/* -*- C++ -*- */ // $Id$ // The interface between one or more peers and a stream. A peer // typically runs remotely on another machine. #if !defined (_PEER_ROUTER_H) #define _PEER_ROUTER_H #include "ace/Acceptor.h" #include "ace/Svc_Handler.h" #include "ace/UPIPE_Acceptor.h" #include "ace/UPIPE_Addr.h" #include "ace/Thread_Manager.h" #include "ace/Map_Manager.h" #if defined (ACE_HAS_THREADS) // Forward declaration. template class Peer_Router; template class Acceptor_Factory : public ACE_Acceptor { public: Acceptor_Factory (Peer_Router *pr); Peer_Router *router (void); int init (int argc, char *argv[]); // Initialize the acceptor when it's linked dynamically. private: Peer_Router *pr_; }; // Receive input from a Peer.. template class Peer_Handler : public ACE_Svc_Handler { public: Peer_Handler (ACE_Thread_Manager * = 0); virtual int open (void * = 0); // Called by the ACE_Acceptor::handle_input() to activate this object. virtual int handle_input (ACE_HANDLE); // Receive input from the peer.. virtual int put (ACE_Message_Block *, ACE_Time_Value *tv = 0); // Send output to a peer. protected: ROUTER *router_task_; // Pointer to write task.. private: // Don't need this method here... virtual int svc (void); }; // This abstract base class provides mechanisms for routing messages // to/from a ACE_Stream from/to one or more peers (which are typically // running on remote hosts). A subclass of Peer_Router overrides the // open(), close(), and put() methods in order to specialize the // behavior of the router to meet application-specific requirements. template class Peer_Router : public ACE_Task { public: Peer_Router (ACE_Thread_Manager * = 0); ~Peer_Router (void); typedef Peer_Handler, PEER_KEY> HANDLER; // Remove a PEER_HANDLER from the PEER_MAP. virtual int unbind_peer (PEER_KEY); // Add a PEER_HANDLER to the PEER_MAP. virtual int bind_peer (PEER_KEY, HANDLER *); // Send the message block to the peer(s).. int send_peers (ACE_Message_Block *mb); protected: // Handle control messages arriving from adjacent Modules. virtual int control (ACE_Message_Block *); // Map used to keep track of active peers. ACE_Map_Manager peer_map_; // Dynamic linking initialization hooks inherited from ACE_Task. virtual int init (int argc, char *argv[]); virtual int fini (void); // Factory for accepting new PEER_HANDLERs. Acceptor_Factory *acceptor_; private: // Prevent copies and pass-by-value. Peer_Router (const Peer_Router &); void operator= (const Peer_Router &); }; #if defined (__ACE_INLINE__) #define ACE_INLINE inline #else #define ACE_INLINE #endif /* __ACE_INLINE__ */ #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) #include "Peer_Router.cpp" #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ #endif /* ACE_HAS_THREADS */ #endif /* _PEER_ROUTER_H */