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#include "ace/Dump.h"
#include "ace/Guard_T.h"
#include "ace/Thread_Mutex.h"
#include "ace/Object_Manager.h"
#include "ace/Log_Category.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Implementations (very simple for now...)
ACE_Dumpable::~ACE_Dumpable (void)
{
ACE_TRACE ("ACE_Dumpable::~ACE_Dumpable");
}
ACE_Dumpable::ACE_Dumpable (const void *this_ptr)
: this_ (this_ptr)
{
ACE_TRACE ("ACE_Dumpable::ACE_Dumpable");
}
ACE_Dumpable_Ptr::ACE_Dumpable_Ptr (const ACE_Dumpable *dumper)
: dumper_ (dumper)
{
ACE_TRACE ("ACE_Dumpable_Ptr::ACE_Dumpable_Ptr");
}
const ACE_Dumpable *
ACE_Dumpable_Ptr::operator->() const
{
ACE_TRACE ("ACE_Dumpable_Ptr::operator->");
return this->dumper_;
}
void
ACE_Dumpable_Ptr::operator= (const ACE_Dumpable *dumper) const
{
ACE_TRACE ("ACE_Dumpable_Ptr::operator=");
if (this->dumper_ != dumper)
{
delete const_cast <ACE_Dumpable *> (this->dumper_);
(const_cast<ACE_Dumpable_Ptr *> (this))->dumper_ = dumper;
}
}
ACE_ODB::ACE_ODB (void)
// Let the Tuple default constructor initialize object_table_
: current_size_ (0)
{
ACE_TRACE ("ACE_ODB::ACE_ODB");
}
ACE_ODB *
ACE_ODB::instance (void)
{
ACE_TRACE ("ACE_ODB::instance");
if (ACE_ODB::instance_ == 0)
{
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_DUMP_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0));
if (ACE_ODB::instance_ == 0)
ACE_NEW_RETURN (ACE_ODB::instance_,
ACE_ODB,
0);
}
return ACE_ODB::instance_;
}
void
ACE_ODB::dump_objects (void)
{
ACE_TRACE ("ACE_ODB::dump_objects");
for (int i = 0; i < this->current_size_; i++)
{
if (this->object_table_[i].this_ != 0)
// Dump the state of the object.
this->object_table_[i].dumper_->dump ();
}
}
// This method registers a new <dumper>. It detects
// duplicates and simply overwrites them.
void
ACE_ODB::register_object (const ACE_Dumpable *dumper)
{
ACE_TRACE ("ACE_ODB::register_object");
int i;
int slot = 0;
for (i = 0; i < this->current_size_; i++)
{
if (this->object_table_[i].this_ == 0)
slot = i;
else if (this->object_table_[i].this_ == dumper->this_)
{
slot = i;
break;
}
}
if (i == this->current_size_)
{
slot = this->current_size_++;
ACE_ASSERT (this->current_size_ < ACE_ODB::MAX_TABLE_SIZE);
}
this->object_table_[slot].this_ = dumper->this_;
this->object_table_[slot].dumper_ = dumper;
}
void
ACE_ODB::remove_object (const void *this_ptr)
{
ACE_TRACE ("ACE_ODB::remove_object");
int i;
for (i = 0; i < this->current_size_; i++)
{
if (this->object_table_[i].this_ == this_ptr)
break;
}
if (i < this->current_size_)
{
this->object_table_[i].this_ = 0;
this->object_table_[i].dumper_ = 0;
}
}
ACE_ODB *ACE_ODB::instance_ = 0;
ACE_END_VERSIONED_NAMESPACE_DECL
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