/* -*- C++ -*- */ // $Id$ #if !defined (SP_CONNECTOR_H) #define SP_CONNECTOR_H #include "ace/Svc_Handler.h" #include "ace/SPIPE_Stream.h" #include "ace/Connector.h" #include "ace/SPIPE_Connector.h" class Peer_Handler : public ACE_Svc_Handler { public: // = Initialization Peer_Handler (int iterations = 0); // is the number of buffers to send. If // == 0, then read from stdin. ~Peer_Handler (void); virtual int open (void * = 0); // Activate the handler when connection is established. // = Demultiplexing hooks. virtual int handle_input (ACE_HANDLE); virtual int handle_close (ACE_HANDLE handle = ACE_INVALID_HANDLE, ACE_Reactor_Mask mask = ACE_Event_Handler::ALL_EVENTS_MASK); virtual ACE_HANDLE get_handle (void) const; private: void display_menu (void); int iterations_; // No. of buffers to send. }; class IPC_Client : public ACE_Connector { public: // Initialization IPC_Client (void); ~IPC_Client (void); // = Dynamic linking hooks. virtual int init (int argc, char *argv[]); // Initialize the IPC client. virtual int fini (void); // Destroy the IPC client. virtual int svc (void); // Run the svc. virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask); // Report connection errors. private: int parse_args (int argc, char *argv[]); // Parse command-line arguments. int iterations_; // Number of times to send a buffer. TCHAR rendezvous_[MAXPATHLEN + 1]; // Meeting place for pipe. ACE_Sig_Adapter done_handler_; // Keeps track of when we shut down due to receipt of the SIGINT // signal. }; #endif /* SP_CONNECTOR_H */