy loop, we'll wait for the client
          (or anyone else) to change the first byte in the shared area 
          to a '*' character.  This is where you would rather use
          semaphores or some similar "resource light" approach.
         */
    while (*shm != '*')
        ACE_OS::sleep (1);

        /*
          Let's see what the client did to the segment...
         */
    for (char *s = shm; *s != '\0'; s++)
    {
        putchar (*s);
    }
    putchar ('\n');

        /*
          If you're done with the segment and ready for it to be
          removed from the system, use the remove() method.  Once the
          program exits, do 'ipcs -m' again and you'll see that the
          segment is gone.  If you just want to terminate your use of
          the segment but leave it around for other apps, use the
          close() method instead.

          The free() method may be tempting but it doesn't actually do 
          anything.  If your app is *really* done with the shared
          memory then use either close() or remove().
         */
    if (shm_server.remove () < 0)
        ACE_ERROR ((LM_ERROR, "%p\n", "remove"));

    return 0;
}


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