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/* -*- C++ -*- */
//=============================================================================
/**
* @file INET_Addr.h
*
* @author Douglas C. Schmidt <d.schmidt@vanderbilt.edu>
*/
//=============================================================================
#ifndef ACE_INET_ADDR_H
#define ACE_INET_ADDR_H
#include /**/ "ace/pre.h"
#include "ace/Sock_Connect.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Addr.h"
#include <vector>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_INET_Addr
*
* @brief Defines a C++ wrapper facade for the Internet domain address
* family format.
*
* ACE_INET_Addr can hold all of the IP addresses assigned to a single name.
* By default it refers only to the first, if there is more than one. The
* next() method can make the others available in turn.
*/
class ACE_Export ACE_INET_Addr : public ACE_Addr
{
public:
/// Default constructor.
ACE_INET_Addr (void);
/// Copy constructor.
ACE_INET_Addr (const ACE_INET_Addr &);
/// Creates an ACE_INET_Addr from a sockaddr_in structure.
ACE_INET_Addr (const sockaddr_in *addr, int len);
/// Creates an ACE_INET_Addr from a @a port_number and the remote
/// @a host_name. The port number is assumed to be in host byte order.
/// To set a port already in network byte order, please @see set().
/// Use address_family to select IPv6 (PF_INET6) vs. IPv4 (PF_INET).
ACE_INET_Addr (u_short port_number,
const char host_name[],
int address_family = AF_UNSPEC);
/**
* Initializes an ACE_INET_Addr from the @a address, which can be
* "ip-addr:port-number" (e.g., "tango.cs.wustl.edu:1234"),
* "ip-addr:port-name" (e.g., "tango.cs.wustl.edu:telnet"),
* "ip-number:port-number" (e.g., "128.252.166.57:1234"),
* "ip-number:port-name" (e.g., "128.252.166.57:telnet"),
* "[ipv6-number]:port-number (e.g, "[2001:db8::57]:1234") or
* "[ipv6-number]:port-name (e.g, "[2001:db8::57]:telnet").
* If there is no ':' in the @a address it is assumed to be a port number,
* with the IP address being INADDR_ANY.
*/
explicit ACE_INET_Addr (const char address[],
int address_family = AF_UNSPEC);
/**
* Creates an ACE_INET_Addr from a @a port_number and an Internet
* @a ip_addr. This method assumes that @a port_number and @a ip_addr
* are in host byte order. If you have addressing information in
* network byte order, @see set().
*/
explicit ACE_INET_Addr (u_short port_number,
ACE_UINT32 ip_addr = INADDR_ANY);
/// Uses getservbyname() to create an ACE_INET_Addr from a
/// @a port_name, the remote @a host_name, and the @a protocol.
ACE_INET_Addr (const char port_name[],
const char host_name[],
const char protocol[] = "tcp");
/**
* Uses getservbyname() to create an ACE_INET_Addr from a
* @a port_name, an Internet @a ip_addr, and the @a protocol. This
* method assumes that @a ip_addr is in host byte order.
*/
ACE_INET_Addr (const char port_name[],
ACE_UINT32 ip_addr,
const char protocol[] = "tcp");
#if defined (ACE_HAS_WCHAR)
ACE_INET_Addr (u_short port_number,
const wchar_t host_name[],
int address_family = AF_UNSPEC);
explicit ACE_INET_Addr (const wchar_t address[],
int address_family = AF_UNSPEC);
ACE_INET_Addr (const wchar_t port_name[],
const wchar_t host_name[],
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
ACE_INET_Addr (const wchar_t port_name[],
ACE_UINT32 ip_addr,
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
#endif /* ACE_HAS_WCHAR */
/// Default dtor.
~ACE_INET_Addr (void);
// = Direct initialization methods.
// These methods are useful after the object has been constructed.
/// Assignment. In a more well-ordered world, member-wise assignment would
/// work fine. However, because of the class design feature that all of the
/// acceptor/connector-type classes that can be used in the
/// Acceptor-Connector framework take ACE_Addr objects instead of the
/// addressing class matching the family in use. The mechanism used to
/// enable this substitution to the more-appropriate class is
/// ACE_sap_any_cast, which casts the ACE_Addr to the more-specific class.
/// In this case, casting an ACE_Addr to ACE_INET_Addr then copying it.
/// Since adding multiple address support to ACE_INET_Addr, that cast-copy
/// operation ends up, in the member-wise case, copying a bogus vector
/// and doing lots of random damage. Thus, this operator is used to make
/// life ordered in this common scenario.
ACE_INET_Addr & operator= (const ACE_INET_Addr &rhs);
/// Initializes from another ACE_INET_Addr.
int set (const ACE_INET_Addr &);
/**
* Initializes an ACE_INET_Addr from a @a port_number and the
* remote @a host_name. If @a encode is non-zero then @a port_number is
* converted into network byte order, otherwise it is assumed to be
* in network byte order already and are passed straight through.
