// $Id$ // ========================================================================== // // = LIBRARY // tests // // = FILENAME // SOCK_Connector_Test.cpp // // = DESCRIPTION // This is a test of ACE_SOCK_Connector, focusing on failure cases more // than on success cases. // // = AUTHOR // Steve Huston // // ========================================================================== #include "test_config.h" #include "ace/OS_NS_string.h" #include "ace/INET_Addr.h" #include "ace/SOCK_Connector.h" #include "ace/Time_Value.h" #include "ace/SOCK_Stream.h" #include "ace/OS_NS_sys_utsname.h" #include "ace/OS_NS_netdb.h" ACE_RCSID(tests, SOCK_Connector_Test, "$Id$") // Host candidate list struct Host_Candidate { ACE_TCHAR host_name[MAXHOSTNAMELEN]; }; const int MAX_CANDIDATES = 50; Host_Candidate candidate[MAX_CANDIDATES]; #if !defined (ACE_LACKS_GETHOSTENT) // Determine if a host exists, is reachable, and is up. Attempt a // blocking connection to it; if it succeeds, then the host exists, is // reachable, and is up. static u_int host_is_up (ACE_TCHAR hostname[]) { ACE_SOCK_Connector con; ACE_SOCK_Stream sock; // The ACE_INET_Addr construction causes gethostbyname_r to be // called, so we need to copy the hostname. ACE_TCHAR test_host[MAXHOSTNAMELEN]; ACE_OS::strcpy (test_host, hostname); ACE_INET_Addr another_host ((u_short) 7, test_host); ACE_Time_Value timeout_value (5); const int status = con.connect (sock, another_host, &timeout_value); sock.close (); return status == 0 ? 1 : 0; } #endif /* ! ACE_LACKS_GETHOSTENT */ // The original problem this program tested for was incorrectly saying // a non-blocking connect completed successfully when it didn't. The // test doesn't always work when done to localhost // (platform-dependant) so we look around for another host - any other // one will do. static void find_another_host (ACE_TCHAR other_host[]) { static ACE_TCHAR cached_other_host[MAXHOSTNAMELEN] = {'\0'}; if (cached_other_host[0] == '\0') { ACE_OS::strcpy (other_host, ACE_DEFAULT_SERVER_HOST); // If all else fails #if !defined (ACE_LACKS_GETHOSTENT) // These gethost-type things don't work everywhere. struct hostent *h; ACE_utsname un; ACE_OS::uname (&un); h = ACE_OS::gethostbyname (un.nodename); if (h == 0) ACE_OS::strcpy (other_host, ACE_LOCALHOST); else // Use me if can't find another ACE_OS::strcpy (other_host, ACE_TEXT_CHAR_TO_TCHAR (h->h_name)); // @@ We really need to add wrappers for these hostent methods. // AIX 4.3 has problems with DNS usage when sethostent(1) is // called - further DNS lookups don't work at all. #if defined (ACE_AIX_MINOR_VERS) && (ACE_AIX_MINOR_VERS == 3) sethostent (0); #else sethostent (1); #endif /* (ACE_AIX_MINOR_VERS) && (ACE_AIX_MINOR_VERS == 3) */ int candidate_count = 0; // Accumulate candidates first. There is some interaction on // Linux systems between and // (called by ACE_INET_Addr in host_is_up) This otherwise causes // an infinite loop on Linux --mas 03-08-2001 while ((h = gethostent ()) != 0) { if (ACE_OS::strcmp (h->h_name, ACE_TEXT_ALWAYS_CHAR (ACE_DEFAULT_SERVER_HOST)) == 0) continue; // AIX just _has_ to be different if (ACE_OS::strcmp (h->h_name, "loopback") == 0) continue; // If not me. if (ACE_OS::strcmp (h->h_name, ACE_TEXT_ALWAYS_CHAR (other_host)) != 0 && ACE_OS::strcmp (h->h_name, un.nodename) != 0) { ACE_OS::strcpy (candidate[candidate_count].host_name, ACE_TEXT_CHAR_TO_TCHAR (h->h_name)); if (++candidate_count >= MAX_CANDIDATES) break; } } // Now try to connect to candidates for (int i = 0; i < candidate_count; i++) if (host_is_up (candidate[i].host_name)) { ACE_OS::strcpy (other_host, candidate[i].host_name); break; } endhostent (); #endif /* ! ACE_LACKS_GETHOSTENT */ ACE_OS::strcpy (cached_other_host, other_host); } else ACE_OS::strcpy (other_host, cached_other_host); } static int fail_no_listener_nonblocking (void) { ACE_TCHAR test_host[MAXHOSTNAMELEN]; int status; ACE_INET_Addr nobody_home; ACE_SOCK_Connector con; ACE_SOCK_Stream sock; ACE_Time_Value nonblock (0, 0); find_another_host (test_host); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Testing to host \"%s\"\n"), test_host)); if (nobody_home.set ((u_short) 42000, test_host) == -1) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("Host lookup for %s %p\n"), test_host, ACE_TEXT ("failed"))); return -1; } status = con.connect (sock, nobody_home, &nonblock); // Need a port that will fail. ACE_ASSERT (status == -1); // On some systems, a failed connect to localhost will return // ECONNREFUSED or ENETUNREACH directly, instead of // EWOULDBLOCK. That is also fine. if (errno == EWOULDBLOCK || errno == ECONNREFUSED || errno == ENETUNREACH) { if (sock.get_handle () != ACE_INVALID_HANDLE) status = con.complete (sock); if (status != -1) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("Connect which should fail didn't\n"))); status = -1; } else { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%p\n"), ACE_TEXT ("Proper fail"))); status = 0; } } else { ACE_DEBUG ((LM_WARNING, ACE_TEXT ("Test not executed fully; ") ACE_TEXT ("expected EWOULDBLOCK, %p (%d)\n"), ACE_TEXT ("not"), errno)); status = -1; } // Just in case. sock.close (); return status; } // This test tries to hit a port that's listening. Echo (7) is pretty // popular. Just in case, though, it won't report a failure if it // gets "refused" (no listener) since the real fixed bug this is // testing is a returned error of EWOULDBLOCK when the connect really // did work. That was a side-affect of how // does checks on some systems. static int succeed_nonblocking (void) { ACE_TCHAR test_host[MAXHOSTNAMELEN]; int status; ACE_INET_Addr echo_server; ACE_SOCK_Connector con; ACE_SOCK_Stream sock; ACE_Time_Value nonblock (0, 0); u_short test_port = 7; // Echo find_another_host (test_host); if (ACE_OS::strcmp (ACE_TEXT ("localhost"), test_host) == 0) { #if defined (ACE_WIN32) test_port = 80; // Echo not available on Win32; try web server #endif /* ACE_WIN32 */ } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Testing to host \"%s\", port %d\n"), test_host, test_port)); if (echo_server.set (test_port, test_host) == -1) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("Host lookup for %s %p\n"), test_host, ACE_TEXT ("failed"))); return -1; } status = con.connect (sock, echo_server, &nonblock); // Need to test the call to 'complete' really. if (status == 0 || (status == -1 && errno != EWOULDBLOCK)) { ACE_DEBUG((LM_WARNING, ACE_TEXT ("Immediate success/fail; test not completed\n"))); status = 0; } else { if (sock.get_handle () != ACE_INVALID_HANDLE) status = con.complete (sock); if (status == -1) { // Reset the status _before_ doing the printout, in case the // printout overwrites errno. if (errno == ECONNREFUSED) { status = 0; ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Should succeed, but refused: ok\n"))); } else { ACE_ERROR ((LM_ERROR, ACE_TEXT("%p\n"), ACE_TEXT("connect should succeed, but"))); } } else ACE_DEBUG((LM_DEBUG, ACE_TEXT("Connect which should succeed, did\n"))); } // Just in case. sock.close (); return status; } int run_main (int, ACE_TCHAR *[]) { ACE_START_TEST (ACE_TEXT ("SOCK_Connector_Test")); int status = 0; if (fail_no_listener_nonblocking () == -1) status = 1; if (succeed_nonblocking () == -1) status = 1; ACE_END_TEST; return status; }