blob: 9b3bc16912a1ea20a2ea7da81ad9092ebacd86fd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
// -*- C++ -*-
//==========================================================================
/**
* @file Null_Barrier.h
*
* $Id$
*
* Moved from Synch.h.
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_NULL_BARRIER_H
#define ACE_NULL_BARRIER_H
#include /**/ "ace/pre.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// All methods in this class are inline, so there is no
// need to import or export on Windows. -- CAE 12/18/2003
/**
* @class ACE_Null_Barrier
*
* @brief Implements "NULL barrier synchronization".
*/
class ACE_Null_Barrier
{
public:
/// Initialize the barrier to synchronize <count> threads.
ACE_Null_Barrier (unsigned int,
const char * = 0,
void * = 0) {};
/// Default dtor.
~ACE_Null_Barrier (void) {};
/// Block the caller until all <count> threads have called <wait> and
/// then allow all the caller threads to continue in parallel.
int wait (void) { return 0; };
/// Dump the state of an object.
void dump (void) const {};
/// Declare the dynamic allocation hooks.
//ACE_ALLOC_HOOK_DECLARE;
private:
// = Prevent assignment and initialization.
void operator= (const ACE_Null_Barrier &);
ACE_Null_Barrier (const ACE_Null_Barrier &);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* ACE_NULL_BARRIER_H */
|