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// -*- C++ -*-
//
// $Id$
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE int
ACE_Proactor::run_event_loop (void)
{
ACE_TRACE ("ACE_Proactor::run_event_loop");
ACE_Proactor * const p = ACE_Proactor::instance ();
if (p == 0)
return -1;
return p->proactor_run_event_loop (ACE_Proactor::check_reconfiguration);
}
ACE_INLINE int
ACE_Proactor::run_event_loop (ACE_Time_Value &tv)
{
ACE_TRACE ("ACE_Proactor::run_event_loop (tv)");
ACE_Proactor * const p = ACE_Proactor::instance ();
if (p == 0)
return -1;
return p->proactor_run_event_loop
(tv, ACE_Proactor::check_reconfiguration);
}
ACE_INLINE int
ACE_Proactor::reset_event_loop(void)
{
ACE_TRACE ("ACE_Proactor::reset_event_loop");
ACE_Proactor * const p = ACE_Proactor::instance ();
if (p == 0)
return -1;
return p->proactor_reset_event_loop ();
}
ACE_INLINE int
ACE_Proactor::end_event_loop (void)
{
ACE_TRACE ("ACE_Proactor::end_event_loop");
ACE_Proactor * const p = ACE_Proactor::instance ();
if (p == 0)
return -1;
return p->proactor_end_event_loop ();
}
ACE_INLINE int
ACE_Proactor::event_loop_done (void)
{
ACE_TRACE ("ACE_Proactor::event_loop_done");
ACE_Proactor * const p = ACE_Proactor::instance ();
if (p == 0)
return -1;
return p->proactor_event_loop_done ();
}
ACE_INLINE int
ACE_Proactor::post_wakeup_completions (int how_many)
{
ACE_TRACE ("ACE_Proactor::post_wakeup_completions");
ACE_Proactor * const p = ACE_Proactor::instance ();
if (p == 0)
return -1;
return p->proactor_post_wakeup_completions (how_many);
}
ACE_END_VERSIONED_NAMESPACE_DECL
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