// $Id$ // ============================================================================ // // = LIBRARY // examples // // = FILENAME // test_udp_proactor.cpp // // = DESCRIPTION // This program illustrates how the can be used to // implement an application that does asynchronous operations using // datagrams. // // = AUTHOR // Irfan Pyarali and // Roger Tragin // // ============================================================================ #include "ace/OS_NS_string.h" #include "ace/OS_main.h" #include "ace/Proactor.h" #include "ace/Asynch_IO.h" #include "ace/INET_Addr.h" #include "ace/SOCK_Dgram.h" #include "ace/Message_Block.h" #include "ace/Get_Opt.h" #include "ace/Log_Msg.h" ACE_RCSID(Proactor, test_udp_proactor, "test_proactor.cpp,v 1.29 2001/02/02 23:41:16 shuston Exp") #if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE) || defined (ACE_HAS_AIO_CALLS) // This only works on Win32 platforms. // Host that we're connecting to. static ACE_TCHAR *host = 0; // Port that we're receiving connections on. static u_short port = ACE_DEFAULT_SERVER_PORT; // Keep track of when we're done. static int done = 0; class Receiver : public ACE_Service_Handler { // = TITLE // This class will receive data from // the network connection and dump it to a file. public: // = Initialization and termination. Receiver (void); ~Receiver (void); int open_addr (const ACE_INET_Addr &localAddr); protected: // These methods are called by the framework /// This method will be called when an asynchronous read completes on /// a UDP socket. virtual void handle_read_dgram (const ACE_Asynch_Read_Dgram::Result &result); private: ACE_SOCK_Dgram sockDgram_; ACE_Asynch_Read_Dgram rd_; // rd (read dgram): for reading from a UDP socket. const char* completion_key_; const char* act_; }; Receiver::Receiver (void) : completion_key_ ("Receiver Completion Key"), act_ ("Receiver ACT") { } Receiver::~Receiver (void) { sockDgram_.close (); } int Receiver::open_addr (const ACE_INET_Addr &localAddr) { ACE_DEBUG ((LM_DEBUG, "%N:%l:Receiver::open_addr called\n")); // Create a local UDP socket to receive datagrams. if (this->sockDgram_.open (localAddr) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_SOCK_Dgram::open"), -1); // Initialize the asynchronous read. if (this->rd_.open (*this, this->sockDgram_.get_handle (), this->completion_key_, ACE_Proactor::instance ()) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_Asynch_Read_Dgram::open"), -1); // Create a buffer to read into. We are using scatter/gather to // read the message header and message body into 2 buffers // create a message block to read the message header ACE_Message_Block* msg = 0; ACE_NEW_RETURN (msg, ACE_Message_Block (1024), -1); // the next line sets the size of the header, even though we // allocated a the message block of 1k, by setting the size to 20 // bytes then the first 20 bytes of the reveived datagram will be // put into this message block. msg->size (20); // size of header to read is 20 bytes // create a message block to read the message body ACE_Message_Block* body = 0; ACE_NEW_RETURN (body, ACE_Message_Block (1024), -1); // The message body will not exceed 1024 bytes, at least not in this test. // set body as the cont of msg. This associates the 2 message // blocks so that a read will fill the first block (which is the // header) up to size(), and use the cont() block for the rest of // the data. You can chain up to IOV_MAX message block using this // method. msg->cont (body); // ok lets do the asynch read size_t number_of_bytes_recvd = 0; int res = rd_.recv (msg, number_of_bytes_recvd, 0, PF_INET, this->act_); switch (res) { case 0: // this is a good error. The proactor will call our handler when the // read has completed. break; case 1: // actually read something, we will handle it in the handler callback ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes recieved immediately", number_of_bytes_recvd)); ACE_DEBUG ((LM_DEBUG, "********************\n")); res = 0; break; case -1: // Something else went wrong. ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Asynch_Read_Dgram::recv")); // the handler will not get called in this case so lets clean up our msg msg->release (); break; default: // Something undocumented really went wrong. ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Asynch_Read_Dgram::recv")); msg->release (); break; } return res; } void Receiver::handle_read_dgram (const ACE_Asynch_Read_Dgram::Result &result) { ACE_DEBUG ((LM_DEBUG, "handle_read_dgram called\n")); ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered", result.bytes_transferred ())); ACE_INET_Addr peerAddr; result.remote_address (peerAddr); ACE_DEBUG ((LM_DEBUG, "%s = %s:%d\n", "peer_address", peerAddr.get_host_addr (), peerAddr.get_port_number ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "flags", result.flags ())); ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "act", result.act ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ())); ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "completion_key", result.completion_key ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ())); ACE_DEBUG ((LM_DEBUG, "********************\n")); if (result.success () && result.bytes_transferred () != 0) { // loop through our message block and print out the contents for (const ACE_Message_Block* msg = result.message_block(); msg != 0; msg = msg->cont ()) { // use msg->length() to get the number of bytes written to the message // block. ACE_DEBUG ((LM_DEBUG, "Buf=[size=<%d>", msg->length ())); for (u_long i = 0; i < msg->length(); ++i) ACE_DEBUG ((LM_DEBUG, "%c", (msg->rd_ptr())[i])); ACE_DEBUG ((LM_DEBUG, "]\n")); } } ACE_DEBUG ((LM_DEBUG, "Receiver completed\n")); // No need for this message block anymore. result.message_block ()->release (); // Note that we are done with the test. done++; } class Sender : public ACE_Handler { // = TITLE // The class will be created by
