// $Id$ // ============================================================================ // // = LIBRARY // tests // // = FILENAME // SOCK_Test.cpp // // = DESCRIPTION // This is a test of the and // classes. The test forks two processes or // spawns two threads (depending upon the platform) and then // executes client and server allowing them to connect and // exchange data. // // = AUTHOR // Prashant Jain and Doug Schmidt // // ============================================================================ #include "test_config.h" #include "ace/OS.h" #include "ace/Thread.h" #include "ace/Thread_Manager.h" #include "ace/SOCK_Connector.h" #include "ace/SOCK_Acceptor.h" #include "ace/Handle_Set.h" ACE_RCSID(tests, SOCK_Test, "$Id$") static const char ACE_ALPHABET[] = "abcdefghijklmnopqrstuvwxyz"; static void * client (void *arg) { ACE_INET_Addr *remote_addr = (ACE_INET_Addr *) arg; ACE_INET_Addr server_addr (remote_addr->get_port_number (), ACE_LOCALHOST); ACE_SOCK_Stream cli_stream; ACE_SOCK_Connector con; ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) starting non-blocking connect\n"))); // Initiate timed, non-blocking connection with server. // Attempt a non-blocking connect to the server. if (con.connect (cli_stream, server_addr, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1) { if (errno != EWOULDBLOCK) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("connection failed"))); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) starting timed connect\n"))); // Check if non-blocking connection is in progress, // and wait up to ACE_DEFAULT_TIMEOUT seconds for it to complete. ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT); if (con.complete (cli_stream, &server_addr, &tv) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("connection failed")), 0); else ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) connected to %s\n"), server_addr.get_host_name ())); } if (cli_stream.disable (ACE_NONBLOCK) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("disable"))); // Send data to server (correctly handles "incomplete writes"). for (const char *c = ACE_ALPHABET; *c != '\0'; c++) if (cli_stream.send_n (c, 1) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("send_n"))); // Explicitly close the writer-side of the connection. if (cli_stream.close_writer () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("close_writer"))); char buf[1]; // Wait for handshake with server. if (cli_stream.recv_n (buf, 1) != 1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("recv_n"))); // Close the connection completely. if (cli_stream.close () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("close"))); return 0; } static void * server (void *arg) { ACE_SOCK_Acceptor *peer_acceptor = (ACE_SOCK_Acceptor *) arg; if (peer_acceptor->enable (ACE_NONBLOCK) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("enable"))); // Keep these objects out here to prevent excessive constructor // calls... ACE_SOCK_Stream new_stream; ACE_INET_Addr cli_addr; ACE_Handle_Set handle_set; const ACE_Time_Value def_timeout (ACE_DEFAULT_TIMEOUT); ACE_Time_Value tv (def_timeout); char buf[BUFSIZ]; const char *t = ACE_ALPHABET; handle_set.reset (); handle_set.set_bit (peer_acceptor->get_handle ()); int result = ACE_OS::select (int (peer_acceptor->get_handle ()) + 1, handle_set, 0, 0, &tv); ACE_ASSERT (tv == def_timeout); if (result == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("select")), 0); else if (result == 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) select timed out, shutting down\n"))); return 0; } // Create a new ACE_SOCK_Stream endpoint (note automatic restart // if errno == EINTR). while ((result = peer_acceptor->accept (new_stream, &cli_addr)) != -1) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) client %s connected from %d\n"), cli_addr.get_host_name (), cli_addr.get_port_number ())); // Enable non-blocking I/O. if (new_stream.enable (ACE_NONBLOCK) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("enable")), 0); handle_set.reset (); handle_set.set_bit (new_stream.get_handle ()); // Read data from client (terminate on error). for (ssize_t r_bytes; ;) { if (ACE_OS::select (int (new_stream.get_handle ()) + 1, handle_set, 0, 0, 0) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("select")), 0); while ((r_bytes = new_stream.recv (buf, 1)) > 0) { ACE_ASSERT (*t == buf[0]); t++; } if (r_bytes == 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) reached end of input, connection closed by client\n"))); // Handshake back with client. if (new_stream.send_n ("", 1) != 1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("send_n"))); // Close endpoint. if (new_stream.close () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("close"))); return 0; } else if (r_bytes == -1) { if (errno == EAGAIN || errno == EWOULDBLOCK) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) no input available, going back to reading\n"))); else ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("recv_n")), 0); } } } if (result == -1) { if (errno == EWOULDBLOCK) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) no connections available, shutting down\n"))); else ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("accept"))); } return 0; } static void spawn (void) { // Acceptor ACE_SOCK_Acceptor peer_acceptor; // Create a server address. ACE_INET_Addr server_addr; // Bind listener to any port and then find out what the port was. if (peer_acceptor.open (ACE_Addr::sap_any) == -1 || peer_acceptor.get_local_addr (server_addr) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("open"))); else { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) starting server at port %d\n"), server_addr.get_port_number ())); #if !defined (ACE_LACKS_FORK) switch (ACE_OS::fork ("child")) { case -1: ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n%a"), ACE_TEXT ("fork failed"), 1)); /* NOTREACHED */ case 0: client (&server_addr); exit (0); /* NOTREACHED */ default: server ((void *) &peer_acceptor); ACE_OS::wait (); } #elif defined (ACE_HAS_THREADS) if (ACE_Thread_Manager::instance ()->spawn (ACE_THR_FUNC (server), (void *) &peer_acceptor, THR_NEW_LWP | THR_DETACHED) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n%a"), ACE_TEXT ("thread create failed"), 1)); if (ACE_Thread_Manager::instance ()->spawn (ACE_THR_FUNC (client), (void *) &server_addr, THR_NEW_LWP | THR_DETACHED) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n%a"), ACE_TEXT ("thread create failed"), 1)); // Wait for the threads to exit. ACE_Thread_Manager::instance ()->wait (); #else ACE_ERROR ((LM_INFO, ACE_TEXT ("(%P|%t) ") ACE_TEXT ("only one thread may be run ") ACE_TEXT ("in a process on this platform\n"))); #endif /* ACE_HAS_THREADS */ peer_acceptor.close (); } } int main (int, ACE_TCHAR *[]) { ACE_START_TEST (ACE_TEXT ("SOCK_Test")); spawn (); ACE_END_TEST; return 0; }