// $Id$ // ============================================================================ // // = LIBRARY // tests // // = FILENAME // Recursive_Condition_Test.cpp // // = DESCRIPTION // This test program validates the functionality of the // ACE_Condition template // specialization when combined with the // ACE_Thread_Timer_Queue_Adapter on Win32 and Posix pthreads. // // = AUTHOR // Stephen Howard and // Douglas C. Schmidt // // ============================================================================ #include "test_config.h" #include "ace/Event_Handler.h" #include "ace/Synch.h" #include "ace/Log_Msg.h" #include "ace/Thread_Manager.h" #include "ace/Timer_Heap.h" #include "ace/Timer_Queue_Adapters.h" ACE_RCSID(tests, Recursive_Condition_Test, "$Id$") #if defined (ACE_HAS_THREADS) typedef ACE_Thread_Timer_Queue_Adapter Thread_Timer_Queue; class Test_Handler : public ACE_Event_Handler { public: Test_Handler (void) : nr_expirations_ (0) {} int nr_expirations (void) { return this->nr_expirations_; } virtual int handle_timeout (const ACE_Time_Value &, const void *arg) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Test_Handler::handle_timeout\n"))); ++this->nr_expirations_; void *nc_arg = ACE_const_cast (void *, arg); Thread_Timer_Queue *timer_queue = ACE_reinterpret_cast (Thread_Timer_Queue *, nc_arg); ACE_Time_Value timeout = ACE_OS::gettimeofday () + ACE_Time_Value (1, 0); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) scheduling new timer 1 sec from now\n"))); if (timer_queue->schedule (this, timer_queue, timeout) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("schedule failed"))); return 0; } private: int nr_expirations_; }; // These are for the basic functionality tests. ACE_SYNCH_RECURSIVE_MUTEX mutex_; ACE_SYNCH_RECURSIVE_CONDITION condition_(mutex_); // Test driver sets this to non-zero before spawning and to zero for waiter. int protected_int = 0; static ACE_THR_FUNC_RETURN waiter (void *) { if (mutex_.acquire () != 0) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("acquire")), 0); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) waiting for cv signal...\n"))); if (condition_.wait () == 0) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) woken up!!!\n"))); else ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("wait"))); int copy_int = protected_int; // Copy it in case it's erroneously changing if (copy_int != 0) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) waiter found protected_int %d\n"), copy_int)); if (mutex_.release () != 0) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("release"))); return 0; } static int test_1 (void) { protected_int = 1; if (ACE_Thread_Manager::instance()->spawn (waiter) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 1 spawn")), 1); ACE_OS::sleep (2); if (mutex_.acquire () == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 1 mutex acquire")), 1); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) signaling condition...\n"))); protected_int = 0; if (condition_.signal () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 1 signal"))); if (mutex_.release () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 1 release"))); ACE_Thread_Manager::instance ()->wait (); return 0; } static int test_2 (void) { protected_int = 1; if (ACE_Thread_Manager::instance()->spawn (waiter) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 2 spawn")), 1); ACE_OS::sleep (2); if (mutex_.acquire () == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 2 mutex acquire")), 1); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) signaling condition...\n"))); if (condition_.signal () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("test 2 signal"))); // Wait to clear protected_int to be sure cv properly reacquires the // mutex before returning control to caller. ACE_OS::sleep(2); protected_int = 0; if (mutex_.release () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 2 release"))); ACE_Thread_Manager::instance ()->wait (); return 0; } static int test_3 (void) { protected_int = 1; if (ACE_Thread_Manager::instance()->spawn_n (4, waiter) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("test 3 spawn")), 1); ACE_OS::sleep (2); if (mutex_.acquire () == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 3 mutex acquire")), 1); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) broadcasting condition...\n"))); if (condition_.broadcast () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 3 broadcast"))); protected_int = 0; if (mutex_.release () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 3 release"))); ACE_Thread_Manager::instance ()->wait (); return 0; } static int test_4 (void) { const int recurse_count = 3; protected_int = recurse_count; if (ACE_Thread_Manager::instance()->spawn (waiter) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("spawn")), 1); ACE_OS::sleep (2); int i; for (i = 0; i < recurse_count; ++i) if (mutex_.acquire () == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("pass %d, %p\n"), i + 1, ACE_TEXT ("recursive acquire")), 1); if (mutex_.get_nesting_level () != i) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT("test 4 nesting level %d;"), ACE_TEXT (" should be %d\n"), mutex_.get_nesting_level (), i), 1); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) signaling condition...\n"))); if (condition_.signal () == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("test 4 signal")), 1); for (i = 0; i < recurse_count; ++i) { // Only decrement - be sure all the waiting threads are not released // before we release the mutex the correct number of times. --protected_int; mutex_.release (); } // The waiter thread will acquire the mutex as a result of the releases // above... don't check the nesting level until waiter() has had a chance // to wake up, acquire, and release the mutex. ACE_Thread_Manager::instance ()->wait (); int nesting = mutex_.get_nesting_level (); if (nesting != 0) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT("(%t) nesting level %d; should be 0\n"), nesting), 1); return 0; } #endif /* ACE_HAS_THREADS */ int ACE_TMAIN (int, ACE_TCHAR *[]) { ACE_START_TEST (ACE_TEXT ("Recursive_Condition_Test")); #if defined (ACE_HAS_THREADS) int status = 0; /* Test 1 - Simple test */ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Test 1...\n"))); if (test_1 () != 0) ++status; /* Test #2 - Sleep 2 seconds before releasing mutex */ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Test 2...\n"))); if (test_2 () != 0) ++status; /* Test #3 - One main thread - 4 subthreads */ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Test 3...\n"))); if (test_3 () != 0) ++status; /* Test #4 - Multiple calls to mutex_.acquire and mutex_.release */ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Test 4...\n"))); if (test_4 () != 0) ++status; // Timer queue usage. Thread_Timer_Queue timer_queue; Test_Handler handler; if (0 != timer_queue.activate ()) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("activate"))); ++status; } ACE_Time_Value timeout = ACE_OS::gettimeofday() + ACE_Time_Value (1, 0); if (-1 == timer_queue.schedule (&handler, &timer_queue, timeout)) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("schedule"))); ++status; } ACE_OS::sleep (10); timer_queue.deactivate (); timer_queue.wait (); // Scheduling every second, waiting 10 seconds, should get at least 9 int expirations = handler.nr_expirations (); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Caught %d timer expirations\n"), expirations)); if (expirations < 9) ACE_ERROR ((LM_ERROR, ACE_TEXT ("Should have caught at least 9\n"))); #else ACE_ERROR ((LM_ERROR, ACE_TEXT ("ACE doesn't support recursive condition variables on this platform\n"))); #endif /* ACE_HAS_THREADS */ ACE_END_TEST; return 0; } #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_Thread_Timer_Queue_Adapter; #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_Thread_Timer_Queue_Adapter #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */