// $Id$ // // ACE_Init_Test.h : main header file for the ACE_INIT_TEST application // #if !defined(AFX_ACE_INIT_TEST_H__64FDC9FE_F7F9_11D2_89B6_00A024CC68DB__INCLUDED_) #define AFX_ACE_INIT_TEST_H__64FDC9FE_F7F9_11D2_89B6_00A024CC68DB__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "ACE_Init_Test_Resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CACE_Init_TestApp: // See ACE_Init_Test.cpp for the implementation of this class // class CACE_Init_TestApp : public CWinApp { public: CACE_Init_TestApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CACE_Init_TestApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CACE_Init_TestApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ACE_INIT_TEST_H__64FDC9FE_F7F9_11D2_89B6_00A024CC68DB__INCLUDED_)