1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
|
// -*- C++ -*-
//=============================================================================
/**
* @file Proactor_Impl.h
*
* @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
* @author Alexander Libman <alibman@ihug.com.au>
*/
//=============================================================================
#ifndef ACE_PROACTOR_IMPL_H
#define ACE_PROACTOR_IMPL_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS)
// This only works on standard Win32 platforms and on Unix platforms supporting
// aio calls.
#include "ace/Asynch_IO.h"
#include "ace/Reactor.h"
#include "ace/Countdown_Time.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Proactor_Impl
*
* @brief A manager for asynchronous event demultiplexing. This class
* is the base class for all the concrete implementation
* classes.
*
* See the Proactor pattern description at
* http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more
* details.
*/
class ACE_Export ACE_Proactor_Impl : public ACE_Event_Handler
{
public:
/// Virtual destruction.
virtual ~ACE_Proactor_Impl (void);
/// Close the IO completion port.
virtual int close (void) = 0;
/// This method adds the @a handle to the I/O completion port. This
/// function is a no-op function for Unix systems.
virtual int register_handle (ACE_HANDLE handle,
const void *completion_key) = 0;
/**
* Dispatch a single set of events. If @a wait_time elapses before
* any events occur, return 0. Return 1 on success i.e., when a
* completion is dispatched, non-zero (-1) on errors and errno is
* set accordingly.
*/
virtual int handle_events (ACE_Time_Value &wait_time) = 0;
/**
* Block indefinitely until at least one event is dispatched.
* Dispatch a single set of events. If <wait_time> elapses before
* any events occur, return 0. Return 1 on success i.e., when a
* completion is dispatched, non-zero (-1) on errors and errno is
* set accordingly.
*/
virtual int handle_events (void) = 0;
/// Add wakeup dispatch threads (reinit).
virtual int wake_up_dispatch_threads (void) = 0;
/// Close all dispatch threads.
virtual int close_dispatch_threads (int wait) = 0;
/// Get number of thread used as a parameter to CreatIoCompletionPort.
virtual size_t number_of_threads (void) const = 0;
/// Set number of thread used as a parameter to CreatIoCompletionPort.
virtual void number_of_threads (size_t threads) = 0;
/// Get the event handle.
virtual ACE_HANDLE get_handle (void) const = 0;
//
// = Factory methods for the operations
//
// Note that the user does not have to use or know about these
// methods.
/// Create the correct implementation class for doing Asynch_Read_Stream.
virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void) = 0;
/// Create the correct implementation class for doing Asynch_Write_Stream.
virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void) = 0;
/// Create the correct implementation class for doing Asynch_Read_File.
virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void) = 0;
/// Create the correct implementation class for doing Asynch_Write_File.
virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void) = 0;
/// Create the correct implementation class for doing Asynch_Accept.
virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void) = 0;
/// Create the correct implementation class for doing Asynch_Connect.
virtual ACE_Asynch_Connect_Impl *create_asynch_connect (void) = 0;
/// Create the correct implementation class for doing Asynch_Transmit_File.
virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void) = 0;
/// Create the correct implementation class for doing
/// Asynch_Read_Dgram.
virtual ACE_Asynch_Read_Dgram_Impl *create_asynch_read_dgram (void) = 0;
/// Create the correct implementation class for doing
/// Asynch_Write_Dgram.
virtual ACE_Asynch_Write_Dgram_Impl *create_asynch_write_dgram (void) = 0;
//
// = Factory methods for the results
//
// Note that the user does not have to use or know about these
// methods unless they want to "fake" results.
/// Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.
virtual ACE_Asynch_Read_Stream_Result_Impl *
create_asynch_read_stream_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_read,
const void* act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Write_Stream::Result.
virtual ACE_Asynch_Write_Stream_Result_Impl *
create_asynch_write_stream_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_write,
const void* act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Read_File::Result.
virtual ACE_Asynch_Read_File_Result_Impl *
create_asynch_read_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_read,
const void* act,
u_long offset,
u_long offset_high,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Write_File::Result.
virtual ACE_Asynch_Write_File_Result_Impl *
create_asynch_write_file_result (const ACE_Handler::Proxy_Ptr &handler,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_write,
const void* act,
u_long offset,
u_long offset_high,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Read_Dgram::Result.
virtual ACE_Asynch_Read_Dgram_Result_Impl *
create_asynch_read_dgram_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block *message_block,
size_t bytes_to_read,
int flags,
int protocol_family,
const void* act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Write_Dgram::Result.
virtual ACE_Asynch_Write_Dgram_Result_Impl *
create_asynch_write_dgram_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block *message_block,
size_t bytes_to_write,
int flags,
const void* act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Accept::Result.
virtual ACE_Asynch_Accept_Result_Impl *
create_asynch_accept_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE listen_handle,
ACE_HANDLE accept_handle,
ACE_Message_Block &message_block,
size_t bytes_to_read,
const void* act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Connect::Result.
virtual ACE_Asynch_Connect_Result_Impl *
create_asynch_connect_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE connect_handle,
const void* act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/// Create the correct implementation class for ACE_Asynch_Transmit_File::Result.
virtual ACE_Asynch_Transmit_File_Result_Impl *
create_asynch_transmit_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE socket,
ACE_HANDLE file,
ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
size_t bytes_to_write,
u_long offset,
u_long offset_high,
size_t bytes_per_send,
u_long flags,
const void *act,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
/**
* Create the correct implementation object for the Timer
* result. POSIX_SIG_Proactor will create a Timer object with a
* meaningful signal number, if you leave the signal number as 0.
*/
virtual ACE_Asynch_Result_Impl *
create_asynch_timer (const ACE_Handler::Proxy_Ptr &handler_proxy,
const void *act,
const ACE_Time_Value &tv,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = 0) = 0;
/**
* Post @a how_many completions to the completion port so that all
* threads can wake up. This is used in conjunction with the
* <run_event_loop>.
*/
virtual int post_wakeup_completions (int how_many) = 0;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */
#include /**/ "ace/post.h"
#endif /* ACE_PROACTOR_IMPL_H */
|