* address_family can be used to select IPv4/IPv6 if the OS has
* IPv6 capability (ACE_HAS_IPV6 is defined). To specify IPv6, use
* the value AF_INET6. To specify IPv4, use AF_INET.
*/
int set (u_short port_number,
const char host_name[],
int encode = 1,
int address_family = AF_UNSPEC);
/**
* Initializes an ACE_INET_Addr from a @a port_number and an Internet
* @a ip_addr. If @a encode is non-zero then the port number and IP address
* are converted into network byte order, otherwise they are assumed to be
* in network byte order already and are passed straight through.
*
* If @a map is non-zero and IPv6 support has been compiled in,
* then this address will be set to the IPv4-mapped IPv6 address of it.
*/
int set (u_short port_number,
ACE_UINT32 ip_addr = INADDR_ANY,
int encode = 1,
int map = 0);
/// Uses getservbyname() to initialize an ACE_INET_Addr from a
/// @a port_name, the remote @a host_name, and the @a protocol.
int set (const char port_name[],
const char host_name[],
const char protocol[] = "tcp");
/**
* Uses getservbyname() to initialize an ACE_INET_Addr from a
* @a port_name, an @a ip_addr, and the @a protocol. This assumes that
* @a ip_addr is already in network byte order.
*/
int set (const char port_name[],
ACE_UINT32 ip_addr,
const char protocol[] = "tcp");
/**
* Initializes an ACE_INET_Addr from the @a address, which can be
* "ip-addr:port-number" (e.g., "tango.cs.wustl.edu:1234"),
* "ip-addr:port-name" (e.g., "tango.cs.wustl.edu:telnet"),
* "ip-number:port-number" (e.g., "128.252.166.57:1234"),
* "ip-number:port-name" (e.g., "128.252.166.57:telnet"),
* "[ipv6-number]:port-number (e.g, "[2001:db8::57]:1234") or
* "[ipv6-number]:port-name (e.g, "[2001:db8::57]:telnet").
* If there is no ':' in the @a address it is assumed to be a port number,
* with the IP address being INADDR_ANY.
*/
int set (const char addr[], int address_family = AF_UNSPEC);
/// Creates an ACE_INET_Addr from a sockaddr_in structure.
int set (const sockaddr_in *,
int len);
#if defined (ACE_HAS_WCHAR)
int set (u_short port_number,
const wchar_t host_name[],
int encode = 1,
int address_family = AF_UNSPEC);
int set (const wchar_t port_name[],
const wchar_t host_name[],
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
int set (const wchar_t port_name[],
ACE_UINT32 ip_addr,
const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp"));
int set (const wchar_t addr[], int address_family = AF_UNSPEC);
#endif /* ACE_HAS_WCHAR */
/// Return a pointer to the underlying network address.
virtual void *get_addr (void) const;
int get_addr_size(void) const;
/// Set a pointer to the address.
virtual void set_addr (const void *, int len);
/// Set a pointer to the address.
virtual void set_addr (const void *, int len, int map);
/**
* Transform the current ACE_INET_Addr address into string format.
* If @a ipaddr_format is true this produces "ip-number:port-number"
* (e.g., "128.252.166.57:1234" or "[2001:db8::57]:1234"), whereas
* if @a ipaddr_format is false this produces "ip-name:port-number" (e.g.,
* "tango.cs.wustl.edu:1234"). Returns -1 if the @a size of the
* @a buffer is too small, else 0.
*/
virtual int addr_to_string (ACE_TCHAR buffer[],
size_t size,
int ipaddr_format = 1) const;
/**
* Initializes an ACE_INET_Addr from the @a address, which can be
* "ip-addr:port-number" (e.g., "tango.cs.wustl.edu:1234"),
* "ip-addr:port-name" (e.g., "tango.cs.wustl.edu:telnet"),
* "ip-number:port-number" (e.g., "128.252.166.57:1234"),
* "ip-number:port-name" (e.g., "128.252.166.57:telnet"),
* "[ipv6-number]:port-number (e.g, "[2001:db8::57]:1234") or
* "[ipv6-number]:port-name (e.g, "[2001:db8::57]:telnet").
* If there is no ':' in the @a address it is assumed to be a port number,
* with the IP address being INADDR_ANY.
*/
virtual int string_to_addr (const char address[],
int address_family = AF_UNSPEC);
#if defined (ACE_HAS_WCHAR)
/*
virtual int string_to_addr (const char address[]);
*/
#endif /* ACE_HAS_WCHAR */
/**
* Sets the port number without affecting the host name. If
* @a encode is enabled then @a port_number is converted into network
* byte order, otherwise it is assumed to be in network byte order
* already and are passed straight through.
*/
void set_port_number (u_short,
int encode = 1);
/**
* Sets the address without affecting the port number. If
* @a encode is enabled then @a ip_addr is converted into network
* byte order, otherwise it is assumed to be in network byte order
* already and are passed straight through. The size of the address
* is specified in the @a len parameter.
* If @a map is non-zero, IPv6 support has been compiled in, and
* @a ip_addr is an IPv4 address, then this address is set to the IPv4-mapped
* IPv6 address of it.
*/
int set_address (const char *ip_addr,
int len,
int encode = 1,
int map = 0);
#if (defined (ACE_LINUX) || defined (ACE_WIN32)) && defined (ACE_HAS_IPV6)
/**
* Sets the interface that should be used for this address. This only has
* an effect when the address is link local, otherwise it does nothing.
*/
int set_interface (const char *intf_name);
#endif /* (ACE_LINUX || ACE_WIN32) && ACE_HAS_IPV6 */
/// Return the port number, converting it into host byte-order.
u_short get_port_number (void) const;
/**
* Return the character representation of the name of the host,
* storing it in the @a hostname (which is assumed to be
* @a hostnamelen bytes long). This version is reentrant. If
* @a hostnamelen is greater than 0 then @a hostname will be
* NUL-terminated even if -1 is returned.
*/
int get_host_name (char hostname[],
size_t hostnamelen) const;
#if defined (ACE_HAS_WCHAR)
int get_host_name (wchar_t hostname[],
size_t hostnamelen) const;
#endif /* ACE_HAS_WCHAR */
/**
* Return the character representation of the hostname. This
* version is non-reentrant since it returns a pointer to a static
* data area. You should therefore either (1) do a "deep copy" of
* the address returned by get_host_name(), e.g., using strdup() or
* (2) use the "reentrant" version of get_host_name() described
* above.
*/
const char *get_host_name (void) const;
/**
* Return the "dotted decimal" Internet address representation of
* the hostname storing it in the @a addr (which is assumed to be
* @a addr_size bytes long). This version is reentrant.
*/
const char *get_host_addr (char *addr, int addr_size) const;
/**
* Return the "dotted decimal" Internet address representation of
* the hostname. This version is non-reentrant since it returns a
* pointer to a static data area. You should therefore either
* (1) do a "deep copy" of the address returned by get_host_addr(), e.g.,
* using strdup() or (2) use the "reentrant" version of
* get_host_addr() described above.
*/
const char *get_host_addr (void) const;
/// Return the 4-byte IP address, converting it into host byte
/// order.
ACE_UINT32 get_ip_address (void) const;
/// Return @c true if the IP address is INADDR_ANY or IN6ADDR_ANY.
bool is_any (void) const;
/// Return @c true if the IP address is IPv4/IPv6 loopback address.
bool is_loopback (void) const;
/// Return @c true if the IP address is IPv4/IPv6 multicast address.
bool is_multicast (void) const;
#if defined (ACE_HAS_IPV6)
/// Return @c true if the IP address is IPv6 linklocal address.
bool is_linklocal (void) const;
/// Return @c true if the IP address is IPv6 sitelocal address.
bool is_sitelocal (void) const;
/// Return @c true if the IP address is IPv4-mapped IPv6 address.
bool is_ipv4_mapped_ipv6 (void) const;
/// Return @c true if the IP address is IPv4-compatible IPv6 address.
bool is_ipv4_compat_ipv6 (void) const;
#endif /* ACE_HAS_IPV6 */
/**
* Returns @c true if @c this is less than @a rhs. In this context,
* "less than" is defined in terms of IP address and TCP port
* number. This operator makes it possible to use @c ACE_INET_Addrs
* in STL maps.
*/
bool operator < (const ACE_INET_Addr &rhs) const;
/// Compare two addresses for equality. The addresses are considered
/// equal if they contain the same IP address and port number.
bool operator == (const ACE_INET_Addr &SAP) const;
/// Compare two addresses for inequality.
bool operator != (const ACE_INET_Addr &SAP) const;
/// A variation of the equality operator, this method only compares the
/// IP address and ignores the port number.
bool is_ip_equal (const ACE_INET_Addr &SAP) const;
/// Computes and returns hash value.
virtual u_long hash (void) const;
/// If there is another address to examine, move to it and return true;
/// else return false.
bool next (void);
/// Reset the set of address so they can be scanned again using next().
void reset (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Insure that @a hostname is properly null-terminated.
int get_host_name_i (char hostname[], size_t hostnamelen) const;
// Methods to gain access to the actual address of
// the underlying internet address structure.
void *ip_addr_pointer (void) const;
int ip_addr_size (void) const;
int determine_type (void) const;
/// Initialize underlying inet_addr_ to default values
void reset_i (void);
/// Underlying representation.
/// This union uses the knowledge that the two structures share the
/// first member, sa_family (as all sockaddr structures do).
union ip46
{
sockaddr_in in4_;
#if defined (ACE_HAS_IPV6)
sockaddr_in6 in6_;
#endif /* ACE_HAS_IPV6 */
} inet_addr_;
// If there is more than one address assigned to a given name, this
// holds all of them; one is always copied to inet_addr_.
std::vector<union ip46> inet_addrs_;
std::vector<union ip46>::iterator inet_addrs_iter_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/INET_Addr.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_INET_ADDR_H */
|