/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // tests // // = FILENAME // MT_SOCK_Test.cpp // // = DESCRIPTION // This is a multi-threaded torture test of the // and classes. The test // forks 30 processes or spawns 30 threads (depending upon the // platform) and then executes client and server allowing them to // connect and exchange data. Note that most of the connections // will fail since we're overrunning the size of the listen queue // for the acceptor-mode socket. // // = AUTHOR // Doug Schmidt // // ============================================================================ #include "test_config.h" #include "ace/OS.h" #include "ace/Thread.h" #include "ace/Thread_Manager.h" #include "ace/SOCK_Connector.h" #include "ace/SOCK_Acceptor.h" #include "ace/Handle_Set.h" ACE_RCSID(tests, MT_SOCK_Test, "$Id$") static const char ACE_ALPHABET[] = "abcdefghijklmnopqrstuvwxyz"; #if !defined (ACE_LACKS_FORK) || defined (ACE_HAS_THREADS) static void * client (void *arg) { ACE_INET_Addr *remote_addr = (ACE_INET_Addr *) arg; ACE_INET_Addr server_addr (remote_addr->get_port_number (), ACE_DEFAULT_SERVER_HOST); ACE_INET_Addr client_addr; ACE_SOCK_Stream cli_stream; ACE_SOCK_Connector con; #if defined (ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS) ACE_Time_Value *timeout = 0; #else ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT); ACE_Time_Value *timeout = &tv; #endif /* ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS */ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) starting timed connect\n"))); // Initiate timed connection with server. // Attempt a timed connect to the server. if (con.connect (cli_stream, server_addr, timeout) == -1) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("connection failed"))); return 0; } if (cli_stream.get_local_addr (client_addr) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("get_local_addr")), 0); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) connected client at %d\n"), client_addr.get_port_number ())); if (cli_stream.disable (ACE_NONBLOCK) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("disable"))); // Send data to server (correctly handles "incomplete writes"). for (const char *c = ACE_ALPHABET; *c != '\0'; c++) if (cli_stream.send_n (c, 1) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("send_n"))); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) closing writer\n"))); // Explicitly close the writer-side of the connection. if (cli_stream.close_writer () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("close_writer"))); char buf[1]; // Wait for handshake with server. if (cli_stream.recv_n (buf, 1) != 1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("recv_n"))); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) received handshake from server\n"))); // Close the connection completely. if (cli_stream.close () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("close"))); return 0; } static void * server (void *arg) { ACE_SOCK_Acceptor *peer_acceptor = ACE_static_cast (ACE_SOCK_Acceptor *, arg); if (peer_acceptor->enable (ACE_NONBLOCK) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("enable"))); // Keep these objects out here to prevent excessive constructor // calls... ACE_SOCK_Stream new_stream; ACE_INET_Addr cli_addr; ACE_Handle_Set handle_set; const ACE_Time_Value def_timeout (ACE_DEFAULT_TIMEOUT); ACE_Time_Value tv (def_timeout); // Performs the iterative server activities. for (;;) { char buf[BUFSIZ]; handle_set.reset (); handle_set.set_bit (peer_acceptor->get_handle ()); int result = ACE_OS::select (int (peer_acceptor->get_handle ()) + 1, handle_set, 0, 0, &tv); ACE_ASSERT (tv == def_timeout); if (result == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("select")), 0); else if (result == 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) select timed out, shutting down\n"))); return 0; } // Create a new ACE_SOCK_Stream endpoint (note automatic restart // if errno == EINTR). while ((result = peer_acceptor->accept (new_stream, &cli_addr)) != -1) { const char *t = ACE_ALPHABET; ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) client %s connected from %d\n"), ACE_TEXT_CHAR_TO_TCHAR(cli_addr.get_host_name ()), cli_addr.get_port_number ())); // Enable non-blocking I/O. if (new_stream.enable (ACE_NONBLOCK) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("enable")), 0); handle_set.reset (); handle_set.set_bit (new_stream.get_handle ()); // Read data from client (terminate on error). for (ssize_t r_bytes; ;) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) waiting in select\n"))); if (ACE_OS::select (int (new_stream.get_handle ()) + 1, handle_set, 0, 0, 0) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("select")), 0); while ((r_bytes = new_stream.recv (buf, 1)) > 0) { ACE_ASSERT (*t == buf[0]); t++; } if (r_bytes == 0) { // Handshake back with client. ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) reached end of input, connection closed by client\n"))); if (new_stream.send_n ("", 1) != 1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("send_n"))); // Close endpoint. if (new_stream.close () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("close"))); break; } else if (r_bytes == -1) { if (errno == EWOULDBLOCK || errno == EAGAIN) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) no input available, going back to reading\n"))); else ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("recv_n")), 0); } } } if (result == -1) { if (errno == EWOULDBLOCK) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) no connections available, going back to accepting\n"))); else ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("accept"))); } } ACE_NOTREACHED (return 0); } #endif /* !ACE_LACKS_FORK || ACE_HAS_THREADS */ static void spawn (void) { // Acceptor ACE_SOCK_Acceptor peer_acceptor; // Create a server address. ACE_INET_Addr server_addr; // Bind listener to any port and then find out what the port was. if (peer_acceptor.open (ACE_Addr::sap_any) == -1 || peer_acceptor.get_local_addr (server_addr) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("open"))); else { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) starting server at port %d\n"), server_addr.get_port_number ())); #if !defined (ACE_LACKS_FORK) for (size_t i = 0; i < ACE_MAX_CLIENTS; i++) { switch (ACE_OS::fork (ACE_TEXT ("child"))) { case -1: ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "fork failed")); i = ACE_MAX_CLIENTS; // Break out of 'for' loop. break; case 0: client (&server_addr); exit (0); /* NOTREACHED */ default: break; } } server ((void *) &peer_acceptor); peer_acceptor.close(); // Reap the child pids. for (pid_t pid; (pid = ACE_OS::wait ()) != -1; ) ACE_DEBUG ((LM_DEBUG, "(%P|%t) reaping pid %d\n", pid)); #elif defined (ACE_HAS_THREADS) if (ACE_Thread_Manager::instance ()->spawn (ACE_THR_FUNC (server), (void *) &peer_acceptor, THR_BOUND | THR_DETACHED) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n%a"), ACE_TEXT ("spawn failed"), 1)); if (ACE_Thread_Manager::instance ()->spawn_n (ACE_MAX_CLIENTS, ACE_THR_FUNC (client), (void *) &server_addr, THR_BOUND | THR_DETACHED) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n%a"), ACE_TEXT ("spawn failed"), 1)); // Wait for the threads to exit. ACE_Thread_Manager::instance ()->wait (); #else ACE_ERROR ((LM_INFO, ACE_TEXT ("(%P|%t) ") ACE_TEXT ("only one thread may be run") ACE_TEXT (" in a process on this platform\n"))); #endif /* !ACE_LACKS_FORK */ peer_acceptor.close (); } } int ACE_TMAIN (int, ACE_TCHAR *[]) { ACE_START_TEST (ACE_TEXT ("MT_SOCK_Test")); spawn (); ACE_END_TEST; return 0; }