blob: 9bd3537e54d1acf14d56da0f3822f2d5cb474b29 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
// $Id$
#include "ace/OS_NS_sys_sendfile.h"
#include "ace/OS_NS_sys_mman.h"
#if defined (ACE_WIN32) || defined (HPUX)
# include "ace/OS_NS_sys_socket.h"
#else
# include "ace/OS_NS_unistd.h"
#endif /* ACE_WIN32 || HPUX */
#ifndef ACE_HAS_INLINED_OSCALLS
# include "ace/OS_NS_sys_sendfile.inl"
#endif /* ACE_HAS_INLINED_OSCALLS */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
#ifndef ACE_HAS_SENDFILE
ssize_t
ACE_OS::sendfile_emulation (ACE_HANDLE out_fd,
ACE_HANDLE in_fd,
off_t * offset,
size_t count)
{
// @@ Is it possible to inline a call to ::TransmitFile() on
// MS Windows instead of emulating here?
// @@ We may want set up a signal lease (or oplock) if supported by
// the platform so that we don't get a bus error if the mmap()ed
// file is truncated.
void * const buf =
ACE_OS::mmap (0, count, PROT_READ, MAP_SHARED, in_fd, *offset);
if (buf == MAP_FAILED)
return -1;
#if defined (ACE_WIN32) || defined (HPUX)
ssize_t const r =
ACE_OS::send (out_fd, static_cast<const char *> (buf), count);
#else
ssize_t const r = ACE_OS::write (out_fd, buf, count);
#endif /* ACE_WIN32 */
(void) ACE_OS::munmap (buf, count);
if (r > 0)
*offset += static_cast<off_t> (r);
return r;
}
#endif /* !ACE_HAS_SENDFILE */
ACE_END_VERSIONED_NAMESPACE_DECL
|