// $Id$ // This example tests the features of the ACE_LSOCK_Acceptor and // ACE_LSOCK_Stream classes. If the platform supports threads it uses // a thread-per-request concurrency model. #include "ace/LSOCK_Acceptor.h" #include "ace/Thread_Manager.h" ACE_RCSID(SOCK_SAP, CPP_unserver, "$Id$") #if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS) // Are we running verbosely? static int verbose = 1; // Entry point into the server task. static void * server (void *arg) { ACE_UNIX_Addr cli_addr; ACE_LSOCK_Stream new_stream; ACE_HANDLE handle = (ACE_HANDLE) (long) arg; new_stream.set_handle (handle); // Make sure we're not in non-blocking mode. if (new_stream.disable (ACE_NONBLOCK) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "disable"), 0); if (new_stream.get_remote_addr (cli_addr) == -1) ACE_ERROR ((LM_ERROR, "%p\n", "get_remote_addr")); ACE_DEBUG ((LM_DEBUG, "(%P|%t) client connected from %s\n", cli_addr.get_path_name ())); // Read data from client (terminate on error). for (;;) { char buf[BUFSIZ]; ssize_t r_bytes = new_stream.recv (buf, sizeof buf); if (r_bytes == -1) { ACE_ERROR ((LM_ERROR, "%p\n", "recv")); break; } else if (r_bytes == 0) { ACE_DEBUG ((LM_DEBUG, "(%P|%t) reached end of input, connection closed by client\n")); break; } else if (verbose && ACE::write_n (ACE_STDOUT, buf, r_bytes) != r_bytes) ACE_ERROR ((LM_ERROR, "%p\n", "ACE::write_n")); else if (new_stream.send_n (buf, r_bytes) != r_bytes) ACE_ERROR ((LM_ERROR, "%p\n", "send_n")); } // Close new endpoint (listening endpoint stays open). if (new_stream.close () == -1) ACE_ERROR ((LM_ERROR, "%p\n", "close")); return 0; } static int run_event_loop (const char rendezvous[]) { ACE_LSOCK_Acceptor peer_acceptor; // Create a server address. ACE_UNIX_Addr server_addr (rendezvous); ACE_OS::unlink (rendezvous); // Create a server. if (peer_acceptor.open (server_addr) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "open"), 1); else if (peer_acceptor.get_local_addr (server_addr) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "get_local_addr"), -1); ACE_DEBUG ((LM_DEBUG, "starting server %s\n", server_addr.get_path_name ())); // Keep these guys out here to prevent excessive constructor // calls... ACE_LSOCK_Stream new_stream; // Performs the iterative server activities. for (;;) { ACE_Time_Value timeout (ACE_DEFAULT_TIMEOUT); if (peer_acceptor.accept (new_stream, 0, &timeout) == -1) { ACE_ERROR ((LM_ERROR, "%p\n", "accept")); continue; } #if defined (ACE_HAS_THREADS) if (ACE_Thread_Manager::instance ()->spawn ((ACE_THR_FUNC) server, (void *) new_stream.get_handle (), THR_DETACHED) == -1) ACE_ERROR_RETURN ((LM_ERROR, "(%P|%t) %p\n", "spawn"), 1); #else server ((void *) new_stream.get_handle ()); #endif /* ACE_HAS_THREADS */ } /* NOTREACHED */ return 0; } int main (int argc, char *argv[]) { return run_event_loop (argc > 1 ? argv[1] : ACE_DEFAULT_RENDEZVOUS); } #else int main (int, char *[]) { ACE_ERROR_RETURN ((LM_ERROR, "this platform does not support UNIX-domain sockets\n"), -1); } #endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */