summaryrefslogtreecommitdiff
path: root/ACE/ace/RB_Tree.inl
blob: cb08b5e606cbc5f1423a4055d514cbbca902fbdb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
// -*- C++ -*-
//
// $Id$

#include "ace/Guard_T.h"
#include "ace/Malloc_Base.h"
#include "ace/Log_Msg.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

/////////////////////////////////////////////////////
// template class ACE_RB_Tree_Node<EXT_ID, INT_ID> //
/////////////////////////////////////////////////////

// Key accessor.

template <class EXT_ID, class INT_ID>
ACE_INLINE EXT_ID &
ACE_RB_Tree_Node<EXT_ID, INT_ID>::key ()
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::key");
  return k_;
}


// Item accessor.

template <class EXT_ID, class INT_ID>
ACE_INLINE INT_ID &
ACE_RB_Tree_Node<EXT_ID, INT_ID>::item ()
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>:item");
  return t_;
}


// Set color of the node.

template <class EXT_ID, class INT_ID>
ACE_INLINE void
ACE_RB_Tree_Node<EXT_ID, INT_ID>::color (ACE_RB_Tree_Node_Base::RB_Tree_Node_Color c)
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::color mutator");
  color_ = c;
}


// Get color of the node.

template <class EXT_ID, class INT_ID>
ACE_INLINE ACE_RB_Tree_Node_Base::RB_Tree_Node_Color
ACE_RB_Tree_Node<EXT_ID, INT_ID>::color ()
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::color accessor");
  return color_;
}


// Accessor for node's parent pointer.

template <class EXT_ID, class INT_ID>
ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent ()
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent accessor");
  return parent_;
}


// Mutator for node's parent pointer.

template <class EXT_ID, class INT_ID>
ACE_INLINE void
ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p)
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent mutator");
  parent_ = p;
}



// Accessor for node's left child pointer.

template <class EXT_ID, class INT_ID>
ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree_Node<EXT_ID, INT_ID>::left ()
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::left accessor");
  return left_;
}


// Mutator for node's left child pointer.

template <class EXT_ID, class INT_ID>
ACE_INLINE void
ACE_RB_Tree_Node<EXT_ID, INT_ID>::left (ACE_RB_Tree_Node<EXT_ID, INT_ID> * l)
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::left mutator");
  left_ = l;
}


// Accessor for node's right child pointer.

template <class EXT_ID, class INT_ID>
ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree_Node<EXT_ID, INT_ID>::right ()
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::right accessor");
  return right_;
}


// Mutator for node's right child pointer.

template <class EXT_ID, class INT_ID>
ACE_INLINE void
ACE_RB_Tree_Node<EXT_ID, INT_ID>::right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r)
{
  ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::right mutator");
  right_ = r;
}


////////////////////////////////////////////////////////////////////////
// template class ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
////////////////////////////////////////////////////////////////////////


// Initialize an RB Tree.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::open (ACE_Allocator *alloc)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::open");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  // Calling this->close_i () ensures we release previously allocated
  // memory before allocating new memory.
  this->close_i ();

  // If we were passed an allocator use it,
  // otherwise use the default instance.

  if (alloc == 0)
    alloc = ACE_Allocator::instance ();

  this->allocator_ = alloc;

  return 0;
}

// Close down an RB_Tree and release dynamically allocated
// resources.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::close (void)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::close");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  return this->close_i ();
}


// Associate <ext_id> with <int_id>.  If <ext_id> is already in the
// tree then the <ACE_RB_Tree_Node> is not changed.  Returns 0 if a
// new entry is bound successfully, returns 1 if an attempt is made
// to bind an existing entry, and returns -1 if failures occur.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::bind (const EXT_ID &ext_id,
                                                           const INT_ID &int_id)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::bind (const EXT_ID &item, const INT_ID &int_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
  return this->insert_i (ext_id, int_id, entry);
}


// Same as a normal bind, except the tree entry is also passed back
// to the caller.  The entry in this case will either be the newly
// created entry, or the existing one.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::bind (const EXT_ID &ext_id,
                                                           const INT_ID &int_id,
                                                           ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
  ACE_TRACE ("ACE_RB_Tree::bind (const EXT_ID &ext_id, const INT_ID &int_id, "
             "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  return this->insert_i (ext_id, int_id, entry);
}


// Associate <ext_id> with <int_id> if and only if <ext_id> is not
// in the tree.  If <ext_id> is already in the tree then the <int_id>
// parameter is assigned the existing value in the tree.  Returns 0
// if a new entry is bound successfully, returns 1 if an attempt is
// made to bind an existing entry, and returns -1 if failures occur.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::trybind (const EXT_ID &ext_id,
                                                              INT_ID &int_id)
{
  ACE_TRACE ("ACE_RB_Tree::trybind (const EXT_ID &ext_id, INT_ID &int_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      int_id = entry->item ();
    }

  return result;
}


// Same as a normal trybind, except the tree entry is also passed
// back to the caller.  The entry in this case will either be the
// newly created entry, or the existing one.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::trybind (const EXT_ID &ext_id,
                                                              INT_ID &int_id,
                                                              ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
  ACE_TRACE ("ACE_RB_Tree::trybind (const EXT_ID &ext_id, INT_ID &int_id, "
             "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      int_id = entry->item ();
    }


  return result;
}


// Reassociate <ext_id> with <int_id>.  If <ext_id> is not in the
// tree then behaves just like <bind>.  Returns 0 if a new entry is
// bound successfully, returns 1 if an existing entry was rebound,
// and returns -1 if failures occur.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
                                                             const INT_ID &int_id)
{
  ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      entry->key () = ext_id;
      entry->item () = int_id;
    }

  return result;
}


// Same as a normal rebind, except the tree entry is also passed back
// to the caller.  The entry in this case will either be the newly
// created entry, or the existing one.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
                                                             const INT_ID &int_id,
                                                             ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
  ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id, "
             "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      entry->key () = ext_id;
      entry->item () = int_id;
    }

  return result;
}


// Associate <ext_id> with <int_id>.  If <ext_id> is not in the tree
// then behaves just like <bind>.  Otherwise, store the old value of
// <int_id> into the "out" parameter and rebind the new parameters.
// Returns 0 if a new entry is bound successfully, returns 1 if an
// existing entry was rebound, and returns -1 if failures occur.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
                                                             const INT_ID &int_id,
                                                             INT_ID &old_int_id)
{
  ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, "
             "const INT_ID &int_id, INT_ID &old_int_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      old_int_id = entry->item ();
      entry->key () = ext_id;
      entry->item () = int_id;
    }

  return result;
}


// Same as a normal rebind, except the tree entry is also passed back
// to the caller.  The entry in this case will either be the newly
// created entry, or the existing one.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
                                                             const INT_ID &int_id,
                                                             INT_ID &old_int_id,
                                                             ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
  ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id,"
             "INT_ID &old_int_id, ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      old_int_id = entry->item ();
      entry->key () = ext_id;
      entry->item () = int_id;
    }

  return result;
}


// Associate <ext_id> with <int_id>.  If <ext_id> is not in the tree
// then behaves just like <bind>.  Otherwise, store the old values
// of <ext_id> and <int_id> into the "out" parameters and rebind the
// new parameters.  This is very useful if you need to have an
// atomic way of updating <ACE_RB_Tree_Nodes> and you also need
// full control over memory allocation.  Returns 0 if a new entry is
// bound successfully, returns 1 if an existing entry was rebound,
// and returns -1 if failures occur.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
                                                             const INT_ID &int_id,
                                                             EXT_ID &old_ext_id,
                                                             INT_ID &old_int_id)
{
  ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id,"
             "EXT_ID &old_ext_id, INT_ID &old_int_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      old_ext_id = entry->key ();
      old_int_id = entry->item ();
      entry->key () = ext_id;
      entry->item () = int_id;
    }

  return result;
}


// Same as a normal rebind, except the tree entry is also passed back
// to the caller.  The entry in this case will either be the newly
// created entry, or the existing one.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
                                                             const INT_ID &int_id,
                                                             EXT_ID &old_ext_id,
                                                             INT_ID &old_int_id,
                                                             ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
  ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id, "
             "EXT_ID &old_ext_id, INT_ID &old_int_id, "
             "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  int result = this->insert_i (ext_id, int_id, entry);

  if (result == 1)
    {
      old_ext_id = entry->key ();
      old_int_id = entry->item ();
      entry->key () = ext_id;
      entry->item () = int_id;
    }

  return result;
}


// Locate <ext_id> and pass out parameter via <int_id>.  If found,
// return 0, returns -1 if not found.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &ext_id,
                                                           INT_ID &int_id)
{
  ACE_TRACE ("ACE_RB_Tree::find (const EXT_ID &ext_id, INT_ID &int_id)");
  ACE_READ_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry = 0;

  int result = this->find_i (ext_id, entry);
  if (result == 0)
    {
      int_id = entry->item ();
    }

  return result;
}

// Locate <ext_id> and pass out parameter via <entry>.  If found,
// return 0, returns -1 if not found.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &ext_id,
                                                           ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
  ACE_TRACE ("ACE_RB_Tree::find (const EXT_ID &ext_id, ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
  ACE_READ_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  return this->find_i (ext_id, entry);
}


// Unbind (remove) the <ext_id> from the tree.  Don't return the
// <int_id> to the caller (this is useful for collections where the
// <int_id>s are *not* dynamically allocated...).

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (const EXT_ID &ext_id)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (const EXT_ID &ext_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  INT_ID int_id;
  int result = this->remove_i (ext_id, int_id);

  // Remap the return codes from the internal method: this
  // is maintained this way in support of deprecated methods,
  // and will be cleaned up when these methods are removed.
  switch (result)
    {
      case 1:
        // If the node was found and deleted, return success.
        return 0;
      case 0:
        // If nothing was found, set errno and break.
        errno = ENOENT;
        break;
      case -1:
        // If an error happened, just break.
        break;
    }

  // Return an error if we didn't already return success.
  return -1;
}


// Break any association of <ext_id>.  Returns the value of <int_id>
// in case the caller needs to deallocate memory.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (const EXT_ID &ext_id,
                                                             INT_ID &int_id)
{
  ACE_TRACE ("ACE_RB_Tree::unbind (const EXT_ID &ext_id, INT_ID &int_id)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  int result = this->remove_i (ext_id, int_id);

  // Remap the return codes from the internal method: this
  // is maintained this way in support of deprecated methods,
  // and will be cleaned up when these methods are removed.
  switch (result)
    {
      case 1:
        // If the node was found and deleted, return success.
        return 0;
      case 0:
        // If nothing was found, set errno and break.
        errno = ENOENT;
        break;
      case -1:
        // If an error happened, just break.
        break;
    }

  // Return an error if we didn't already return success.
  return -1;
}


// Remove entry from the tree.  This method should be used with *extreme*
// caution, and only for optimization purposes.  The node being passed
// in had better have been allocated by the tree that is unbinding it.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry)");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  return this->remove_i (entry);
}


// Returns a reference to the underlying <ACE_LOCK>.  This makes it
// possible to acquire the lock explicitly, which can be useful in
// some cases if you instantiate the <ACE_Atomic_Op> with an
// <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to
// guard the state of an iterator.  NOTE: the right name would be
// <lock>, but HP/C++ will choke on that!

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_LOCK &
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::mutex (void)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::mutex");
  return this->lock_;
}


// Dump the state of an object.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump");
  ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
  ACE_DEBUG ((LM_DEBUG,  ACE_LIB_TEXT ("\ncurrent_size_ = %d\n"), this->current_size_));
  this->allocator_->dump ();
  this->lock_.dump ();
  ACE_DEBUG ((LM_DEBUG,  ACE_LIB_TEXT ("\nDumping nodes from root\n")));
  this->dump_i (this->root_);
  ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}


// Return forward iterator positioned at first node in tree.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::begin (void)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::begin");

  return ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> (*this);
}


// Return forward iterator positioned at last node in tree.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::end (void)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::end");

  return ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ();
}


// Return reverse iterator positioned at last node in tree.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rbegin (void)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rbegin");

  return ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> (*this);
}


// Return reverse iterator positioned at first node in tree.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rend (void)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rend");

  return ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ();
}


// Returns a pointer to the item corresponding to the given key,
// or 0 if it cannot find the key in the tree.  DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE INT_ID*
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &k)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &k)");

  // The reinterpret cast is to ensure that when this deprecated
  // method is removed, and is replaced (as planned) by a find method
  // that takes the same argument signature but returns an int, that
  // the compiler will cough if this return macro is not changed to
  // just return an int (whose value will be -1).  Please leave this
  // as is.
  ACE_READ_GUARD_RETURN (ACE_LOCK,
                         ace_mon,
                         this->lock_,
                         reinterpret_cast<INT_ID*> (0L));

  ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry = 0;
  int result = this->find_i (k, entry);
  return (result == 0) ? &(entry->item ()) : 0;
}

// Inserts a *copy* of the key and the item into the tree:
// both the key type EXT_ID and the item type INT_ID must have well
// defined semantics for copy construction and < comparison.
// This method returns a pointer to the inserted item copy,
// or 0 if an error occurred.  NOTE: if an identical key
// already exists in the tree, no new item is created, and
// the returned pointer addresses the existing item
// associated with the existing key.   DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE INT_ID*
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert (const EXT_ID &k, const INT_ID &t)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK,
                          ace_mon,
                          this->lock_,
                          reinterpret_cast<INT_ID*> (0L));

  return this->insert_i (k, t);
}


// Removes the item associated with the given key from the
// tree and destroys it.  Returns 1 if it found the item
// and successfully destroyed it, 0 if it did not find the
// item, or -1 if an error occurred.  DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove (const EXT_ID &k)
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove");
  ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);

  INT_ID i;
  return this->remove_i (k, i);
}


// Destroys all nodes and sets the root pointer null.  DEPRECATED

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::clear ()
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::clear");
  ACE_WRITE_GUARD (ACE_LOCK, ace_mon, this->lock_);

  this->close_i ();
}

// Returns a pointer to the current root of the tree. 
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE
ACE_RB_Tree_Node<EXT_ID, INT_ID>* 
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::get_root() const
{
  return root_;
}

// Returns the current number of nodes in the tree.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE size_t
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::current_size () const
{
  ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::current_size");
  return current_size_;
}


///////////////////////////////////////////////////////////////////////
// template class                                                    //
// ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
///////////////////////////////////////////////////////////////////////

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (void)
  : tree_ (0), node_ (0)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (void)");
}

// Returns 1 when the iteration has completed, otherwise 0.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::done (void) const
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::done");

  return node_ ? 0 : 1;
}


// STL-like iterator dereference operator: returns a reference
// to the node underneath the iterator.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> &
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator* (void) const
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator*");
  return *(this->node_);
}


// STL-like iterator dereference operator: returns a reference
// to the node underneath the iterator.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-> (void) const
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator->");
  return this->node_;
}


// Returns a reference to the tree over which we're iterating.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>ACE_INLINE const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::tree (void)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::tree");
  return *tree_;
}


// Comparison operator: returns 1 if both iterators point to the same position, otherwise 0.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE bool
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator==
  (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt) const
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator==");
  return (this->node_ == rbt.node_) ? true : false;
}


// Comparison operator: returns 1 if the iterators point to different positions, otherwise 0.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE bool
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator!=
  (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt) const
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator!=");
  return (this->node_ == rbt.node_) ? false : true;
}


// Move forward by one element in the tree.  Returns 0 when
// there are no more elements in the tree, otherwise 1.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::forward_i (void)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::forward_i");

  if (node_)
    {
      node_ = tree_->RB_tree_successor (node_);
    }

  return node_ ? 1 : 0;
}


// Move back by one element in the tree.  Returns 0 when
// there are no more elements in the tree, otherwise 1.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::reverse_i (void)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::reverse_i");

  if (node_)
    {
      node_ = tree_->RB_tree_predecessor (node_);
    }

  return node_ ? 1 : 0;
}


//////////////////////////////////////////////////////////////////
// template class                                               //
// ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
//////////////////////////////////////////////////////////////////

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator (void)
  : ACE_RB_Tree_Iterator_Base<EXT_ID,INT_ID,COMPARE_KEYS,ACE_LOCK> ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator (void)");
}

// Move forward by one element in the tree.  Returns
// 0 when all elements have been seen, else 1.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance (void)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance");

  return this->forward_i ();
}


// Dump the state of an object.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE void
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump");

  this->dump_i ();
#endif /* ACE_HAS_DUMP */
}


// Prefix advance.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (void)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (void)");

  this->forward_i ();
  return *this;
}


// Postfix advance.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (int)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int)");

  ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
  ++*this;
  return retv;
}


// Prefix reverse.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (void)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (void)");

  this->reverse_i ();
  return *this;
}


// Postfix reverse.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (int)
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int)");

  ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
  --*this;
  return retv;
}


// Passes back the <entry> under the iterator.  Returns 0 if
// the iteration has completed, otherwise 1.  This method must
// be declared and defined in both the derived forward and
// reverse iterator classes rather than in the base iterator
// class because of a method signature resolution problem
// caused by the existence of the deprecated next (void)
// method in the derived forward iterator class.  When that
// deprecated method is removed, this method should be removed
// from the derived classes and placed in the base class.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next");

  if (this->node_)
    {
      next_entry = this->node_;
      return 1;
    }

  return 0;
}


// Accessor for key of node under iterator (if any). DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE EXT_ID *
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::key ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::key");
  return this->node_ ? (&(this->node_->key ())) : 0;
}


// Accessor for item of node under iterator (if any). DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE INT_ID *
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::item ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::item");
  return this->node_ ? (&(this->node_->item ())) : 0;
}


// Move to the first item in the tree. DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::first ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::first");
  this->node_ = this->tree_->RB_tree_minimum (this->tree_->root_);
  return this->node_ ? 1 : 0;
}


// Move to the last item in the tree. DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::last ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::last");
  this->node_ = this->tree_->RB_tree_maximum (this->tree_->root_);
  return this->node_ ? 1 : 0;
}


// Moves to the next item in the tree,
// returns 1 if there is a next item, 0 otherwise. DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next");
  this->node_ = this->tree_->RB_tree_successor (this->node_);
  return this->node_ ? 1 : 0;
}


// Moves to the previous item in the tree,
// returns 1 if there is a previous item, 0 otherwise. DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::previous ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::previous");
  this->node_ = this->tree_->RB_tree_predecessor (this->node_);
  return this->node_ ? 1 : 0;
}


// Returns 0 if the iterator is positioned over a valid ACE_RB_Tree
// node, returns 1 if not. DEPRECATED.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::is_done ()
{
  ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::is_done");
  return this->node_ ? 0 : 1;
}


//////////////////////////////////////////////////////////////////////////
// template class                                                       //
// ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
//////////////////////////////////////////////////////////////////////////


template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Reverse_Iterator (void)
  : ACE_RB_Tree_Iterator_Base<EXT_ID,INT_ID,COMPARE_KEYS,ACE_LOCK> ()
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Reverse_Iterator (void)");
}

// Move forward by one element in the tree.  Returns
// 0 when all elements have been seen, else 1.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance (void)
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance");

  return this->reverse_i ();
}


// Dump the state of an object.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE void
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump");

  this->dump_i ();
#endif /* ACE_HAS_DUMP */
}


// Prefix advance.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (void)
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (void)");

  this->reverse_i ();
  return *this;
}


// Postfix advance.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (int)
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (int)");

  ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
  ++*this;
  return retv;
}


// Prefix reverse.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (void)
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (void)");

  this->forward_i ();
  return *this;
}


// Postfix reverse.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (int)
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (int)");

  ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
  --*this;
  return retv;
}


// Passes back the <entry> under the iterator.  Returns 0 if
// the iteration has completed, otherwise 1.  This method must
// be declared and defined in both the derived forward and
// reverse iterator classes rather than in the base iterator
// class because of a method signature resolution problem
// caused by the existence of the deprecated next (void)
// method in the derived forward iterator class.  When that
// deprecated method is removed, this method should be removed
// from the derived classes and placed in the base class.

template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const
{
  ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next");

  if (this->node_)
    {
      next_entry = this->node_;
      return 1;
    }

  return 0;
}

ACE_END_VERSIONED_NAMESPACE_DECL