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// -*- C++ -*- $Id$
#include "ace/Auto_Ptr.h"
#include "ace/OS_Memory.h"
#include "ace/OS_NS_string.h"
#include "ACEXML/common/XML_Codecs.h"
ACE_RCSID (common, XML_Codecs, "$Id$")
ACEXML_Char*
ACEXML_Base64::encode (const ACEXML_Char* input,
size_t* output_len)
{
if (!input)
return 0;
size_t len = ACE_OS::strlen (input);
ACE_Byte* buf = 0;
ACE_NEW_RETURN (buf,
ACE_Byte[len],
0);
ACE_Auto_Basic_Array_Ptr<ACE_Byte> cleanup_buf (buf);
for (size_t i = 0; i < len; ++i)
buf[i] = (ACE_Byte)input[i];
buf[len] = 0;
size_t encode_len = 0;
ACE_Byte* encodedBuf = ACE_Base64::encode (buf, len, &encode_len);
if (!encodedBuf)
return 0;
ACEXML_Char* result = 0;
ACE_NEW_RETURN (result,
ACEXML_Char[encode_len+1],
0);
for (size_t j = 0; j < encode_len; ++j)
result[j] = (ACEXML_Char)encodedBuf[j];
result[encode_len] = 0;
*output_len = encode_len;
delete[] encodedBuf;
return result;
}
ACEXML_Char*
ACEXML_Base64::decode (const ACEXML_Char* input,
size_t* output_len)
{
if (!input)
return 0;
size_t len = ACE_OS::strlen (input);
ACE_Byte* buf = 0;
ACE_NEW_RETURN (buf,
ACE_Byte[len],
0);
ACE_Auto_Basic_Array_Ptr<ACE_Byte> cleanup (buf);
for (size_t i = 0; i < len; ++i)
buf[i] = (ACE_Byte)input[i];
buf[len] = 0;
size_t decode_len = 0;
ACE_Byte* decodedBuf = ACE_Base64::decode (buf, &decode_len);
if (!decodedBuf)
return 0;
ACEXML_Char* result = 0;
ACE_NEW_RETURN (result,
ACEXML_Char[decode_len+1],
0);
for (size_t j = 0; j < decode_len; ++j)
result[j] = (ACEXML_Char)decodedBuf[j];
result[decode_len] = 0;
*output_len = decode_len;
delete[] decodedBuf;
return result;
}
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