. public: Sender (void); ~Sender (void); int open (const ACE_TCHAR *host, u_short port); protected: // These methods are called by the freamwork virtual void handle_write_dgram (const ACE_Asynch_Write_Dgram::Result &result); // This is called when asynchronous writes from the dgram socket // complete private: ACE_SOCK_Dgram sockDgram_; // Network I/O handle ACE_Asynch_Write_Dgram wd_; // wd (write dgram): for writing to the socket const char* completion_key_; const char* act_; }; Sender::Sender (void) : completion_key_ ("Sender completion key"), act_ ("Sender ACT") { } Sender::~Sender (void) { this->sockDgram_.close (); } int Sender::open (const ACE_TCHAR *host, u_short port) { // Initialize stuff if (this->sockDgram_.open(ACE_INET_Addr::sap_any) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_SOCK_Dgram::open"), -1); // Initialize the asynchronous read. if (this->wd_.open (*this, this->sockDgram_.get_handle (), this->completion_key_, ACE_Proactor::instance ()) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_Asynch_Write_Dgram::open"), -1); // We are using scatter/gather to send the message header and // message body using 2 buffers // create a message block for the message header ACE_Message_Block* msg = 0; ACE_NEW_RETURN(msg, ACE_Message_Block(100), -1); const char rawMsg [] = "To be or not to be."; // Copy buf into the Message_Block and update the wr_ptr (). msg->copy(rawMsg, ACE_OS::strlen(rawMsg) + 1); // create a message block for the message body ACE_Message_Block* body = 0; ACE_NEW_RETURN(body, ACE_Message_Block(100), -1); ACE_OS::memset(body->wr_ptr(), 'X', 100); body->wr_ptr(100); // always remember to update the wr_ptr() // set body as the cont of msg. This associates the 2 message blocks so // that a send will send the first block (which is the header) up to // length(), and use the cont() to get the next block to send. You can // chain up to IOV_MAX message block using this method. msg->cont(body); // do the asynch send size_t number_of_bytes_sent = 0; ACE_INET_Addr serverAddr(port, host); int res = this->wd_.send(msg, number_of_bytes_sent, 0, serverAddr, this->act_); switch (res) { case 0: // this is a good error. The proactor will call our handler when the // send has completed. break; case 1: // actually sent something, we will handle it in the handler callback ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes sent immediately", number_of_bytes_sent)); ACE_DEBUG ((LM_DEBUG, "********************\n")); res = 0; break; case -1: // Something else went wrong. ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Asynch_Write_Dgram::recv")); // the handler will not get called in this case so lets clean up our msg msg->release (); break; default: // Something undocumented really went wrong. ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Asynch_Write_Dgram::recv")); msg->release (); break; } return res; } void Sender::handle_write_dgram (const ACE_Asynch_Write_Dgram::Result &result) { ACE_DEBUG ((LM_DEBUG, "handle_write_dgram called\n")); ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_write", result.bytes_to_write ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered", result.bytes_transferred ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "flags", result.flags ())); ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "act", result.act ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ())); ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "completion_key", result.completion_key ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ())); ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "Sender completed\n")); // No need for this message block anymore. result.message_block ()->release (); // Note that we are done with the test. done++; } static int parse_args (int argc, ACE_TCHAR *argv[]) { ACE_Get_Opt get_opt (argc, argv, ACE_TEXT("h:p:")); int c; while ((c = get_opt ()) != EOF) switch (c) { case 'h': host = get_opt.opt_arg (); break; case 'p': port = ACE_OS::atoi (get_opt.opt_arg ()); break; default: ACE_ERROR_RETURN ((LM_ERROR, "%p.\n", "usage :\n" "-h \n"), -1); } return 0; } int ACE_TMAIN (int argc, ACE_TCHAR *argv[]) { if (parse_args (argc, argv) == -1) return -1; Sender sender; Receiver receiver; // If passive side if (host == 0) { if (receiver.open_addr (ACE_INET_Addr (port)) == -1) return -1; } // If active side else if (sender.open (host, port) == -1) return -1; for (int success = 1; success > 0 && !done; ) // Dispatch events via Proactor singleton. success = ACE_Proactor::instance ()->handle_events (); return 0; } #else /* ACE_WIN32 && !ACE_HAS_WINCE || ACE_HAS_AIO_CALLS*/ int ACE_TMAIN (int, ACE_TCHAR *[]) { ACE_DEBUG ((LM_DEBUG, "This example does not work on this platform.\n")); return 1; } #endif /* ACE_WIN32 && !ACE_HAS_WINCE || ACE_HAS_AIO_CALLS*/